Player Matchup

Tyr
Tyr
 
Tyr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Ikani82
Poseidon
Level 90
God Stats
12W - 9L
1,318 SR
Queue Stats
157W - 163L
1,347 Elo+
Solo
Sobek
Sobek
Royalejuan94
Sobek
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,461 Elo+
Party 1
Artemis
Artemis
WindyGyrk
Artemis
Level 32
God Stats
7W - 2L
1,866 SR
Queue Stats
69W - 48L
1,488 Elo+
Party 1
Cliodhna
Cliodhna
monkyhaha
Cliodhna
Level 61
God Stats
4W - 6L
1,223 SR
Queue Stats
75W - 78L
1,410 Elo+
Solo
Team Averages
Level 58
1,481 SR
1,441 Elo+

VS

Team Averages
Level 100
1,518 SR
1,445 Elo+
Izanami
Izanami
Fearanoma
Izanami
Level 129
God Stats
12W - 12L
1,486 SR
Queue Stats
223W - 246L
1,399 Elo+
Party 3
Atlas
Atlas
HOH DeciMatiOn
Atlas
Level 158
God Stats
9W - 12L
1,548 SR
Queue Stats
436W - 433L
1,538 Elo+
Party 2
Kali
Kali
PrimalVIKING810
Kali
Level 142
God Stats
2W - 2L
1,732 SR
Queue Stats
309W - 285L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
QhQxWR3KAG3
Cthulhu
Level 65
God Stats
6W - 5L
1,525 SR
Queue Stats
362W - 390L
1,409 Elo+
Party 3
Agni
Agni
xXBlizzardXx876
Agni
Level 5
God Stats
1W - 5L
1,298 SR
Queue Stats
71W - 64L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 0 / 6
8,783
586
5,413
7,972
8,396
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Ikani82
Poseidon
16
6 / 3 / 3
9,716
648
6,660
7,443
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 8
8,050
537
5,905
13,149
10,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
WindyGyrk
Artemis
15
6 / 4 / 2
9,424
628
8,336
10,888
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
monkyhaha
Cliodhna
15
7 / 3 / 5
9,104
607
7,820
11,460
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fearanoma
Izanami
12
3 / 7 / 2
8,031
535
5,612
11,164
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 5 / 2
7,464
498
8,547
15,116
13,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 3 / 2
9,151
610
5,846
14,591
6,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
QhQxWR3KAG3
Cthulhu
14
0 / 3 / 0
7,664
511
5,065
6,353
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 2
6,592
439
5,143
7,845
2,634
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
24
Kills
12
12
Deaths
25
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
6
6
L
Izanami
Fearanoma
Izanami
3
7
2
0.57
L
4
5
2
1
W
Poseidon
Ikani82
Poseidon
6
3
3
2.5
L
5
3
2
2
L
Cthulhu
QhQxWR3KAG3
Cthulhu
0
3
0
0
W
2
2
8
3
W
Artemis
WindyGyrk
Artemis
6
4
2
1.75
W
Cliodhna
monkyhaha
Cliodhna
7
3
5
3.17
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,134
Damage
30,213
50,912
Taken
55,069
29,527
Mitigated
30,646
15,745
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,413
749
0
2,601
7,972
8,396
859
5,560
2,412
0
43,046
L
Izanami
Fearanoma
Izanami
5,612
3,638
0
1,615
11,164
3,239
2,018
1,547
9,617
0
43,690
L
8,547
4,039
141
926
15,116
13,204
306
5,392
9,724
27,094
0
W
Poseidon
Ikani82
Poseidon
6,660
1,072
0
662
7,443
2,592
0
3,943
3,500
76,602
0
L
5,846
3,004
0
2,512
14,591
6,575
0
980
13,611
0
64,501
L
Cthulhu
QhQxWR3KAG3
Cthulhu
5,065
508
194
1,134
6,353
4,994
489
693
5,660
43,477
2,922
W
5,905
913
119
2,884
13,149
10,963
387
6,523
6,626
20,521
0
W
Artemis
WindyGyrk
Artemis
8,336
4,661
0
5,156
10,888
3,170
1,036
1,612
9,276
0
61,173
W
Cliodhna
monkyhaha
Cliodhna
7,820
1,316
0
4,323
11,460
4,406
493
915
10,545
0
47,857
L
5,143
380
0
17
7,845
2,634
255
3,953
3,892
29,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,077
Gold Earned
38,902
466
Minions Killed
399
0
Camps Cleared
0
1,454,688
Distance Traveled
1,298,535
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,783
586
108
7
0
295,943
3
L
Izanami
8,031
535
89
6
0
200,714
6
L
Atlas
7,464
498
40
3
0
276,545
4
W
Poseidon
9,716
648
142
9
0
304,329
2
L
Kali
9,151
610
123
8
0
328,556
3
L
Cthulhu
7,664
511
101
7
0
229,606
2
W
Sobek
8,050
537
25
2
0
306,886
3
W
Artemis
9,424
628
103
7
0
254,242
3
W
Cliodhna
9,104
607
88
6
0
293,288
3
L
Agni
6,592
439
46
3
0
263,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role