Player Matchup

Olorun
Olorun
Silver I
DSMv
Olorun
Silver I
Level 157
God Stats
5W - 2L
1,683 SR
Queue Stats
34W - 37L
1,559 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
SweetPuss
Gilgamesh
Gold III
Level 121
God Stats
64W - 62L
1,590 SR
Queue Stats
345W - 478L
1,648 MMR
Solo
Bastet
Bastet
Gold II
moises2014
Bastet
Gold II
Level 160
God Stats
29W - 31L
1,709 SR
Queue Stats
528W - 764L
1,651 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,661 SR
1,619 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,525 SR
1,600 MMR
King Arthur
King Arthur
Silver II
 
King Arthur
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
BiggsTheMighty
Janus
Gold IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,574 MMR
Party 1
Anhur
Anhur
Gold II
Zapsterz
Anhur
Gold II
Level 145
God Stats
3W - 5L
1,576 SR
Queue Stats
19W - 18L
1,727 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DSMv
Olorun
15
1 / 2 / 10
9,619
740
6,566
8,024
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
SweetPuss
Gilgamesh
15
9 / 2 / 5
10,359
797
8,833
12,965
12,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bastet
moises2014
Bastet
15
5 / 2 / 8
10,097
777
10,160
13,089
6,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThothNoxAtlasPersephoneAh Muzen Cab

VS

Bans
ShivaAresHe BoGebBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 5 / 2
7,447
573
4,947
10,218
5,635
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 4 / 1
9,795
753
10,554
8,504
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Zapsterz
Anhur
13
1 / 6 / 3
8,322
640
3,139
11,038
3,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
5
6
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
2
0.2
L
4
4
1
1.13
W
Olorun
DSMv
Olorun
1
2
10
3
W
Gilgamesh
SweetPuss
Gilgamesh
9
2
5
5.75
L
Anhur
Zapsterz
Anhur
1
6
3
0.42
W
Bastet
moises2014
Bastet
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,559
Damage
18,640
34,078
Taken
29,760
22,296
Mitigated
11,413
11,449
Healing
1,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,947
471
0
300
10,218
5,635
0
3,676
6,215
0
8,564
L
10,554
372
0
131
8,504
2,520
0
962
7,044
31,977
0
W
Olorun
DSMv
Olorun
6,566
2,850
1,596
2,849
8,024
3,281
2,544
2,983
4,841
51,853
4,952
W
Gilgamesh
SweetPuss
Gilgamesh
8,833
2,665
0
1,816
12,965
12,629
0
2,823
10,020
0
23,798
L
Anhur
Zapsterz
Anhur
3,139
1,145
0
1,309
11,038
3,258
0
1,530
9,038
0
20,097
W
Bastet
moises2014
Bastet
10,160
1,761
655
4,533
13,089
6,386
0
4,991
7,753
0
32,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,075
Gold Earned
25,564
164
Minions Killed
116
11
Camps Cleared
1
717,321
Distance Traveled
660,252
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,447
573
8
1
1
211,854
1
L
Janus
9,795
753
59
5
0
226,710
0
W
Olorun
9,619
740
96
7
4
215,535
4
W
Gilgamesh
10,359
797
24
2
2
256,216
1
L
Anhur
8,322
640
49
4
0
221,688
3
W
Bastet
10,097
777
44
3
5
245,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role