Player Matchup

Thoth
Thoth
CDQLONA
Thoth
Level 81
God Stats
20W - 17L
1,508 SR
Queue Stats
793W - 749L
1,565 Elo+
Party 1
Achilles
Achilles
Ducanetor
Achilles
Level 129
God Stats
18W - 12L
1,603 SR
Queue Stats
499W - 449L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
HHenshin
Danzaburou
Level 103
God Stats
39W - 59L
1,357 SR
Queue Stats
702W - 752L
1,521 Elo+
Solo
Yemoja
Yemoja
Pavarripa
Yemoja
Level 139
God Stats
10W - 12L
1,640 SR
Queue Stats
669W - 620L
1,545 Elo+
Party 1
Bellona
Bellona
sandsnake1e
Bellona
Level 123
God Stats
57W - 42L
1,645 SR
Queue Stats
295W - 281L
1,535 Elo+
Party 1
Team Averages
Level 115
1,551 SR
1,543 Elo+

VS

Team Averages
Level 102
1,661 SR
1,535 Elo+
Osiris
Osiris
BruceMaGoose
Osiris
Level 104
God Stats
6W - 4L
1,630 SR
Queue Stats
102W - 100L
1,600 Elo+
Party 2
Chiron
Chiron
GunnrySGT Buck
Chiron
Level 106
God Stats
1W - 1L
1,760 SR
Queue Stats
67W - 68L
1,576 Elo+
Party 2
Scylla
Scylla
huhuhuu
Scylla
Level 84
God Stats
6W - 10L
1,448 SR
Queue Stats
178W - 152L
1,564 Elo+
Solo
Discordia
Discordia
lcddem
Discordia
Level 108
God Stats
4W - 6L
1,734 SR
Queue Stats
375W - 344L
1,529 Elo+
Solo
Ymir
Ymir
percypercy
Ymir
Level 107
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 3L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CDQLONA
Thoth
6
0 / 0 / 0
3,450
690
300
1,223
352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Ducanetor
Achilles
6
1 / 0 / 0
3,647
729
823
3,034
906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
HHenshin
Danzaburou
5
2 / 0 / 0
3,688
738
1,973
2,210
465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Pavarripa
Yemoja
5
0 / 0 / 2
3,598
720
747
1,673
478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
sandsnake1e
Bellona
6
2 / 2 / 1
3,636
727
1,360
4,319
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
6
2 / 3 / 0
3,630
726
2,898
4,080
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 2 / 0
3,002
600
1,048
3,324
545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
huhuhuu
Scylla
6
0 / 0 / 0
3,298
660
633
1,841
369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
lcddem
Discordia
6
0 / 0 / 0
3,054
611
1,102
1,079
200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
2,445
489
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
2
2
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
3
0
0.67
W
Thoth
CDQLONA
Thoth
0
0
0
0
W
Achilles
Ducanetor
Achilles
1
0
0
1
L
0
2
0
0
W
Danzaburou
HHenshin
Danzaburou
2
0
0
2
W
Yemoja
Pavarripa
Yemoja
0
0
2
1
L
Scylla
huhuhuu
Scylla
0
0
0
0
L
Discordia
lcddem
Discordia
0
0
0
0
L
0
0
0
0
W
Bellona
sandsnake1e
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,203
Damage
5,681
12,459
Taken
10,324
4,561
Mitigated
5,065
5,597
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
2,898
1,067
0
1,112
4,080
3,951
0
0
4,080
0
12,470
W
Thoth
CDQLONA
Thoth
300
39
0
464
1,223
352
0
934
289
16,207
0
W
Achilles
Ducanetor
Achilles
823
381
0
752
3,034
906
0
801
2,233
0
15,796
L
1,048
219
0
1,341
3,324
545
0
747
2,577
0
9,643
W
Danzaburou
HHenshin
Danzaburou
1,973
888
0
668
2,210
465
673
0
2,210
0
12,446
W
Yemoja
Pavarripa
Yemoja
747
219
986
737
1,673
478
132
0
1,673
8,460
0
L
Scylla
huhuhuu
Scylla
633
107
0
1,200
1,841
369
0
169
1,672
13,828
0
L
Discordia
lcddem
Discordia
1,102
42
0
125
1,079
200
0
131
948
11,317
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
sandsnake1e
Bellona
1,360
322
0
1,990
4,319
2,360
0
0
4,319
0
11,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,019
Gold Earned
15,429
121
Minions Killed
92
0
Camps Cleared
0
462,998
Distance Traveled
397,070
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,630
726
18
4
0
106,317
2
W
Thoth
3,450
690
22
4
0
100,998
1
W
Achilles
3,647
729
38
8
0
105,523
1
L
Chiron
3,002
600
20
4
0
90,310
1
W
Danzaburou
3,688
738
21
4
0
81,842
0
W
Yemoja
3,598
720
20
4
0
93,983
1
L
Scylla
3,298
660
37
7
0
102,202
1
L
Discordia
3,054
611
17
3
0
98,187
1
L
Ymir
2,445
489
0
0
0
54
0
W
Bellona
3,636
727
20
4
0
80,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role