Player Matchup

Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Romison
Janus
Level 49
God Stats
0W - 2L
1,206 SR
Queue Stats
4W - 11L
1,248 Elo+
Party 2
Susano
Susano
dondomodin
Susano
Level 46
God Stats
1W - 1L
1,662 SR
Queue Stats
16W - 21L
1,379 Elo+
Solo
Team Averages
Level 66
1,456 SR
1,376 Elo+

VS

Team Averages
Level 117
1,496 SR
1,392 Elo+
Baron Samedi
Baron Samedi
FeralSkunk
Baron Samedi
Level 65
God Stats
2W - 3L
1,480 SR
Queue Stats
5W - 10L
1,552 Elo+
Solo
Cernunnos
Cernunnos
SilverEagle1755
Cernunnos
Level 137
God Stats
72W - 89L
1,508 SR
Queue Stats
501W - 834L
1,243 Elo+
Party 1
Jormungandr
Jormungandr
WarlordRenegade
Jormungandr
Level 148
God Stats
4W - 5L
1,500 SR
Queue Stats
512W - 732L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
7 / 5 / 5
11,865
742
7,038
19,376
15,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
Romison
Janus
16
4 / 5 / 6
10,894
681
11,709
13,888
4,392
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
dondomodin
Susano
15
4 / 6 / 8
11,061
691
14,593
17,544
10,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FeralSkunk
Baron Samedi
16
9 / 5 / 5
12,302
769
14,190
13,925
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
SilverEagle1755
Cernunnos
16
5 / 8 / 5
11,711
732
8,477
14,149
4,472
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
WarlordRenegade
Jormungandr
17
2 / 2 / 11
12,678
792
17,968
14,656
14,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
15
Kills
16
16
Deaths
15
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
7
5
5
1.9
W
Baron Samedi
FeralSkunk
Baron Samedi
9
5
5
2.3
L
Janus
Romison
Janus
4
5
6
1.4
W
Cernunnos
SilverEagle1755
Cernunnos
5
8
5
0.94
W
Jormungandr
WarlordRenegade
Jormungandr
2
2
11
3.75
L
Susano
dondomodin
Susano
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,340
Damage
40,635
50,808
Taken
42,730
30,245
Mitigated
24,348
15,432
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,038
2,830
2,543
6,892
19,376
15,711
26
12,816
6,138
0
17,384
W
Baron Samedi
FeralSkunk
Baron Samedi
14,190
1,440
755
3,757
13,925
5,001
1,197
5,903
7,455
35,222
0
L
Janus
Romison
Janus
11,709
518
235
3,068
13,888
4,392
0
7,963
5,673
43,399
0
W
Cernunnos
SilverEagle1755
Cernunnos
8,477
4,126
0
1,394
14,149
4,472
815
3,889
9,670
0
33,303
W
Jormungandr
WarlordRenegade
Jormungandr
17,968
4,549
0
662
14,656
14,875
841
2,462
11,324
63,663
0
L
Susano
dondomodin
Susano
14,593
600
0
2,694
17,544
10,142
0
10,812
6,360
0
34,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,820
Gold Earned
36,691
119
Minions Killed
194
3
Camps Cleared
11
834,086
Distance Traveled
793,927
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,865
742
23
1
0
268,055
0
W
Baron Samedi
12,302
769
44
3
5
263,168
4
L
Janus
10,894
681
58
4
0
283,702
0
W
Cernunnos
11,711
732
49
3
4
233,965
1
W
Jormungandr
12,678
792
101
6
2
296,794
0
L
Susano
11,061
691
38
2
3
282,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role