Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DoubtFullTurtle
Raijin
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 30L
1,358 Elo+
Solo
Kumbhakarna
Kumbhakarna
beastman2246
Kumbhakarna
Level 82
God Stats
27W - 21L
1,564 SR
Queue Stats
212W - 229L
1,468 Elo+
Party 1
King Arthur
King Arthur
cookiesnsoda
King Arthur
Level 104
God Stats
193W - 232L
1,436 SR
Queue Stats
1,084W - 1,228L
1,391 Elo+
Solo
Zeus
Zeus
dissomeish
Zeus
Level 81
God Stats
15W - 18L
1,563 SR
Queue Stats
176W - 203L
1,461 Elo+
Party 1
Team Averages
Level 95
1,512 SR
1,435 Elo+

VS

Team Averages
Level 98
1,503 SR
1,433 Elo+
Mercury
Mercury
DioSama169
Mercury
Level 102
God Stats
2W - 3L
1,586 SR
Queue Stats
111W - 126L
1,419 Elo+
Solo
Nu Wa
Nu Wa
JUSTeso21
Nu Wa
Level 107
God Stats
402W - 393L
1,513 SR
Queue Stats
945W - 1,036L
1,441 Elo+
Solo
Tyr
Tyr
OutcastPainter8
Tyr
Level 126
God Stats
130W - 139L
1,475 SR
Queue Stats
698W - 833L
1,322 Elo+
Solo
Jing Wei
Jing Wei
sudhunter
Jing Wei
Level 105
God Stats
15W - 17L
1,483 SR
Queue Stats
134W - 141L
1,493 Elo+
Solo
Achilles
Achilles
vS xGreen
Achilles
Level 52
God Stats
4W - 8L
1,456 SR
Queue Stats
24W - 27L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
3 / 1 / 10
10,944
995
12,369
8,779
4,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
4 / 2 / 8
11,094
1,009
16,309
7,437
2,735
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
beastman2246
Kumbhakarna
17
0 / 3 / 13
10,361
942
4,052
12,116
16,159
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
cookiesnsoda
King Arthur
17
0 / 0 / 16
10,663
969
6,523
8,365
6,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
11 / 1 / 4
12,412
1,128
28,808
4,032
1,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

284

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DioSama169
Mercury
15
0 / 8 / 1
9,201
836
6,437
13,853
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
JUSTeso21
Nu Wa
16
1 / 3 / 5
10,592
963
11,244
11,638
3,435
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 3
10,071
916
2,612
4,431
3,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
sudhunter
Jing Wei
16
2 / 3 / 3
11,110
1,010
12,293
16,721
5,746
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
vS xGreen
Achilles
15
3 / 5 / 1
10,395
945
4,693
25,066
28,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
18
Kills
7
7
Deaths
19
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
1
10
8
L
Mercury
DioSama169
Mercury
0
8
1
0.06
W
4
2
8
4
L
Nu Wa
JUSTeso21
Nu Wa
1
3
5
1.17
L
1
0
3
2.5
W
Kumbhakarna
beastman2246
Kumbhakarna
0
3
13
2.17
W
King Arthur
cookiesnsoda
King Arthur
0
0
16
8
W
11
1
4
13
L
Jing Wei
sudhunter
Jing Wei
2
3
3
1.17
L
Achilles
vS xGreen
Achilles
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,061
Damage
37,279
40,729
Taken
71,709
31,765
Mitigated
46,558
4,656
Healing
3,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
12,369
3,067
230
1,597
8,779
4,875
0
1,974
6,805
0
33,865
L
Mercury
DioSama169
Mercury
6,437
1,510
0
121
13,853
5,059
0
9,814
4,039
0
12,448
W
16,309
2,555
0
0
7,437
2,735
0
1,966
5,471
40,762
0
L
Nu Wa
JUSTeso21
Nu Wa
11,244
4,495
0
0
11,638
3,435
0
9,380
2,258
33,892
0
L
2,612
100
0
798
4,431
3,631
0
3,151
1,280
2,597
8,707
W
Kumbhakarna
beastman2246
Kumbhakarna
4,052
244
0
0
12,116
16,159
0
3,142
8,974
6,968
0
W
King Arthur
cookiesnsoda
King Arthur
6,523
426
906
1,848
8,365
6,440
0
2,987
5,378
477
31,129
W
28,808
836
0
75
4,032
1,556
0
1,525
2,507
60,441
0
L
Jing Wei
sudhunter
Jing Wei
12,293
10,951
0
1,667
16,721
5,746
0
9,212
7,509
0
31,598
L
Achilles
vS xGreen
Achilles
4,693
528
0
1,248
25,066
28,687
0
17,716
7,350
0
16,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,474
Gold Earned
51,369
251
Minions Killed
152
7
Camps Cleared
6
1,049,883
Distance Traveled
895,614
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,944
995
52
5
4
212,912
0
L
Mercury
9,201
836
11
1
0
169,695
0
W
Raijin
11,094
1,009
54
5
1
179,085
0
L
Nu Wa
10,592
963
43
4
1
173,680
1
L
Tyr
10,071
916
21
2
3
127,637
2
W
Kumbhakarna
10,361
942
8
1
1
224,240
0
W
King Arthur
10,663
969
57
5
1
216,271
0
W
Zeus
12,412
1,128
80
7
0
217,375
0
L
Jing Wei
11,110
1,010
58
5
1
224,238
0
L
Achilles
10,395
945
19
2
1
200,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role