Player Matchup

Achilles
Achilles
ChurchBreath
Achilles
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 3L
1,670 Elo+
Party 1
Tyr
Tyr
Clammy BageLz
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,537 Elo+
Party 1
Anubis
Anubis
triscit biscuit
Anubis
Level 155
God Stats
2W - 5L
1,165 SR
Queue Stats
697W - 579L
1,639 Elo+
Party 1
Team Averages
Level 62
1,388 SR
1,615 Elo+

VS

Team Averages
Level 75
1,512 SR
1,533 Elo+
Zeus
Zeus
Kxng_Xrio
Zeus
Level 129
God Stats
0W - 1L
1,276 SR
Queue Stats
104W - 102L
1,499 Elo+
Party 2
Bellona
Bellona
See-Me_Xertified
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,533 Elo+
Party 2
Erlang Shen
Erlang Shen
dripyjo
Erlang Shen
Level 88
God Stats
1W - 1L
1,760 SR
Queue Stats
65W - 55L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChurchBreath
Achilles
11
3 / 0 / 14
7,913
791
3,930
6,124
6,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 0 / 14
8,174
817
7,164
8,903
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
13 / 3 / 4
9,251
925
14,204
7,622
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
2 / 5 / 1
6,776
678
7,830
8,319
1,707
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 7 / 2
5,787
579
1,907
9,417
7,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
dripyjo
Erlang Shen
10
1 / 8 / 2
6,420
642
5,669
13,604
5,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
20
Kills
3
3
Deaths
20
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
ChurchBreath
Achilles
3
0
14
10
W
4
0
14
11
L
Zeus
2
5
1
0.5
L
0
7
2
0.14
L
Erlang Shen
dripyjo
Erlang Shen
1
8
2
0.25
W
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,298
Damage
15,406
22,649
Taken
31,340
18,850
Mitigated
14,665
6,448
Healing
2,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ChurchBreath
Achilles
3,930
1,224
0
413
6,124
6,894
185
2,005
4,119
0
9,712
W
7,164
969
0
2,755
8,903
8,576
127
2,407
6,496
0
23,824
L
Zeus
7,830
2,328
0
528
8,319
1,707
0
4,503
3,663
17,173
0
L
1,907
598
0
238
9,417
7,391
0
3,591
5,719
0
5,313
L
Erlang Shen
dripyjo
Erlang Shen
5,669
2,312
0
1,752
13,604
5,567
0
6,434
6,854
0
19,096
W
14,204
951
0
3,280
7,622
3,380
471
3,721
3,901
38,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,338
Gold Earned
18,983
93
Minions Killed
56
6
Camps Cleared
3
548,794
Distance Traveled
451,072
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,913
791
15
2
0
190,045
5
W
Tyr
8,174
817
29
3
3
200,613
4
L
Zeus
6,776
678
18
2
0
145,933
0
L
Bellona
5,787
579
5
1
0
137,622
0
L
Erlang Shen
6,420
642
33
3
3
167,517
0
W
Anubis
9,251
925
49
5
3
158,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role