Player Matchup

King Arthur
King Arthur
Diamond V
 
King Arthur
Diamond V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
SantiHasTheHerp
Ares
Gold I
Level 109
God Stats
12W - 4L
1,727 SR
Queue Stats
87W - 90L
1,649 MMR
Party 2
Kukulkan
Kukulkan
Platinum V
SlamDiego
Kukulkan
Platinum V
Level 160
God Stats
13W - 4L
1,782 SR
Queue Stats
408W - 419L
1,695 MMR
Solo
Bakasura
Bakasura
Diamond IV
exclusiive
Bakasura
Diamond IV
Level 160
God Stats
54W - 26L
1,805 SR
Queue Stats
198W - 175L
2,211 MMR
Solo
Medusa
Medusa
Platinum V
monkaaaaa
Medusa
Platinum V
Level 105
God Stats
18W - 14L
1,675 SR
Queue Stats
86W - 88L
1,695 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,698 SR
1,750 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,502 SR
1,818 MMR
Ra
Ra
Gold III
 
Ra
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond V
Col7
Camazotz
Diamond V
Level 156
God Stats
2W - 3L
1,470 SR
Queue Stats
62W - 37L
2,190 MMR
Party 1
Cupid
Cupid
Gold I
Gamaril19
Cupid
Gold I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 219L
1,593 MMR
Solo
Janus
Janus
Diamond V
ScorpionKing480
Janus
Diamond V
Level 158
God Stats
1W - 2L
1,540 SR
Queue Stats
62W - 37L
2,190 MMR
Party 1
Chaac
Chaac
Gold II
Skullishh
Chaac
Gold II
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 143L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
4 / 0 / 1
8,773
627
8,391
9,857
10,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 1 / 5
7,724
552
5,532
10,275
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
SlamDiego
Kukulkan
13
0 / 3 / 4
7,517
537
1,913
6,842
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
exclusiive
Bakasura
15
1 / 1 / 2
8,127
581
6,567
11,584
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
monkaaaaa
Medusa
14
5 / 1 / 1
8,662
619
6,011
8,735
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothBastetCliodhna

VS

Bans
ArtioShivaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 2 / 0
6,647
475
5,171
5,749
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Camazotz
Col7
Camazotz
10
2 / 5 / 2
6,229
445
5,726
10,898
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Gamaril19
Cupid
11
0 / 4 / 1
6,288
449
3,783
6,961
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 0 / 0
7,459
533
4,122
5,132
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Skullishh
Chaac
12
0 / 2 / 0
6,725
480
4,496
10,425
7,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
6
6
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
1
4.5
L
Ra
 
Ra
0
2
0
0
L
Camazotz
Col7
Camazotz
2
5
2
0.6
L
Cupid
Gamaril19
Cupid
0
4
1
0.13
W
3
1
5
5.5
L
4
0
0
4
L
Chaac
Skullishh
Chaac
0
2
0
0
W
Kukulkan
SlamDiego
Kukulkan
0
3
4
0.67
W
Bakasura
exclusiive
Bakasura
1
1
2
2
W
Medusa
monkaaaaa
Medusa
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,414
Damage
23,298
47,293
Taken
39,165
29,343
Mitigated
14,626
14,618
Healing
16,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,391
1,196
0
1,980
9,857
10,500
0
614
9,226
0
55,952
L
Ra
 
Ra
5,171
517
430
1,448
5,749
1,857
0
3,003
2,746
49,319
0
L
Camazotz
Col7
Camazotz
5,726
1,838
0
4,949
10,898
2,778
0
1,849
8,491
0
31,115
L
Cupid
Gamaril19
Cupid
3,783
1,408
0
1,736
6,961
1,392
0
1,528
5,433
0
34,994
W
5,532
321
0
2,228
10,275
8,968
0
2,810
7,215
24,057
7,941
L
4,122
306
0
2,456
5,132
1,172
0
235
4,292
48,216
0
L
Chaac
Skullishh
Chaac
4,496
922
0
5,231
10,425
7,427
0
645
9,402
0
46,558
W
Kukulkan
SlamDiego
Kukulkan
1,913
262
0
1,651
6,842
2,458
0
936
5,856
51,097
0
W
Bakasura
exclusiive
Bakasura
6,567
4,593
0
4,544
11,584
4,660
502
1,155
10,351
0
73,571
W
Medusa
monkaaaaa
Medusa
6,011
1,424
0
4,215
8,735
2,757
0
3,367
5,112
0
59,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,803
Gold Earned
33,348
534
Minions Killed
438
0
Camps Cleared
0
1,460,144
Distance Traveled
1,437,001
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,773
627
115
8
0
309,154
3
L
Ra
6,647
475
89
6
0
291,858
10
L
Camazotz
6,229
445
63
5
0
289,317
3
L
Cupid
6,288
449
75
5
0
264,755
5
W
Ares
7,724
552
29
2
0
260,547
1
L
Janus
7,459
533
108
8
0
318,500
4
L
Chaac
6,725
480
103
7
0
272,571
4
W
Kukulkan
7,517
537
106
8
0
261,578
1
W
Bakasura
8,127
581
151
11
0
360,583
3
W
Medusa
8,662
619
133
10
0
268,282
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role