Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
F70o0ly_3
Aphrodite
Level 108
God Stats
10W - 9L
1,493 SR
Queue Stats
177W - 173L
1,497 Elo+
Party 3
Chaac
Chaac
KaizerXY36
Chaac
Level 52
God Stats
28W - 34L
1,331 SR
Queue Stats
125W - 139L
1,402 Elo+
Party 1
Da Ji
Da Ji
NaTaN10GK
Da Ji
Level 69
God Stats
35W - 38L
1,496 SR
Queue Stats
204W - 248L
1,389 Elo+
Party 1
Chernobog
Chernobog
Oni-Benimaru
Chernobog
Level 100
God Stats
14W - 7L
1,754 SR
Queue Stats
444W - 445L
1,344 Elo+
Party 1
Team Averages
Level 89
1,515 SR
1,427 Elo+

VS

Team Averages
Level 118
1,366 SR
1,472 Elo+
Osiris
Osiris
BlackHawk022944
Osiris
Level 77
God Stats
0W - 2L
1,396 SR
Queue Stats
4W - 3L
1,589 Elo+
Solo
Hou Yi
Hou Yi
Leogratz
Hou Yi
Level 60
God Stats
1W - 4L
1,627 SR
Queue Stats
38W - 63L
1,421 Elo+
Solo
Janus
Janus
M0B4_P1K4_
Janus
Level 160
God Stats
1W - 3L
1,179 SR
Queue Stats
271W - 248L
1,489 Elo+
Solo
Arachne
Arachne
TheUKIsMine
Arachne
Level 148
God Stats
2W - 5L
1,355 SR
Queue Stats
39W - 49L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
yapyo56
Cthulhu
Level 147
God Stats
0W - 1L
1,275 SR
Queue Stats
40W - 51L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 1 / 4
7,939
567
5,645
12,064
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
F70o0ly_3
Aphrodite
14
4 / 0 / 4
8,326
595
7,552
4,968
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
14
3 / 1 / 3
8,349
596
5,825
7,639
4,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
NaTaN10GK
Da Ji
14
7 / 1 / 4
8,738
624
7,880
10,181
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Oni-Benimaru
Chernobog
14
1 / 1 / 5
8,011
572
4,600
7,246
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,366
455
4,639
9,342
8,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Leogratz
Hou Yi
12
0 / 2 / 1
6,868
491
2,869
6,551
1,924
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
11
0 / 4 / 1
6,693
478
5,317
7,365
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
TheUKIsMine
Arachne
13
2 / 3 / 1
7,538
538
4,573
12,081
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
yapyo56
Cthulhu
9
1 / 4 / 1
5,909
422
4,486
11,868
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
19
Kills
4
4
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
4
6
L
1
6
0
0.17
W
Aphrodite
F70o0ly_3
Aphrodite
4
0
4
6
W
Chaac
3
1
3
4.5
L
Hou Yi
Leogratz
Hou Yi
0
2
1
0.25
L
Janus
0
4
1
0.13
W
Da Ji
NaTaN10GK
Da Ji
7
1
4
9
W
Chernobog
Oni-Benimaru
Chernobog
1
1
5
3.5
L
Arachne
TheUKIsMine
Arachne
2
3
1
0.83
L
Cthulhu
yapyo56
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,502
Damage
21,884
42,098
Taken
47,207
20,636
Mitigated
22,914
23,829
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,645
397
394
4,592
12,064
7,638
0
5,140
6,924
22,754
0
L
4,639
2,557
0
400
9,342
8,861
0
1,867
7,403
0
26,574
W
Aphrodite
F70o0ly_3
Aphrodite
7,552
385
3,446
3,661
4,968
1,983
320
3,183
1,752
56,555
0
W
Chaac
5,825
1,219
0
1,900
7,639
4,653
258
0
7,288
0
40,395
L
Hou Yi
Leogratz
Hou Yi
2,869
1,312
0
3,280
6,551
1,924
0
769
5,782
0
41,767
L
Janus
5,317
293
0
335
7,365
2,220
0
3,082
4,181
43,413
0
W
Da Ji
NaTaN10GK
Da Ji
7,880
2,389
0
5,554
10,181
4,037
340
767
9,386
0
60,144
W
Chernobog
Oni-Benimaru
Chernobog
4,600
2,687
0
4,282
7,246
2,325
0
857
6,389
0
56,103
L
Arachne
TheUKIsMine
Arachne
4,573
3,262
0
4,797
12,081
3,813
0
2,613
9,324
0
36,830
L
Cthulhu
yapyo56
Cthulhu
4,486
656
247
1,617
11,868
6,096
0
4,429
7,320
20,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
33,374
482
Minions Killed
370
0
Camps Cleared
0
1,503,452
Distance Traveled
1,202,217
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,939
567
47
3
0
288,041
3
L
Osiris
6,366
455
62
4
0
281,198
0
W
Aphrodite
8,326
595
136
10
0
300,620
0
W
Chaac
8,349
596
94
7
0
291,303
2
L
Hou Yi
6,868
491
95
7
0
228,879
0
L
Janus
6,693
478
105
8
0
221,656
4
W
Da Ji
8,738
624
97
7
0
328,162
3
W
Chernobog
8,011
572
108
8
0
295,326
2
L
Arachne
7,538
538
79
6
0
261,300
0
L
Cthulhu
5,909
422
29
2
0
209,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role