Player Matchup

King Arthur
King Arthur
Dimas705
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,458 Elo+
Solo
Chang'e
Chang'e
GameJenie2016
Chang'e
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,650 Elo+
Party 2
Thanatos
Thanatos
ScumbagSociety
Thanatos
Level 149
God Stats
5W - 5L
1,500 SR
Queue Stats
461W - 523L
1,462 Elo+
Solo
Arachne
Arachne
Senator-L1ZaRd
Arachne
Level 129
God Stats
0W - 2L
1,250 SR
Queue Stats
118W - 112L
1,473 Elo+
Solo
Sol
Sol
Yami 5563591
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,650 Elo+
Party 2
Team Averages
Level 109
1,450 SR
1,538 Elo+

VS

Team Averages
Level 99
1,456 SR
1,502 Elo+
Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BinaryGOD
Anhur
Level 104
God Stats
11W - 15L
1,517 SR
Queue Stats
930W - 954L
1,479 Elo+
Solo
Ra
Ra
R3ap3rsArmy
Ra
Level 129
God Stats
9W - 6L
1,267 SR
Queue Stats
277W - 358L
1,396 Elo+
Solo
Nox
Nox
Rhaenys14
Nox
Level 121
God Stats
4W - 4L
1,495 SR
Queue Stats
185W - 199L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
bellowjob
Sun Wukong
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 24L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dimas705
King Arthur
14
1 / 8 / 4
7,839
784
10,923
17,195
15,837
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
13
1 / 6 / 5
7,270
727
6,402
13,547
4,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
13
2 / 6 / 3
7,606
761
8,629
10,399
4,343
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
3 / 6 / 2
7,345
735
5,934
16,670
6,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 8 / 3
6,830
683
4,598
11,976
4,083
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
14 / 1 / 17
10,694
1,069
21,805
8,404
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
BinaryGOD
Anhur
13
2 / 4 / 21
8,770
877
7,447
14,001
5,859
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 0 / 29
9,315
932
10,235
7,873
7,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
8 / 0 / 23
9,895
990
10,111
7,307
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
bellowjob
Sun Wukong
15
6 / 2 / 23
9,726
973
8,839
13,567
18,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
147
7
Kills
34
34
Deaths
7
17
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
14
1
17
22.5
W
Anhur
BinaryGOD
Anhur
2
4
21
3.13
L
King Arthur
Dimas705
King Arthur
1
8
4
0.38
L
Chang'e
1
6
5
0.58
W
4
0
29
18.5
W
8
0
23
19.5
L
Thanatos
2
6
3
0.58
L
3
6
2
0.67
L
0
8
3
0.19
W
Sun Wukong
bellowjob
Sun Wukong
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,486
Damage
58,437
69,787
Taken
51,152
35,639
Mitigated
41,670
23,901
Healing
27,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,805
2,905
2,031
1,409
8,404
4,361
1,309
1,305
7,099
43,455
0
W
Anhur
BinaryGOD
Anhur
7,447
3,387
2,648
1,748
14,001
5,859
1,306
3,813
10,188
0
12,187
L
King Arthur
Dimas705
King Arthur
10,923
511
842
2,547
17,195
15,837
0
8,139
9,056
0
27,777
L
Chang'e
6,402
555
5,082
4,446
13,547
4,887
0
9,354
4,193
19,882
0
W
10,235
295
8,060
4,036
7,873
7,336
1,092
2,600
5,273
25,322
0
W
10,111
1,443
2,788
1,071
7,307
6,060
707
1,547
5,760
21,889
0
L
Thanatos
8,629
1,759
785
4,311
10,399
4,343
0
5,886
4,513
0
15,310
L
5,934
3,199
342
4,017
16,670
6,489
0
11,163
5,507
0
7,492
L
4,598
802
187
1,342
11,976
4,083
0
7,609
4,367
12,793
0
W
Sun Wukong
bellowjob
Sun Wukong
8,839
2,005
1,323
2,159
13,567
18,054
297
1,735
11,832
0
12,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,890
Gold Earned
48,400
86
Minions Killed
139
0
Camps Cleared
0
862,211
Distance Traveled
968,123
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,694
1,069
52
5
0
164,905
2
W
Anhur
8,770
877
10
1
0
165,634
0
L
King Arthur
7,839
784
35
4
0
176,261
0
L
Chang'e
7,270
727
21
2
0
175,206
0
W
Ra
9,315
932
32
3
0
238,245
0
W
Nox
9,895
990
34
3
0
191,283
5
L
Thanatos
7,606
761
11
1
0
173,277
1
L
Arachne
7,345
735
6
1
0
185,483
0
L
Sol
6,830
683
13
1
0
151,984
0
W
Sun Wukong
9,726
973
11
1
0
208,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role