Player Matchup

Athena
Athena
 
Athena
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Gennozen
Shiva
Level 68
God Stats
7W - 5L
1,749 SR
Queue Stats
303W - 283L
1,582 Elo+
Party 1
Aphrodite
Aphrodite
HendrixGuns
Aphrodite
Level 144
God Stats
6W - 11L
1,259 SR
Queue Stats
69W - 62L
1,357 Elo+
Solo
Izanami
Izanami
Knemo420
Izanami
Level 67
God Stats
8W - 7L
1,502 SR
Queue Stats
207W - 229L
1,442 Elo+
Solo
Janus
Janus
Rayang14
Janus
Level 128
God Stats
4W - 3L
1,626 SR
Queue Stats
170W - 154L
1,510 Elo+
Party 1
Team Averages
Level 109
1,527 SR
1,478 Elo+

VS

Team Averages
Level 109
1,486 SR
1,525 Elo+
King Arthur
King Arthur
Asbestus
King Arthur
Level 123
God Stats
48W - 61L
1,507 SR
Queue Stats
306W - 309L
1,419 Elo+
Solo
Janus
Janus
EzioAutism24
Janus
Level 106
God Stats
10W - 16L
1,582 SR
Queue Stats
177W - 166L
1,622 Elo+
Party 2
Bakasura
Bakasura
HellenicPraetor
Bakasura
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Chronos
Chronos
MexicanAntelope
Chronos
Level 101
God Stats
19W - 11L
1,596 SR
Queue Stats
588W - 587L
1,498 Elo+
Solo
Chernobog
Chernobog
got2b50
Chernobog
Level 129
God Stats
4W - 3L
1,246 SR
Queue Stats
305W - 273L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
4 / 1 / 1
6,062
551
4,226
7,363
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Gennozen
Shiva
10
1 / 5 / 2
5,827
530
5,425
9,390
5,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
HendrixGuns
Aphrodite
8
1 / 6 / 0
5,315
483
3,343
9,074
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Knemo420
Izanami
7
0 / 3 / 0
4,404
400
4,220
6,243
1,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Rayang14
Janus
11
0 / 2 / 3
6,312
574
3,027
5,334
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asbestus
King Arthur
10
3 / 0 / 5
5,818
529
5,416
7,528
2,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 3
6,469
588
3,045
5,275
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
9
2 / 2 / 2
5,752
523
3,730
7,141
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 2 / 1
7,455
678
8,307
8,312
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
got2b50
Chernobog
11
6 / 1 / 1
6,586
599
5,709
6,509
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
17
17
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
1
1
4.5
W
King Arthur
Asbestus
King Arthur
3
0
5
5.5
W
1
1
3
2.5
L
Shiva
Gennozen
Shiva
1
5
2
0.4
W
Bakasura
2
2
2
1.5
L
Aphrodite
HendrixGuns
Aphrodite
1
6
0
0.17
L
Izanami
Knemo420
Izanami
0
3
0
0
W
5
2
1
2.75
L
Janus
Rayang14
Janus
0
2
3
0.75
W
Chernobog
got2b50
Chernobog
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,241
Damage
26,207
37,404
Taken
34,765
13,520
Mitigated
10,730
11,934
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,226
1,018
0
2,436
7,363
2,757
31
2,031
5,332
30,040
0
W
King Arthur
Asbestus
King Arthur
5,416
388
0
3,586
7,528
2,551
0
1,985
5,543
0
20,302
W
3,045
43
0
1,435
5,275
1,419
0
2,126
3,149
39,763
0
L
Shiva
Gennozen
Shiva
5,425
1,229
0
2,584
9,390
5,225
0
5,422
3,968
0
32,135
W
Bakasura
3,730
2,565
0
1,022
7,141
1,854
522
2,662
4,479
0
22,327
L
Aphrodite
HendrixGuns
Aphrodite
3,343
772
954
3,723
9,074
2,823
0
704
8,292
24,079
0
L
Izanami
Knemo420
Izanami
4,220
2,459
0
1,336
6,243
1,162
0
1,146
5,069
0
20,026
W
8,307
4,565
0
3,064
8,312
3,084
124
1,769
6,543
35,576
5,940
L
Janus
Rayang14
Janus
3,027
299
0
901
5,334
1,553
0
736
3,929
43,135
0
W
Chernobog
got2b50
Chernobog
5,709
2,609
0
3,086
6,509
1,822
0
2,054
4,455
0
44,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,920
Gold Earned
32,080
322
Minions Killed
337
0
Camps Cleared
0
1,100,120
Distance Traveled
1,077,869
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,062
551
60
5
0
261,764
2
W
King Arthur
5,818
529
22
2
0
200,804
4
W
Janus
6,469
588
88
8
0
240,569
0
L
Shiva
5,827
530
69
6
0
235,364
3
W
Bakasura
5,752
523
50
5
0
226,998
0
L
Aphrodite
5,315
483
46
4
0
191,821
1
L
Izanami
4,404
400
42
4
0
194,196
1
W
Chronos
7,455
678
87
8
0
198,275
3
L
Janus
6,312
574
105
10
0
216,975
5
W
Chernobog
6,586
599
90
8
0
211,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role