Player Matchup

Cthulhu
Cthulhu
EndresV2
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,084 Elo+
Party 1
Heimdallr
Heimdallr
GootSchnewt
Heimdallr
Level 25
God Stats
0W - 3L
1,147 SR
Queue Stats
0W - 6L
1,084 Elo+
Party 1
Agni
Agni
NPV2
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 16L
1,084 Elo+
Party 1
Team Averages
Level 39
1,382 SR
1,084 Elo+

VS

Team Averages
Level 62
1,723 SR
1,458 Elo+
Hades
Hades
Chuck8873
Hades
Level 76
God Stats
8W - 0L
1,571 SR
Queue Stats
26W - 31L
1,272 Elo+
Solo
Chaac
Chaac
antman62
Chaac
Level 6
God Stats
4W - 2L
1,695 SR
Queue Stats
196W - 152L
1,435 Elo+
Party 2
Charybdis
Charybdis
lolguy2148
Charybdis
Level 103
God Stats
16W - 3L
1,902 SR
Queue Stats
222W - 160L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EndresV2
Cthulhu
16
2 / 6 / 5
11,812
656
8,681
24,076
27,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
GootSchnewt
Heimdallr
15
2 / 8 / 5
11,504
639
9,455
20,918
5,665
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
NPV2
Agni
16
3 / 6 / 1
11,146
619
16,251
11,956
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Chuck8873
Hades
18
4 / 3 / 15
13,184
732
13,354
17,709
11,435
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
antman62
Chaac
18
5 / 3 / 8
12,598
700
12,126
19,581
13,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
lolguy2148
Charybdis
19
11 / 2 / 3
14,012
778
25,991
13,573
5,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
20
20
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hades
Chuck8873
Hades
4
3
15
3.83
L
Cthulhu
EndresV2
Cthulhu
2
6
5
0.75
L
Heimdallr
GootSchnewt
Heimdallr
2
8
5
0.56
L
Agni
NPV2
Agni
3
6
1
0.58
W
Chaac
antman62
Chaac
5
3
8
3
W
Charybdis
lolguy2148
Charybdis
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,387
Damage
51,471
56,950
Taken
50,863
35,895
Mitigated
30,286
4,483
Healing
17,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Chuck8873
Hades
13,354
599
894
6,243
17,709
11,435
315
8,530
9,011
40,745
0
L
Cthulhu
EndresV2
Cthulhu
8,681
272
24
3,414
24,076
27,583
150
6,409
17,042
25,864
0
L
Heimdallr
GootSchnewt
Heimdallr
9,455
4,453
0
1,045
20,918
5,665
521
5,530
15,138
0
38,772
L
Agni
NPV2
Agni
16,251
473
0
0
11,956
2,647
320
1,766
10,050
38,562
0
W
Chaac
antman62
Chaac
12,126
1,040
0
4,809
19,581
13,285
595
9,191
10,046
0
32,451
W
Charybdis
lolguy2148
Charybdis
25,991
12,355
0
5,269
13,573
5,566
2,269
7,226
5,939
0
96,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,462
Gold Earned
39,794
166
Minions Killed
219
3
Camps Cleared
14
858,863
Distance Traveled
1,023,317
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,184
732
52
3
4
315,204
1
L
Cthulhu
11,812
656
39
2
0
282,120
0
L
Heimdallr
11,504
639
89
5
1
260,064
0
L
Agni
11,146
619
38
2
2
316,679
1
W
Chaac
12,598
700
47
3
1
384,715
1
W
Charybdis
14,012
778
120
7
9
323,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role