Player Matchup

Awilix
Awilix
Silver I
AlexisRGamer714
Awilix
Silver I
Level 63
God Stats
1W - 2L
1,198 SR
Queue Stats
37W - 44L
1,353 MMR
Solo
Hou Yi
Hou Yi
Gold III
Bultero
Hou Yi
Gold III
Level 128
God Stats
7W - 6L
1,451 SR
Queue Stats
356W - 375L
1,323 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
Chewpa Berga
Baron Samedi
Gold II
Level 140
God Stats
125W - 101L
1,644 SR
Queue Stats
213W - 220L
1,445 MMR
Party 1
Shiva
Shiva
Gold V
Fascism Bear
Shiva
Gold V
Level 102
God Stats
17W - 17L
1,676 SR
Queue Stats
200W - 181L
1,350 MMR
Solo
Vamana
Vamana
Gold V
skunk90
Vamana
Gold V
Level 160
God Stats
152W - 138L
1,566 SR
Queue Stats
458W - 461L
1,359 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,507 SR
1,366 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,418 SR
1,387 MMR
Camazotz
Camazotz
Gold V
 
Camazotz
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Halfwasted
Kuzenbo
Gold IV
Level 141
God Stats
0W - 2L
1,340 SR
Queue Stats
66W - 73L
1,364 MMR
Solo
Thanatos
Thanatos
Silver II
Lebeda21
Thanatos
Silver II
Level 118
God Stats
0W - 1L
1,216 SR
Queue Stats
24W - 28L
1,514 MMR
Party 2
Izanami
Izanami
Silver III
ROGUIZZ
Izanami
Silver III
Level 154
God Stats
6W - 2L
1,536 SR
Queue Stats
18W - 26L
1,279 MMR
Solo
He Bo
He Bo
Silver II
llBuddahll
He Bo
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,279 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 6
11,586
552
8,091
19,233
7,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
Bultero
Hou Yi
20
9 / 3 / 6
13,368
637
18,937
17,233
6,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Chewpa Berga
Baron Samedi
16
3 / 0 / 10
10,613
505
11,947
10,195
5,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 12
11,607
553
11,822
18,681
24,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vamana
skunk90
Vamana
19
4 / 1 / 4
12,812
610
15,209
16,801
24,129
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ArtioArachneCliodhnaAtlas

VS

Bans
Chang'eMulanZeusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
1 / 4 / 1
9,743
464
10,724
24,192
11,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Halfwasted
Kuzenbo
14
0 / 2 / 4
9,287
442
6,521
16,249
18,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Lebeda21
Thanatos
14
2 / 9 / 2
9,204
438
7,667
15,793
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
ROGUIZZ
Izanami
18
2 / 5 / 1
10,902
519
5,428
14,056
3,219
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
14
2 / 9 / 2
8,943
426
8,382
15,517
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
29
Kills
7
7
Deaths
29
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
4
1
0.38
W
6
1
6
9
W
Hou Yi
Bultero
Hou Yi
9
3
6
4
W
Baron Samedi
Chewpa Berga
Baron Samedi
3
0
10
8
W
7
2
12
6.5
L
Kuzenbo
Halfwasted
Kuzenbo
0
2
4
1
L
Thanatos
Lebeda21
Thanatos
2
9
2
0.33
L
Izanami
ROGUIZZ
Izanami
2
5
1
0.5
L
He Bo
2
9
2
0.33
W
Vamana
skunk90
Vamana
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,006
Damage
38,722
82,143
Taken
85,807
67,372
Mitigated
42,541
33,749
Healing
30,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
10,724
2,510
0
12,441
24,192
11,555
0
856
23,336
0
61,518
W
8,091
2,813
0
7,554
19,233
7,126
394
4,157
14,496
0
85,145
W
Hou Yi
Bultero
Hou Yi
18,937
10,190
0
8,500
17,233
6,464
1,650
2,678
14,385
0
99,089
W
Baron Samedi
Chewpa Berga
Baron Samedi
11,947
278
1,995
4,446
10,195
5,376
653
1,127
8,420
57,199
0
W
11,822
2,490
818
4,509
18,681
24,277
262
4,499
13,053
0
42,044
L
Kuzenbo
Halfwasted
Kuzenbo
6,521
2,983
0
4,394
16,249
18,509
0
6,252
9,997
33,465
0
L
Thanatos
Lebeda21
Thanatos
7,667
1,311
0
8,129
15,793
4,757
0
1,587
14,206
0
36,272
L
Izanami
ROGUIZZ
Izanami
5,428
3,471
0
3,613
14,056
3,219
3,382
1,352
12,704
0
87,441
L
He Bo
8,382
349
0
1,964
15,517
4,501
0
1,900
13,617
49,632
0
W
Vamana
skunk90
Vamana
15,209
7,226
0
5,927
16,801
24,129
3,868
2,640
13,581
0
92,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,986
Gold Earned
48,079
583
Minions Killed
494
0
Camps Cleared
0
2,114,031
Distance Traveled
1,858,599
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,743
464
127
6
0
392,563
5
W
Awilix
11,586
552
118
6
0
459,700
0
W
Hou Yi
13,368
637
157
7
0
353,942
3
W
Baron Samedi
10,613
505
93
4
0
433,860
6
W
Shiva
11,607
553
47
2
0
440,628
8
L
Kuzenbo
9,287
442
49
2
0
396,475
12
L
Thanatos
9,204
438
61
3
0
419,758
3
L
Izanami
10,902
519
179
9
0
295,379
1
L
He Bo
8,943
426
78
4
0
354,424
8
W
Vamana
12,812
610
168
8
0
425,901
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role