Player Matchup

Bakasura
Bakasura
DarkBlade88
Bakasura
Level 116
God Stats
2W - 3L
1,450 SR
Queue Stats
113W - 80L
1,785 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LordRb
Morgan Le Fay
Level 88
God Stats
15W - 4L
1,851 SR
Queue Stats
64W - 32L
1,783 Elo+
Party 2
Mulan
Mulan
Nexul
Mulan
Level 89
God Stats
32W - 17L
1,883 SR
Queue Stats
110W - 74L
1,792 Elo+
Party 2
Team Averages
Level 98
1,728 SR
1,787 Elo+

VS

Team Averages
Level 138
1,646 SR
1,646 Elo+
Athena
Athena
 
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
GrimmreaperMIT
Chaac
Level 144
God Stats
10W - 6L
1,674 SR
Queue Stats
245W - 173L
1,685 Elo+
Party 1
Baron Samedi
Baron Samedi
Metzmachine13
Baron Samedi
Level 127
God Stats
9W - 3L
1,765 SR
Queue Stats
71W - 36L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarkBlade88
Bakasura
16
8 / 1 / 9
10,647
819
16,609
14,703
9,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
LordRb
Morgan Le Fay
15
5 / 2 / 12
10,339
795
16,451
8,222
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Nexul
Mulan
16
5 / 2 / 10
10,142
780
10,772
11,592
9,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 8 / 4
8,377
644
6,694
22,303
13,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 5 / 1
8,563
659
11,312
16,111
9,674
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Metzmachine13
Baron Samedi
12
2 / 5 / 3
8,727
671
8,269
9,447
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
5
5
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
8
4
0.25
W
Bakasura
DarkBlade88
Bakasura
8
1
9
12.5
L
3
5
1
0.7
W
Morgan Le Fay
LordRb
Morgan Le Fay
5
2
12
5.5
L
Baron Samedi
Metzmachine13
Baron Samedi
2
5
3
0.7
W
Mulan
Nexul
Mulan
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,832
Damage
26,275
34,517
Taken
47,861
21,749
Mitigated
27,564
11,794
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,694
1,427
0
3,266
22,303
13,629
0
6,565
12,998
17,171
0
W
Bakasura
DarkBlade88
Bakasura
16,609
10,680
0
5,466
14,703
9,043
1,231
7,624
7,079
0
29,276
L
11,312
877
417
3,433
16,111
9,674
0
6,784
7,721
0
37,043
W
Morgan Le Fay
LordRb
Morgan Le Fay
16,451
1,516
0
1,643
8,222
3,351
444
2,935
5,287
47,037
0
L
Baron Samedi
Metzmachine13
Baron Samedi
8,269
40
1,977
1,625
9,447
4,261
0
3,014
5,790
32,015
0
W
Mulan
Nexul
Mulan
10,772
3,152
0
4,685
11,592
9,355
599
4,901
6,691
848
30,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,128
Gold Earned
25,667
153
Minions Killed
133
8
Camps Cleared
4
840,024
Distance Traveled
728,776
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,377
644
26
2
1
246,818
3
W
Bakasura
10,647
819
39
3
6
311,787
5
L
Chaac
8,563
659
44
3
0
252,123
3
W
Morgan Le Fay
10,339
795
78
6
1
267,914
4
L
Baron Samedi
8,727
671
63
5
3
229,835
3
W
Mulan
10,142
780
36
3
1
260,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role