Player Matchup

Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ElusivParadox
Thoth
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,707 Elo+
Solo
Hun Batz
Hun Batz
Kraniel Desent
Hun Batz
Level 140
God Stats
5W - 4L
1,506 SR
Queue Stats
161W - 117L
1,650 Elo+
Party 1
Baron Samedi
Baron Samedi
Luigi127
Baron Samedi
Level 157
God Stats
30W - 12L
1,500 SR
Queue Stats
346W - 321L
1,576 Elo+
Party 1
Izanami
Izanami
Un4Given80
Izanami
Level 146
God Stats
17W - 21L
1,544 SR
Queue Stats
121W - 141L
1,485 Elo+
Solo
Team Averages
Level 139
1,510 SR
1,584 Elo+

VS

Team Averages
Level 112
1,500 SR
1,508 Elo+
Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BNANNN
Ares
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,491 Elo+
Solo
Mulan
Mulan
Blackfistnfro
Mulan
Level 126
God Stats
48W - 52L
1,369 SR
Queue Stats
574W - 597L
1,490 Elo+
Solo
Tiamat
Tiamat
Shamelessaaa
Tiamat
Level 87
God Stats
1W - 5L
1,373 SR
Queue Stats
42W - 41L
1,500 Elo+
Solo
Chiron
Chiron
vainoe13
Chiron
Level 135
God Stats
12W - 13L
1,759 SR
Queue Stats
247W - 222L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 2 / 8
7,704
1,284
2,931
10,216
8,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 0 / 4
8,712
1,452
11,490
2,467
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
13
1 / 0 / 6
7,345
1,224
8,317
4,464
1,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Luigi127
Baron Samedi
12
2 / 1 / 6
7,040
1,173
6,831
5,448
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Un4Given80
Izanami
12
2 / 4 / 7
7,405
1,234
5,912
5,652
1,788
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

347

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
3 / 2 / 2
7,680
1,280
8,538
8,424
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
BNANNN
Ares
11
0 / 0 / 0
5,996
999
95
1,082
441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 5 / 3
7,184
1,197
6,412
14,463
7,902
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
12
1 / 0 / 5
7,352
1,225
5,875
7,084
3,003
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
vainoe13
Chiron
12
2 / 4 / 3
7,370
1,228
5,286
7,428
2,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
11
Kills
7
7
Deaths
11
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
8
2.5
L
Raijin
 
Raijin
3
2
2
2
L
Ares
BNANNN
Ares
0
0
0
0
L
1
5
3
0.5
W
5
0
4
7
W
Hun Batz
1
0
6
4
W
Baron Samedi
Luigi127
Baron Samedi
2
1
6
5
L
Tiamat
1
0
5
3.5
W
Izanami
Un4Given80
Izanami
2
4
7
1.38
L
Chiron
vainoe13
Chiron
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,481
Damage
26,206
28,247
Taken
38,481
15,178
Mitigated
16,158
5,549
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,931
191
926
1,349
10,216
8,303
0
4,698
5,237
5,803
0
L
Raijin
 
Raijin
8,538
642
0
84
8,424
2,616
0
5,238
3,186
19,516
0
L
Ares
BNANNN
Ares
95
0
0
36
1,082
441
0
595
487
95
0
L
6,412
647
0
1,462
14,463
7,902
0
7,121
7,342
0
11,732
W
11,490
89
0
1,305
2,467
803
0
1,824
556
34,401
0
W
Hun Batz
8,317
1,999
0
0
4,464
1,681
0
1,893
2,520
0
16,803
W
Baron Samedi
Luigi127
Baron Samedi
6,831
458
1,392
412
5,448
2,603
0
3,120
2,274
11,718
0
L
Tiamat
5,875
59
0
942
7,084
3,003
0
3,183
3,901
23,277
0
W
Izanami
Un4Given80
Izanami
5,912
4,486
0
165
5,652
1,788
0
2,406
3,152
0
20,693
L
Chiron
vainoe13
Chiron
5,286
1,521
410
736
7,428
2,196
0
5,088
2,313
0
16,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,206
Gold Earned
35,582
135
Minions Killed
109
7
Camps Cleared
5
663,498
Distance Traveled
456,741
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,704
1,284
10
2
1
129,372
0
L
Raijin
7,680
1,280
33
6
0
109,978
0
L
Ares
5,996
999
0
0
0
14,808
0
L
Mulan
7,184
1,197
8
1
1
109,899
0
W
Thoth
8,712
1,452
60
10
1
137,666
0
W
Hun Batz
7,345
1,224
19
3
3
149,940
0
W
Baron Samedi
7,040
1,173
12
2
1
126,681
1
L
Tiamat
7,352
1,225
34
6
0
116,718
0
W
Izanami
7,405
1,234
34
6
1
119,839
1
L
Chiron
7,370
1,228
34
6
4
105,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role