Player Matchup

Sylvanus
Sylvanus
IntrntTheExlpror
Sylvanus
Level 104
God Stats
12W - 12L
1,543 SR
Queue Stats
28W - 35L
1,436 Elo+
Solo
Bastet
Bastet
Never HADEZ
Bastet
Level 128
God Stats
96W - 94L
1,448 SR
Queue Stats
278W - 303L
1,403 Elo+
Solo
Sol
Sol
SQ1 SPAZZ
Sol
Level 145
God Stats
2W - 4L
1,159 SR
Queue Stats
242W - 295L
1,442 Elo+
Solo
Team Averages
Level 126
1,383 SR
1,427 Elo+

VS

Team Averages
Level 96
1,491 SR
1,384 Elo+
Sobek
Sobek
KyYouGaming
Sobek
Level 51
God Stats
14W - 17L
1,468 SR
Queue Stats
30W - 53L
1,321 Elo+
Party 1
Chang'e
Chang'e
LoisSenju
Chang'e
Level 119
God Stats
100W - 90L
1,464 SR
Queue Stats
953W - 1,069L
1,461 Elo+
Solo
Neith
Neith
MySandyCheeks
Neith
Level 117
God Stats
3W - 5L
1,542 SR
Queue Stats
25W - 43L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
10,080
840
4,456
12,905
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
14
4 / 0 / 8
9,017
751
11,804
7,718
2,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
4 / 1 / 6
9,567
797
11,996
7,015
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
8,436
703
5,276
13,701
14,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
LoisSenju
Chang'e
10
0 / 5 / 1
7,142
595
4,737
10,035
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 1
7,697
641
9,327
9,355
2,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
1
4
0
0.25
L
Chang'e
LoisSenju
Chang'e
0
5
1
0.1
L
0
3
1
0.17
W
Bastet
4
0
8
8
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,256
Damage
19,340
27,638
Taken
33,091
16,481
Mitigated
20,005
19,892
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,456
452
1,817
9,384
12,905
11,033
343
5,413
7,492
15,280
0
L
5,276
294
272
2,799
13,701
14,719
0
8,515
5,186
9,918
0
L
Chang'e
LoisSenju
Chang'e
4,737
419
1,421
3,304
10,035
2,685
0
4,149
5,886
17,150
0
L
9,327
4,265
0
2,377
9,355
2,601
442
3,909
5,446
0
40,697
W
Bastet
11,804
1,892
460
4,698
7,718
2,977
723
2,424
5,294
0
33,382
W
11,996
4,331
0
3,533
7,015
2,471
1,821
2,798
4,217
53,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,664
Gold Earned
23,275
144
Minions Killed
151
10
Camps Cleared
2
716,037
Distance Traveled
608,573
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,080
840
12
1
2
221,808
1
L
Sobek
8,436
703
19
2
1
210,389
6
L
Chang'e
7,142
595
39
3
0
176,406
5
L
Neith
7,697
641
93
8
1
221,778
2
W
Bastet
9,017
751
43
4
4
259,097
1
W
Sol
9,567
797
89
7
4
235,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role