Player Matchup

Yemoja
Yemoja
AB0RWINT0UR
Yemoja
Level 42
God Stats
8W - 7L
1,491 SR
Queue Stats
78W - 80L
1,428 Elo+
Solo
Scylla
Scylla
TheKiddReturns
Scylla
Level 45
God Stats
0W - 3L
1,246 SR
Queue Stats
184W - 199L
1,399 Elo+
Party 4
Anubis
Anubis
Tretterrrr
Anubis
Level 28
God Stats
5W - 14L
1,305 SR
Queue Stats
8W - 23L
1,104 Elo+
Party 1
Chaac
Chaac
vGimmie
Chaac
Level 28
God Stats
3W - 5L
1,245 SR
Queue Stats
42W - 62L
1,391 Elo+
Party 4
Kali
Kali
xNKx LoKiiJaXx
Kali
Level 87
God Stats
136W - 102L
1,476 SR
Queue Stats
171W - 180L
1,385 Elo+
Party 1
Team Averages
Level 46
1,352 SR
1,341 Elo+

VS

Team Averages
Level 36
1,317 SR
1,293 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Snaekle
King Arthur
Level 18
God Stats
5W - 6L
1,362 SR
Queue Stats
28W - 33L
1,346 Elo+
Party 3
Nemesis
Nemesis
blazek1ller
Nemesis
Level 49
God Stats
8W - 13L
1,378 SR
Queue Stats
103W - 127L
1,380 Elo+
Party 3
Kuzenbo
Kuzenbo
xTheGamerGirlxx
Kuzenbo
Level 62
God Stats
5W - 6L
1,191 SR
Queue Stats
14W - 48L
1,102 Elo+
Party 2
Nu Wa
Nu Wa
xxthegamergirlxx
Nu Wa
Level 21
God Stats
12W - 33L
1,155 SR
Queue Stats
28W - 58L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 3 / 0
5,234
523
2,783
7,052
3,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,293
529
2,538
4,946
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Tretterrrr
Anubis
7
0 / 4 / 0
4,454
445
2,954
5,383
1,830
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
vGimmie
Chaac
9
1 / 2 / 1
5,468
547
2,615
7,973
7,592
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
1 / 2 / 0
5,187
519
1,008
6,937
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 0 / 3
6,509
651
5,074
6,042
1,701
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Snaekle
King Arthur
10
2 / 2 / 1
5,880
588
3,494
7,461
4,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
blazek1ller
Nemesis
11
5 / 0 / 2
6,715
672
4,406
4,795
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 2
4,707
471
1,193
2,560
1,019
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 0
6,218
622
2,990
3,268
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
12
12
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
3
5.5
L
Yemoja
1
3
0
0.33
W
King Arthur
Snaekle
King Arthur
2
2
1
1.25
L
0
1
0
0
L
Anubis
Tretterrrr
Anubis
0
4
0
0
W
Nemesis
blazek1ller
Nemesis
5
0
2
6
L
Chaac
vGimmie
Chaac
1
2
1
0.75
L
1
2
0
0.5
W
1
1
2
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,898
Damage
17,157
32,291
Taken
24,126
16,179
Mitigated
9,832
10,484
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,074
3,202
0
3,822
6,042
1,701
1,014
2,258
3,784
0
43,236
L
Yemoja
2,783
619
565
1,149
7,052
3,101
0
650
6,402
20,143
0
W
King Arthur
Snaekle
King Arthur
3,494
484
0
0
7,461
4,408
0
1,609
5,852
0
25,089
L
2,538
121
0
1,802
4,946
1,142
0
2,232
2,524
34,036
0
L
Anubis
Tretterrrr
Anubis
2,954
276
0
1,129
5,383
1,830
970
446
4,929
17,863
0
W
Nemesis
blazek1ller
Nemesis
4,406
1,709
0
1,780
4,795
1,787
0
704
4,091
0
36,156
L
Chaac
vGimmie
Chaac
2,615
422
0
2,979
7,973
7,592
0
106
7,859
0
23,190
L
1,008
449
0
2,860
6,937
2,514
765
495
6,394
0
27,558
W
1,193
503
0
0
2,560
1,019
0
1,559
1,001
5,508
0
W
2,990
406
0
1,592
3,268
917
449
2,145
1,123
36,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,636
Gold Earned
30,029
233
Minions Killed
286
0
Camps Cleared
0
822,550
Distance Traveled
1,020,731
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,509
651
82
8
0
179,269
0
L
Yemoja
5,234
523
43
4
0
158,540
4
W
King Arthur
5,880
588
48
5
0
217,592
2
L
Scylla
5,293
529
59
6
0
186,028
2
L
Anubis
4,454
445
31
3
0
151,155
0
W
Nemesis
6,715
672
60
6
0
244,176
5
L
Chaac
5,468
547
42
4
0
176,052
0
L
Kali
5,187
519
58
6
0
150,775
0
W
Kuzenbo
4,707
471
8
1
0
184,685
1
W
Nu Wa
6,218
622
88
9
0
195,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role