Player Matchup

Atlas
Atlas
Gold IV
AmGert
Atlas
Gold IV
Level 149
God Stats
1W - 3L
1,643 SR
Queue Stats
27W - 23L
1,736 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
Bevlin
Baron Samedi
Platinum V
Level 143
God Stats
1W - 5L
1,827 SR
Queue Stats
224W - 216L
1,694 MMR
Solo
Nemesis
Nemesis
Gold IV
Nytorxs
Nemesis
Gold IV
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,671 MMR
Solo
Heimdallr
Heimdallr
Gold II
PhDeal
Heimdallr
Gold II
Level 155
God Stats
3W - 1L
1,562 SR
Queue Stats
12W - 15L
1,699 MMR
Party 1
Shiva
Shiva
Platinum III
Ądzi
Shiva
Platinum III
Level 128
God Stats
3W - 2L
1,447 SR
Queue Stats
536W - 529L
1,762 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,596 SR
1,712 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,531 SR
1,712 MMR
Zeus
Zeus
Platinum V
BlindVenus
Zeus
Platinum V
Level 137
God Stats
1W - 3L
1,140 SR
Queue Stats
104W - 103L
1,778 MMR
Party 2
Medusa
Medusa
Gold I
Crossito
Medusa
Gold I
Level 147
God Stats
9W - 2L
1,756 SR
Queue Stats
111W - 114L
1,733 MMR
Party 2
Bacchus
Bacchus
Gold I
Mcdoomed
Bacchus
Gold I
Level 85
God Stats
4W - 0L
1,500 SR
Queue Stats
138W - 136L
1,727 MMR
Solo
Hun Batz
Hun Batz
Gold I
SoTalented
Hun Batz
Gold I
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,630 MMR
Solo
Chaac
Chaac
Gold IV
thecrack123
Chaac
Gold IV
Level 159
God Stats
2W - 0L
1,760 SR
Queue Stats
37W - 36L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AmGert
Atlas
17
2 / 7 / 13
12,909
478
12,478
33,813
40,109
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Bevlin
Baron Samedi
20
7 / 5 / 6
14,738
546
16,373
20,372
9,735
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Nytorxs
Nemesis
20
12 / 6 / 6
14,776
547
24,980
30,793
16,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
PhDeal
Heimdallr
20
4 / 7 / 8
13,561
502
17,434
24,593
8,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
Ądzi
Shiva
20
6 / 3 / 6
14,611
541
24,383
31,644
36,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ArtioDa JiBastetArachne

VS

Bans
ThothBellonaAgniCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 7
14,149
524
21,973
19,068
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Crossito
Medusa
20
6 / 4 / 12
16,477
610
27,017
25,260
10,087
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Mcdoomed
Bacchus
17
0 / 7 / 14
11,799
437
9,426
29,401
39,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
SoTalented
Hun Batz
20
7 / 7 / 9
15,549
576
25,910
23,618
8,685
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 5 / 5
15,103
559
20,150
33,707
36,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
75
31
Kills
28
28
Deaths
31
39
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Atlas
AmGert
Atlas
2
7
13
1.21
L
Baron Samedi
Bevlin
Baron Samedi
7
5
6
2
W
9
8
7
1.56
W
Medusa
Crossito
Medusa
6
4
12
3
W
Bacchus
Mcdoomed
Bacchus
0
7
14
1
L
Nemesis
Nytorxs
Nemesis
12
6
6
2.5
L
Heimdallr
PhDeal
Heimdallr
4
7
8
1.14
W
Hun Batz
SoTalented
Hun Batz
7
7
9
1.64
W
6
5
5
1.7
L
Shiva
Ądzi
Shiva
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,648
Damage
104,476
141,215
Taken
131,054
111,964
Mitigated
99,794
41,169
Healing
38,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AmGert
Atlas
12,478
4,047
3,305
3,969
33,813
40,109
0
8,148
25,505
34,348
4,405
L
Baron Samedi
Bevlin
Baron Samedi
16,373
1,337
827
3,236
20,372
9,735
0
7,489
12,803
115,516
0
W
21,973
2,008
0
674
19,068
5,378
488
3,581
15,388
86,832
0
W
Medusa
Crossito
Medusa
27,017
12,401
0
12,610
25,260
10,087
4,866
8,632
16,583
0
179,725
W
Bacchus
Mcdoomed
Bacchus
9,426
2,018
0
2,604
29,401
39,217
86
8,874
20,333
27,598
0
L
Nemesis
Nytorxs
Nemesis
24,980
11,445
0
8,749
30,793
16,761
580
7,997
22,396
0
112,296
L
Heimdallr
PhDeal
Heimdallr
17,434
9,136
0
6,958
24,593
8,380
2,857
5,735
18,858
0
100,566
W
Hun Batz
SoTalented
Hun Batz
25,910
7,525
0
5,590
23,618
8,685
491
6,000
17,381
0
129,189
W
20,150
3,750
0
16,881
33,707
36,427
861
2,931
30,747
0
111,241
L
Shiva
Ądzi
Shiva
24,383
5,455
900
13,225
31,644
36,979
267
2,432
29,068
0
117,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,595
Gold Earned
73,077
720
Minions Killed
755
0
Camps Cleared
0
2,552,644
Distance Traveled
2,625,523
32
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,909
478
42
2
0
494,165
6
L
Baron Samedi
14,738
546
193
7
0
487,382
11
W
Zeus
14,149
524
126
5
0
508,381
11
W
Medusa
16,477
610
220
8
0
505,045
4
W
Bacchus
11,799
437
37
1
0
531,775
13
L
Nemesis
14,776
547
129
5
0
561,979
10
L
Heimdallr
13,561
502
168
6
0
460,417
4
W
Hun Batz
15,549
576
168
6
0
527,354
2
W
Chaac
15,103
559
204
8
0
552,968
4
L
Shiva
14,611
541
188
7
0
548,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role