Player Matchup

Cerberus
Cerberus
EThote Llama
Cerberus
Level 120
God Stats
4W - 5L
1,123 SR
Queue Stats
502W - 506L
1,516 Elo+
Party 3
Hachiman
Hachiman
EminenAntocool
Hachiman
Level 89
God Stats
6W - 7L
1,195 SR
Queue Stats
346W - 356L
1,517 Elo+
Party 2
Hera
Hera
RyceGuru
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 48L
1,463 Elo+
Party 3
Anubis
Anubis
XNachoxsX
Anubis
Level 125
God Stats
4W - 2L
1,736 SR
Queue Stats
62W - 69L
1,507 Elo+
Solo
Terra
Terra
YT-MarvlousNoob
Terra
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
410W - 437L
1,515 Elo+
Party 2
Team Averages
Level 104
1,411 SR
1,504 Elo+

VS

Team Averages
Level 41
1,555 SR
1,486 Elo+
Terra
Terra
Beau_et_bette85
Terra
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
624W - 653L
1,539 Elo+
Solo
Vamana
Vamana
K1ngCogidubnus
Vamana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,517 Elo+
Party 1
Discordia
Discordia
KrombopulosMike4
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,482 Elo+
Solo
Tiamat
Tiamat
LDUBHUB
Tiamat
Level 26
God Stats
1W - 1L
1,773 SR
Queue Stats
22W - 28L
1,465 Elo+
Solo
Neith
Neith
isiahfatnutz69
Neith
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EThote Llama
Cerberus
18
7 / 3 / 15
10,398
945
9,853
18,869
20,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
16
5 / 4 / 15
10,250
932
11,231
11,700
4,579
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
16
3 / 3 / 14
9,781
889
8,831
9,710
4,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
XNachoxsX
Anubis
17
7 / 4 / 12
10,510
955
10,291
12,272
6,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 17
9,627
875
10,464
12,328
9,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
8,509
774
5,265
15,208
14,431
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 5 / 8
9,716
883
14,385
18,806
20,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
10
1 / 4 / 2
7,126
648
5,132
4,642
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
LDUBHUB
Tiamat
16
1 / 6 / 7
8,581
780
9,093
10,396
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 6 / 7
10,407
946
17,804
12,630
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
49
26
Kills
17
17
Deaths
26
73
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
Cerberus
EThote Llama
Cerberus
7
3
15
4.83
W
Hachiman
5
4
15
3.13
L
7
5
8
2.2
L
Discordia
1
4
2
0.5
L
Tiamat
LDUBHUB
Tiamat
1
6
7
0.75
W
Hera
3
3
14
3.33
W
Anubis
XNachoxsX
Anubis
7
4
12
3.25
W
4
3
17
4.17
L
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,670
Damage
51,679
64,879
Taken
61,682
44,850
Mitigated
47,888
26,942
Healing
19,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,265
162
3,734
4,447
15,208
14,431
225
11,319
3,671
10,169
0
W
Cerberus
EThote Llama
Cerberus
9,853
960
708
5,549
18,869
20,051
594
4,504
13,878
21,155
0
W
Hachiman
11,231
5,494
597
1,375
11,700
4,579
1,595
3,611
7,925
0
20,079
L
14,385
4,234
927
5,030
18,806
20,889
310
9,882
8,744
0
23,750
L
Discordia
5,132
200
122
564
4,642
1,177
111
3,782
860
8,402
0
L
Tiamat
LDUBHUB
Tiamat
9,093
150
886
1,199
10,396
6,359
676
6,398
3,998
19,840
0
W
Hera
8,831
2,394
2,011
1,775
9,710
4,089
662
3,152
6,290
22,281
0
W
Anubis
XNachoxsX
Anubis
10,291
265
1,080
3,460
12,272
6,395
1,003
4,326
7,733
30,815
0
W
10,464
553
6,201
4,186
12,328
9,736
1,040
3,897
8,279
16,168
0
L
17,804
4,676
164
2,706
12,630
5,032
114
7,660
4,970
0
38,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,566
Gold Earned
44,339
128
Minions Killed
90
0
Camps Cleared
0
1,082,412
Distance Traveled
983,759
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,509
774
9
1
0
222,700
1
W
Cerberus
10,398
945
30
3
0
215,605
3
W
Hachiman
10,250
932
16
1
0
218,636
0
L
Vamana
9,716
883
12
1
0
218,557
1
L
Discordia
7,126
648
7
1
0
105,441
0
L
Tiamat
8,581
780
19
2
0
232,816
0
W
Hera
9,781
889
33
3
0
231,921
0
W
Anubis
10,510
955
38
3
0
190,864
0
W
Terra
9,627
875
11
1
0
225,386
0
L
Neith
10,407
946
43
4
0
204,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role