Player Matchup

Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
GooberBabies
Chernobog
Level 97
God Stats
8W - 1L
1,764 SR
Queue Stats
137W - 102L
1,596 Elo+
Party 3
Sylvanus
Sylvanus
RoweYourBoat44
Sylvanus
Level 38
God Stats
3W - 2L
1,827 SR
Queue Stats
27W - 9L
1,681 Elo+
Party 3
Chaac
Chaac
SilentTreeStump
Chaac
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 7L
1,600 Elo+
Party 3
Horus
Horus
suppisbad
Horus
Level 38
God Stats
3W - 2L
1,512 SR
Queue Stats
79W - 107L
1,394 Elo+
Solo
Team Averages
Level 59
1,621 SR
1,554 Elo+

VS

Team Averages
Level 85
1,441 SR
1,520 Elo+
Artio
Artio
Krim223
Artio
Level 47
God Stats
1W - 5L
1,179 SR
Queue Stats
278W - 269L
1,474 Elo+
Party 1
Ganesha
Ganesha
LynxAslanJP
Ganesha
Level 17
God Stats
1W - 1L
1,755 SR
Queue Stats
10W - 16L
1,499 Elo+
Party 2
Zeus
Zeus
Pain_and_Fire117
Zeus
Level 143
God Stats
0W - 2L
1,361 SR
Queue Stats
180W - 157L
1,610 Elo+
Party 1
Shiva
Shiva
SirChucklez0071
Shiva
Level 131
God Stats
3W - 8L
1,453 SR
Queue Stats
200W - 182L
1,558 Elo+
Party 1
Heimdallr
Heimdallr
amazin9 dude
Heimdallr
Level 86
God Stats
5W - 7L
1,456 SR
Queue Stats
77W - 74L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 4 / 3
8,533
610
6,334
6,653
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
GooberBabies
Chernobog
15
17 / 2 / 4
9,217
658
18,862
12,262
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
15
2 / 1 / 9
8,297
593
6,376
10,386
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 3
7,471
534
3,098
9,040
4,549
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
suppisbad
Horus
11
1 / 2 / 12
7,224
516
3,071
8,977
6,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Krim223
Artio
13
0 / 3 / 0
7,384
527
4,933
9,868
8,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
LynxAslanJP
Ganesha
8
1 / 5 / 2
6,066
433
3,028
13,069
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 1
7,001
500
4,259
7,925
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 6 / 0
8,323
595
9,560
13,028
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
amazin9 dude
Heimdallr
10
2 / 8 / 1
6,751
482
4,565
11,139
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
26
Kills
9
9
Deaths
27
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
4
3
1.38
W
Chernobog
GooberBabies
Chernobog
17
2
4
9.5
L
Artio
Krim223
Artio
0
3
0
0
L
Ganesha
LynxAslanJP
Ganesha
1
5
2
0.4
L
0
5
1
0.1
W
Sylvanus
2
1
9
6.5
W
2
0
3
3.5
L
6
6
0
1
L
Heimdallr
amazin9 dude
Heimdallr
2
8
1
0.31
W
Horus
suppisbad
Horus
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,741
Damage
26,345
47,318
Taken
55,029
22,836
Mitigated
24,441
19,412
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,334
550
0
660
6,653
2,224
0
2,055
4,598
56,886
0
W
Chernobog
GooberBabies
Chernobog
18,862
11,906
0
4,911
12,262
4,270
1,776
2,270
9,992
0
57,330
L
Artio
Krim223
Artio
4,933
422
143
4,394
9,868
8,411
0
2,666
7,202
39,227
0
L
Ganesha
LynxAslanJP
Ganesha
3,028
905
79
2,319
13,069
7,328
0
2,104
10,965
17,764
0
L
4,259
787
0
956
7,925
1,862
0
4,023
3,902
44,364
0
W
Sylvanus
6,376
1,565
2,259
6,045
10,386
5,330
57
2,066
7,709
37,163
23,040
W
3,098
642
0
2,413
9,040
4,549
0
2,892
5,780
0
32,943
L
9,560
1,093
0
3,205
13,028
4,469
0
2,390
10,638
0
43,352
L
Heimdallr
amazin9 dude
Heimdallr
4,565
2,327
0
1,916
11,139
2,371
0
738
10,401
0
33,918
W
Horus
suppisbad
Horus
3,071
1,639
742
2,382
8,977
6,463
30
2,429
6,358
0
15,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,742
Gold Earned
35,525
376
Minions Killed
344
0
Camps Cleared
0
1,403,100
Distance Traveled
1,218,560
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,533
610
116
8
0
264,594
3
W
Chernobog
9,217
658
71
5
0
282,731
4
L
Artio
7,384
527
84
6
0
256,700
2
L
Ganesha
6,066
433
13
1
0
225,535
1
L
Zeus
7,001
500
101
7
0
239,889
3
W
Sylvanus
8,297
593
109
8
0
303,595
2
W
Chaac
7,471
534
69
5
0
280,041
0
L
Shiva
8,323
595
75
5
0
276,248
0
L
Heimdallr
6,751
482
71
5
0
220,188
0
W
Horus
7,224
516
11
1
0
272,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role