Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Dragonslice
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,264 Elo+
Solo
Susano
Susano
UnderratedBran
Susano
Level 125
God Stats
3W - 3L
1,479 SR
Queue Stats
169W - 172L
1,452 Elo+
Solo
Hun Batz
Hun Batz
WedgedCobra3056
Hun Batz
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 192L
1,465 Elo+
Solo
Hera
Hera
XxGunz28xX
Hera
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 99
1,496 SR
1,436 Elo+

VS

Team Averages
Level 72
1,479 SR
1,371 Elo+
Vamana
Vamana
AtomicPangolin
Vamana
Level 74
God Stats
3W - 5L
1,289 SR
Queue Stats
176W - 181L
1,455 Elo+
Party 2
Medusa
Medusa
CecilVonHareliP
Medusa
Level 99
God Stats
1W - 0L
1,296 SR
Queue Stats
16W - 36L
1,259 Elo+
Party 1
Jormungandr
Jormungandr
JustSalsa
Jormungandr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,315 Elo+
Party 1
Chiron
Chiron
SmiteNeet
Chiron
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 123L
1,418 Elo+
Solo
Tiamat
Tiamat
Y-TU-MAMATAMBEIN
Tiamat
Level 92
God Stats
3W - 0L
1,808 SR
Queue Stats
107W - 123L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 6 / 12
9,119
701
13,911
12,806
5,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
Dragonslice
The Morrigan
14
5 / 8 / 6
9,072
698
10,676
10,785
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
14 / 4 / 9
12,043
926
22,255
12,320
6,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
15
1 / 7 / 13
9,014
693
7,490
13,027
5,779
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 8 / 9
8,634
664
10,240
11,428
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 7 / 7
13,019
1,001
19,014
24,758
30,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
7 / 5 / 8
10,439
803
7,577
12,383
5,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
JustSalsa
Jormungandr
18
4 / 4 / 18
11,463
882
10,622
18,384
21,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
SmiteNeet
Chiron
18
4 / 3 / 13
10,576
814
13,216
16,815
7,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 5 / 13
9,403
723
5,155
11,124
6,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
92
23
Kills
33
33
Deaths
24
49
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
6
12
1.33
W
17
7
7
2.93
W
7
5
8
2.2
L
The Morrigan
Dragonslice
The Morrigan
5
8
6
1
W
Jormungandr
JustSalsa
Jormungandr
4
4
18
3.25
W
Chiron
SmiteNeet
Chiron
4
3
13
3.5
L
14
4
9
4.63
L
Hun Batz
1
7
13
1.07
L
1
8
9
0.69
W
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,572
Damage
55,584
60,366
Taken
83,464
26,018
Mitigated
71,769
12,247
Healing
30,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,911
7,065
565
2,482
12,806
5,374
0
4,138
8,668
0
34,459
W
19,014
10,425
2,649
8,416
24,758
30,852
510
6,290
18,468
0
35,635
W
7,577
3,316
0
2,090
12,383
5,330
2,530
3,469
8,914
0
17,152
L
The Morrigan
Dragonslice
The Morrigan
10,676
1,964
51
1,109
10,785
4,277
0
2,291
8,494
16,724
0
W
Jormungandr
JustSalsa
Jormungandr
10,622
2,666
1,227
2,550
18,384
21,297
176
4,200
14,184
35,492
0
W
Chiron
SmiteNeet
Chiron
13,216
2,653
2,419
8,313
16,815
7,605
1,485
5,381
11,434
0
38,311
L
22,255
2,365
1,155
3,309
12,320
6,442
0
3,630
8,690
0
29,697
L
Hun Batz
7,490
849
1,148
501
13,027
5,779
0
3,331
9,696
0
12,500
L
10,240
3,575
652
1,275
11,428
4,146
0
2,387
9,041
24,662
0
W
5,155
313
978
1,618
11,124
6,685
50
2,382
8,742
14,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,882
Gold Earned
54,900
117
Minions Killed
155
0
Camps Cleared
0
1,037,727
Distance Traveled
1,200,728
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,119
701
50
4
0
185,354
2
W
Vamana
13,019
1,001
19
1
0
238,116
0
W
Medusa
10,439
803
17
1
0
241,027
0
L
The Morrigan
9,072
698
17
1
0
182,752
0
W
Jormungandr
11,463
882
48
4
0
254,634
0
W
Chiron
10,576
814
52
4
0
243,220
0
L
Susano
12,043
926
16
1
0
263,643
0
L
Hun Batz
9,014
693
13
1
0
226,678
0
L
Hera
8,634
664
21
2
0
179,300
0
W
Tiamat
9,403
723
19
1
0
223,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role