Player Matchup

Ne Zha
Ne Zha
IceWolf994
Ne Zha
Level 129
God Stats
11W - 6L
1,601 SR
Queue Stats
115W - 67L
1,630 Elo+
Party 1
Sol
Sol
TheePrimo
Sol
Level 85
God Stats
8W - 6L
1,697 SR
Queue Stats
135W - 92L
1,557 Elo+
Party 1
Horus
Horus
bekbekbek
Horus
Level 26
God Stats
3W - 0L
1,761 SR
Queue Stats
10W - 0L
1,846 Elo+
Party 1
Team Averages
Level 80
1,686 SR
1,678 Elo+

VS

Team Averages
Level 39
1,553 SR
1,711 Elo+
Neith
Neith
Careless30
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,781 Elo+
Party 2
Zeus
Zeus
MeezyMo
Zeus
Level 66
God Stats
86W - 97L
1,660 SR
Queue Stats
122W - 167L
1,569 Elo+
Solo
Achilles
Achilles
NyanDude
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IceWolf994
Ne Zha
16
17 / 2 / 1
11,494
958
17,591
10,773
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 12
8,718
727
10,536
7,977
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
bekbekbek
Horus
12
0 / 1 / 13
8,032
669
2,657
12,242
10,743
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 5 / 1
7,321
610
4,565
10,610
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
MeezyMo
Zeus
13
3 / 7 / 2
8,198
683
8,039
9,616
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
NyanDude
Achilles
12
1 / 6 / 4
7,523
627
7,388
14,446
8,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
5
5
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
1
0.3
W
Ne Zha
IceWolf994
Ne Zha
17
2
1
8.75
L
Zeus
MeezyMo
Zeus
3
7
2
0.57
L
Achilles
NyanDude
Achilles
1
6
4
0.5
W
1
2
12
3.5
W
Horus
bekbekbek
Horus
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,784
Damage
19,992
30,992
Taken
34,672
19,342
Mitigated
13,096
11,462
Healing
3,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,565
2,027
28
1,542
10,610
2,165
0
2,818
7,534
0
21,499
W
Ne Zha
IceWolf994
Ne Zha
17,591
3,622
0
4,321
10,773
5,435
1,456
2,955
7,707
0
45,901
L
Zeus
MeezyMo
Zeus
8,039
319
0
1,076
9,616
2,241
301
1,771
7,571
31,249
0
L
Achilles
NyanDude
Achilles
7,388
1,439
0
1,174
14,446
8,690
0
5,558
8,570
0
11,973
W
10,536
2,029
0
1,639
7,977
3,164
638
3,024
4,692
36,962
3,177
W
Horus
bekbekbek
Horus
2,657
1,180
2,095
3,407
12,242
10,743
341
2,455
9,666
0
5,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
23,042
124
Minions Killed
97
8
Camps Cleared
2
666,675
Distance Traveled
494,938
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,321
610
38
3
0
168,645
1
W
Ne Zha
11,494
958
48
4
6
226,481
0
L
Zeus
8,198
683
47
4
2
137,195
2
L
Achilles
7,523
627
12
1
0
189,098
3
W
Sol
8,718
727
72
6
1
219,528
1
W
Horus
8,032
669
4
0
1
220,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role