Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DarkRye-_
Izanami
Level 13
God Stats
4W - 1L
1,562 SR
Queue Stats
19W - 2L
1,798 Elo+
Party 2
Charybdis
Charybdis
KingAnALoG
Charybdis
Level 103
God Stats
26W - 15L
1,521 SR
Queue Stats
210W - 99L
1,721 Elo+
Party 2
Loki
Loki
KxS_BlazeEmHigh
Loki
Level 41
God Stats
42W - 11L
1,760 SR
Queue Stats
206W - 50L
1,750 Elo+
Party 2
Atlas
Atlas
NightcoreFTW
Atlas
Level 87
God Stats
27W - 13L
1,832 SR
Queue Stats
202W - 112L
1,750 Elo+
Party 2
Team Averages
Level 81
1,635 SR
1,704 Elo+

VS

Team Averages
Level 99
1,671 SR
1,532 Elo+
Bellona
Bellona
DoubleDrPerky
Bellona
Level 36
God Stats
7W - 1L
1,780 SR
Queue Stats
55W - 52L
1,530 Elo+
Solo
Atlas
Atlas
Fleegyboy
Atlas
Level 119
God Stats
0W - 4L
1,500 SR
Queue Stats
139W - 144L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
Koretkekid
Heimdallr
Level 124
God Stats
2W - 3L
1,650 SR
Queue Stats
153W - 141L
1,540 Elo+
Party 1
Poseidon
Poseidon
Titan Slayer133
Poseidon
Level 102
God Stats
16W - 12L
1,804 SR
Queue Stats
327W - 285L
1,585 Elo+
Solo
Nemesis
Nemesis
callofdutyneil
Nemesis
Level 115
God Stats
15W - 10L
1,621 SR
Queue Stats
107W - 109L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 0 / 1
6,515
652
451
2,691
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DarkRye-_
Izanami
12
0 / 2 / 0
6,697
670
2,156
7,157
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
KingAnALoG
Charybdis
11
2 / 0 / 4
6,492
649
6,139
5,940
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 3
5,850
585
5,013
6,626
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
5 / 1 / 2
6,112
611
5,883
5,035
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
2 / 1 / 0
6,606
661
6,062
7,589
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
Fleegyboy
Atlas
8
1 / 1 / 0
5,099
510
2,568
7,388
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Koretkekid
Heimdallr
8
0 / 5 / 1
4,489
449
2,972
7,019
1,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
10
1 / 1 / 0
5,808
581
1,749
3,001
658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 1
5,277
528
1,472
5,550
1,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
4
4
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
1
1.5
W
Izanami
DarkRye-_
Izanami
0
2
0
0
L
Bellona
2
1
0
2
L
Atlas
Fleegyboy
Atlas
1
1
0
1
W
Charybdis
KingAnALoG
Charybdis
2
0
4
4
L
Heimdallr
Koretkekid
Heimdallr
0
5
1
0.1
W
2
1
3
3.5
W
5
1
2
6
L
Poseidon
1
1
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,642
Damage
14,823
27,449
Taken
30,547
9,253
Mitigated
13,797
10,933
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
451
213
0
940
2,691
764
0
334
2,323
44,873
0
W
Izanami
DarkRye-_
Izanami
2,156
1,500
0
3,027
7,157
2,244
0
0
7,157
0
45,491
L
Bellona
6,062
2,162
0
3,067
7,589
6,442
562
798
6,791
0
44,479
L
Atlas
Fleegyboy
Atlas
2,568
1,026
133
1,612
7,388
3,669
0
1,886
5,502
13,037
0
W
Charybdis
KingAnALoG
Charybdis
6,139
2,808
0
3,350
5,940
1,786
0
995
4,905
0
47,263
L
Heimdallr
Koretkekid
Heimdallr
2,972
1,230
0
1,199
7,019
1,491
0
1,095
5,924
0
22,447
W
5,013
1,661
0
3,197
6,626
1,911
0
1,207
5,287
0
30,148
W
5,883
2,009
0
419
5,035
2,548
0
1,505
3,460
14,905
1,604
L
Poseidon
1,749
187
0
1,246
3,001
658
0
539
2,422
30,387
0
L
1,472
434
0
104
5,550
1,537
0
1,218
4,332
0
30,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,666
Gold Earned
27,279
382
Minions Killed
317
0
Camps Cleared
0
1,076,291
Distance Traveled
1,058,119
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,515
652
102
10
0
213,615
4
W
Izanami
6,697
670
119
12
0
186,078
0
L
Bellona
6,606
661
109
11
0
206,729
2
L
Atlas
5,099
510
24
2
0
202,791
0
W
Charybdis
6,492
649
80
8
0
186,084
4
L
Heimdallr
4,489
449
29
3
0
186,484
1
W
Loki
5,850
585
59
6
0
257,853
2
W
Atlas
6,112
611
22
2
0
232,661
0
L
Poseidon
5,808
581
86
9
0
213,279
3
L
Nemesis
5,277
528
69
7
0
248,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role