Player Matchup

Danzaburou
Danzaburou
BasedGodOdin
Danzaburou
Level 100
God Stats
15W - 3L
1,906 SR
Queue Stats
256W - 237L
1,470 Elo+
Party 2
Agni
Agni
ImmortalGhoul15
Agni
Level 23
God Stats
40W - 25L
1,600 SR
Queue Stats
143W - 141L
1,539 Elo+
Party 2
Shiva
Shiva
k1LL 4 Go0d
Shiva
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 43L
1,272 Elo+
Party 2
Team Averages
Level 71
1,669 SR
1,427 Elo+

VS

Team Averages
Level 43
1,321 SR
1,055 Elo+
King Arthur
King Arthur
EmperorSegnigon
King Arthur
Level 69
God Stats
3W - 8L
1,356 SR
Queue Stats
3W - 22L
986 Elo+
Party 1
Fenrir
Fenrir
FenRaUr
Fenrir
Level 31
God Stats
3W - 13L
1,387 SR
Queue Stats
3W - 21L
988 Elo+
Party 1
Anubis
Anubis
Saved_by_Grace78
Anubis
Level 28
God Stats
0W - 4L
1,220 SR
Queue Stats
0W - 4L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BasedGodOdin
Danzaburou
12
5 / 1 / 6
7,806
976
6,381
5,669
1,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 8
6,586
823
4,042
3,871
1,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 6
7,547
943
7,408
7,820
8,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EmperorSegnigon
King Arthur
9
1 / 4 / 0
6,005
751
2,194
9,371
6,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
FenRaUr
Fenrir
9
1 / 5 / 1
5,881
735
3,515
9,835
3,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 3 / 0
4,856
607
1,579
2,923
917
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
2
2
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BasedGodOdin
Danzaburou
5
1
6
8
L
King Arthur
EmperorSegnigon
King Arthur
1
4
0
0.25
L
Fenrir
FenRaUr
Fenrir
1
5
1
0.3
W
1
1
8
5
L
0
3
0
0
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,831
Damage
7,288
17,360
Taken
22,129
12,121
Mitigated
10,797
4,668
Healing
2,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BasedGodOdin
Danzaburou
6,381
4,032
0
1,957
5,669
1,904
1,983
986
4,683
0
29,996
L
King Arthur
EmperorSegnigon
King Arthur
2,194
150
215
1,614
9,371
6,557
0
1,297
7,822
0
13,613
L
Fenrir
FenRaUr
Fenrir
3,515
1,327
0
624
9,835
3,323
0
2,360
7,276
0
11,504
W
4,042
266
0
0
3,871
1,436
229
437
3,434
16,511
871
L
1,579
87
0
102
2,923
917
0
296
2,589
2,747
0
W
7,408
1,366
574
2,137
7,820
8,781
122
748
6,430
0
25,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,939
Gold Earned
16,742
105
Minions Killed
40
8
Camps Cleared
0
501,360
Distance Traveled
379,859
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,806
976
54
7
3
152,416
0
L
King Arthur
6,005
751
14
2
0
164,988
0
L
Fenrir
5,881
735
22
3
0
164,184
5
W
Agni
6,586
823
19
2
1
164,688
0
L
Anubis
4,856
607
4
1
0
50,687
0
W
Shiva
7,547
943
32
4
4
184,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role