Player Matchup

Scylla
Scylla
DIO6940
Scylla
Level 147
God Stats
48W - 33L
1,625 SR
Queue Stats
245W - 278L
1,386 Elo+
Solo
Thoth
Thoth
FutureSleet9027
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 92L
1,440 Elo+
Party 2
Ymir
Ymir
PeteyPabloso
Ymir
Level 25
God Stats
0W - 2L
1,222 SR
Queue Stats
13W - 22L
1,286 Elo+
Party 2
Gilgamesh
Gilgamesh
thebsga
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,334 Elo+
Party 3
Cupid
Cupid
xavierp100
Cupid
Level 89
God Stats
2W - 5L
1,319 SR
Queue Stats
19W - 29L
1,357 Elo+
Party 3
Team Averages
Level 79
1,433 SR
1,360 Elo+

VS

Team Averages
Level 91
1,591 SR
1,509 Elo+
King Arthur
King Arthur
 
King Arthur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DopeClarkbro
Ymir
Level 96
God Stats
1W - 1L
1,666 SR
Queue Stats
9W - 6L
1,730 Elo+
Party 1
Medusa
Medusa
I DRINK UR BEER
Medusa
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 88L
1,242 Elo+
Party 1
Arachne
Arachne
Phrosthawke
Arachne
Level 99
God Stats
29W - 16L
1,690 SR
Queue Stats
116W - 104L
1,644 Elo+
Party 1
Nu Wa
Nu Wa
mxzl_y
Nu Wa
Level 62
God Stats
92W - 60L
1,598 SR
Queue Stats
323W - 338L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DIO6940
Scylla
10
1 / 2 / 0
5,428
493
2,296
5,733
1,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,360
487
2,986
5,416
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 0
4,678
425
694
3,907
1,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
thebsga
Gilgamesh
10
1 / 2 / 0
5,764
524
3,258
7,871
5,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
9
0 / 3 / 0
5,277
480
1,059
6,636
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 1 / 3
6,272
570
3,780
7,194
4,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 3
6,012
547
1,992
4,413
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 0 / 1
6,209
564
4,247
2,169
589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Phrosthawke
Arachne
13
5 / 0 / 0
7,579
689
2,782
5,998
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nu Wa
mxzl_y
Nu Wa
12
2 / 1 / 2
6,906
628
6,879
4,788
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
3
1.5
L
Scylla
DIO6940
Scylla
1
2
0
0.5
W
1
0
3
2.5
L
0
3
1
0.17
W
3
0
1
3.5
L
0
1
0
0
W
Arachne
Phrosthawke
Arachne
5
0
0
5
W
Nu Wa
mxzl_y
Nu Wa
2
1
2
3
L
Gilgamesh
thebsga
Gilgamesh
1
2
0
0.5
L
Cupid
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,293
Damage
19,680
29,563
Taken
24,562
11,466
Mitigated
10,674
8,750
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,780
440
0
2,313
7,194
4,324
335
0
6,783
0
23,355
L
Scylla
DIO6940
Scylla
2,296
317
0
1,003
5,733
1,470
0
2,223
3,354
32,010
0
W
1,992
212
0
2,004
4,413
2,335
205
1,406
2,967
7,625
4,020
L
2,986
114
0
1,625
5,416
1,234
0
2,805
2,457
31,706
0
W
4,247
1,354
0
0
2,169
589
701
167
2,002
0
26,401
L
694
120
0
435
3,907
1,534
0
1,611
2,262
3,498
0
W
Arachne
Phrosthawke
Arachne
2,782
1,581
0
1,399
5,998
2,111
756
564
5,336
0
52,440
W
Nu Wa
mxzl_y
Nu Wa
6,879
3,080
0
2,161
4,788
1,315
533
3,395
1,087
41,185
0
L
Gilgamesh
thebsga
Gilgamesh
3,258
766
0
2,963
7,871
5,440
0
248
7,603
0
25,287
L
Cupid
1,059
286
20
2,704
6,636
1,788
0
1,412
5,190
0
27,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,507
Gold Earned
32,978
262
Minions Killed
299
0
Camps Cleared
0
993,262
Distance Traveled
1,087,422
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,272
570
48
4
0
201,899
2
L
Scylla
5,428
493
61
6
0
218,001
3
W
Ymir
6,012
547
17
2
0
229,220
1
L
Thoth
5,360
487
68
6
0
198,165
2
W
Medusa
6,209
564
54
5
0
202,049
0
L
Ymir
4,678
425
6
1
0
168,194
1
W
Arachne
7,579
689
98
9
0
240,741
3
W
Nu Wa
6,906
628
82
7
0
213,513
4
L
Gilgamesh
5,764
524
64
6
0
219,451
0
L
Cupid
5,277
480
63
6
0
189,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role