Player Matchup

Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
Ka1ler
Medusa
Gold III
Level 122
God Stats
5W - 1L
1,743 SR
Queue Stats
199W - 190L
1,584 MMR
Solo
Tiamat
Tiamat
Gold II
SaltyObject
Tiamat
Gold II
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 135L
1,677 MMR
Party 1
Thanatos
Thanatos
Silver I
mariospongebo
Thanatos
Silver I
Level 125
God Stats
2W - 0L
1,438 SR
Queue Stats
43W - 35L
1,498 MMR
Party 1
Khepri
Khepri
Gold IV
theMenace73
Khepri
Gold IV
Level 88
God Stats
16W - 12L
1,614 SR
Queue Stats
19W - 17L
1,613 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,559 SR
1,574 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 156
1,513 SR
1,598 MMR
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold III
DaxlozX7
Ullr
Gold III
Level 159
God Stats
19W - 29L
1,481 SR
Queue Stats
264W - 278L
1,540 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum III
Destroyer033
Tsukuyomi
Platinum III
Level 160
God Stats
28W - 21L
1,690 SR
Queue Stats
543W - 542L
1,812 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
Magnadramon
Baron Samedi
Gold II
Level 160
God Stats
1W - 2L
1,395 SR
Queue Stats
77W - 74L
1,564 MMR
Solo
Vulcan
Vulcan
Gold I
iGETSLAIN
Vulcan
Gold I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 86L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
2 / 2 / 9
11,623
581
11,047
16,760
8,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Ka1ler
Medusa
20
10 / 0 / 7
12,894
645
20,894
14,413
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
17
5 / 4 / 7
11,042
552
12,068
10,637
7,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
mariospongebo
Thanatos
19
11 / 5 / 6
12,151
608
12,001
16,179
7,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
15
1 / 2 / 14
10,249
512
5,051
13,895
15,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BastetAtlasCliodhna

VS

Bans
ThothArachneShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 3 / 5
7,871
394
6,742
16,128
13,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
16
7 / 8 / 5
10,553
528
8,835
19,848
4,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Destroyer033
Tsukuyomi
17
1 / 8 / 1
10,062
503
12,271
17,646
4,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Magnadramon
Baron Samedi
15
1 / 4 / 1
9,280
464
5,768
15,089
17,531
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
iGETSLAIN
Vulcan
17
3 / 6 / 3
9,854
493
8,331
11,274
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
29
Kills
13
13
Deaths
29
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
9
3.25
L
Gilgamesh
 
Gilgamesh
1
3
5
1.17
L
Ullr
7
8
5
1.19
L
Tsukuyomi
Destroyer033
Tsukuyomi
1
8
1
0.19
W
Medusa
Ka1ler
Medusa
10
0
7
13.5
L
Baron Samedi
Magnadramon
Baron Samedi
1
4
1
0.38
W
Tiamat
5
4
7
2.13
L
Vulcan
iGETSLAIN
Vulcan
3
6
3
0.75
W
Thanatos
mariospongebo
Thanatos
11
5
6
2.8
W
Khepri
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,061
Damage
41,947
71,884
Taken
79,985
44,341
Mitigated
43,753
34,498
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,047
4,179
0
6,489
16,760
8,844
1,264
4,390
12,370
0
70,955
L
Gilgamesh
 
Gilgamesh
6,742
1,132
0
1,519
16,128
13,442
0
5,057
11,071
281
20,300
L
Ullr
8,835
3,773
0
1,346
19,848
4,786
0
2,025
17,823
0
75,158
L
Tsukuyomi
Destroyer033
Tsukuyomi
12,271
2,614
0
4,924
17,646
4,696
0
3,305
14,341
0
86,899
W
Medusa
Ka1ler
Medusa
20,894
9,623
0
7,689
14,413
5,845
3,287
1,330
13,083
0
119,516
L
Baron Samedi
Magnadramon
Baron Samedi
5,768
552
142
4,961
15,089
17,531
198
1,997
13,092
53,905
0
W
Tiamat
12,068
1,083
0
2,292
10,637
7,234
0
3,088
7,245
67,868
0
L
Vulcan
iGETSLAIN
Vulcan
8,331
1,967
0
1,883
11,274
3,298
35
4,735
6,539
69,008
0
W
Thanatos
mariospongebo
Thanatos
12,001
1,687
0
14,395
16,179
7,182
1,745
2,784
13,395
0
68,158
W
Khepri
5,051
345
850
2,783
13,895
15,236
0
2,695
11,200
19,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,959
Gold Earned
47,620
526
Minions Killed
543
0
Camps Cleared
0
2,095,780
Distance Traveled
1,840,442
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,623
581
132
7
0
423,336
6
L
Gilgamesh
7,871
394
31
2
0
377,749
6
L
Ullr
10,553
528
127
6
0
364,191
6
L
Tsukuyomi
10,062
503
151
8
0
395,439
9
W
Medusa
12,894
645
163
8
0
400,205
2
L
Baron Samedi
9,280
464
113
6
0
336,617
0
W
Tiamat
11,042
552
102
5
0
402,055
2
L
Vulcan
9,854
493
121
6
0
366,446
2
W
Thanatos
12,151
608
113
6
0
437,994
6
W
Khepri
10,249
512
16
1
0
432,190
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role