Player Matchup

Janus
Janus
BNANNN
Janus
Level 87
God Stats
8W - 7L
1,529 SR
Queue Stats
20W - 16L
1,575 Elo+
Solo
Kali
Kali
CalixM99
Kali
Level 105
God Stats
22W - 36L
1,490 SR
Queue Stats
303W - 333L
1,436 Elo+
Solo
Anubis
Anubis
Echo_XXV
Anubis
Level 102
God Stats
3W - 2L
1,642 SR
Queue Stats
24W - 28L
1,493 Elo+
Party 2
Olorun
Olorun
SenseiZetsubo
Olorun
Level 126
God Stats
0W - 2L
1,288 SR
Queue Stats
34W - 49L
1,393 Elo+
Solo
Izanami
Izanami
dimpleschito
Izanami
Level 108
God Stats
2W - 2L
1,235 SR
Queue Stats
107W - 100L
1,472 Elo+
Party 2
Team Averages
Level 106
1,437 SR
1,474 Elo+

VS

Team Averages
Level 65
1,810 SR
1,911 Elo+
Aphrodite
Aphrodite
ArcticAlyssum
Aphrodite
Level 33
God Stats
22W - 5L
1,803 SR
Queue Stats
122W - 35L
1,875 Elo+
Party 1
Ra
Ra
CoolZ_Seb
Ra
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 1L
2,014 Elo+
Party 1
Achilles
Achilles
Iychee
Achilles
Level 107
God Stats
20W - 1L
1,700 SR
Queue Stats
567W - 59L
1,760 Elo+
Party 1
Horus
Horus
shenshenshenshen
Horus
Level 46
God Stats
68W - 1L
2,238 SR
Queue Stats
599W - 58L
2,048 Elo+
Party 1
Apollo
Apollo
winston52012
Apollo
Level 125
God Stats
4W - 0L
1,810 SR
Queue Stats
71W - 13L
1,856 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BNANNN
Janus
14
0 / 9 / 1
8,361
929
13,828
20,642
5,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
13
0 / 5 / 1
8,202
911
5,892
12,106
6,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Echo_XXV
Anubis
14
1 / 9 / 1
9,242
1,027
6,354
20,323
8,947
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 12 / 0
8,402
934
6,449
26,389
9,363
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
dimpleschito
Izanami
14
1 / 8 / 1
9,343
1,038
7,739
18,052
5,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArcticAlyssum
Aphrodite
17
1 / 0 / 30
11,094
1,233
8,642
5,147
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 1 / 19
10,483
1,165
15,641
8,921
3,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Iychee
Achilles
18
18 / 0 / 18
12,792
1,421
27,346
14,679
14,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
4 / 0 / 25
10,508
1,168
7,077
8,912
7,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
18
15 / 1 / 21
11,864
1,318
36,262
17,257
6,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
156
2
Kills
43
43
Deaths
2
4
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ArcticAlyssum
Aphrodite
1
0
30
16
L
Janus
BNANNN
Janus
0
9
1
0.06
L
Kali
0
5
1
0.1
W
5
1
19
14.5
L
Anubis
Echo_XXV
Anubis
1
9
1
0.17
W
Achilles
Iychee
Achilles
18
0
18
27
L
0
12
0
0
L
Izanami
dimpleschito
Izanami
1
8
1
0.19
W
4
0
25
16.5
W
Apollo
15
1
21
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,262
Damage
94,968
97,512
Taken
54,916
37,104
Mitigated
35,556
3,533
Healing
32,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ArcticAlyssum
Aphrodite
8,642
143
7,041
3,679
5,147
3,470
0
3,173
1,854
24,206
0
L
Janus
BNANNN
Janus
13,828
221
0
0
20,642
5,957
0
5,001
15,423
22,150
0
L
Kali
5,892
1,698
0
952
12,106
6,896
0
3,178
8,794
0
6,808
W
15,641
1,368
2,256
2,483
8,921
3,282
0
4,624
4,129
39,738
0
L
Anubis
Echo_XXV
Anubis
6,354
105
110
885
20,323
8,947
0
5,846
14,325
24,191
0
W
Achilles
Iychee
Achilles
27,346
8,727
0
2,756
14,679
14,143
0
4,282
9,378
0
35,710
L
6,449
2,535
259
1,327
26,389
9,363
0
5,630
20,350
21,730
0
L
Izanami
dimpleschito
Izanami
7,739
4,894
0
0
18,052
5,941
0
4,628
13,267
0
23,771
W
7,077
2,581
2,716
4,310
8,912
7,813
0
4,247
4,292
0
9,956
W
Apollo
36,262
26,305
0
7,572
17,257
6,848
0
9,146
7,349
0
53,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,550
Gold Earned
56,741
123
Minions Killed
176
3
Camps Cleared
6
684,460
Distance Traveled
1,028,855
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,094
1,233
41
5
1
226,226
0
L
Janus
8,361
929
24
3
1
149,283
0
L
Kali
8,202
911
0
0
0
103,036
0
W
Ra
10,483
1,165
62
7
2
187,047
0
L
Anubis
9,242
1,027
44
5
0
157,350
0
W
Achilles
12,792
1,421
15
2
2
216,036
0
L
Olorun
8,402
934
24
3
0
137,125
0
L
Izanami
9,343
1,038
31
3
2
137,666
2
W
Horus
10,508
1,168
3
0
0
221,801
5
W
Apollo
11,864
1,318
55
6
1
177,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role