Player Matchup

Horus
Horus
Dannyboy00621
Horus
Level 8
God Stats
9W - 4L
1,728 SR
Queue Stats
24W - 8L
1,755 Elo+
Party 1
Jing Wei
Jing Wei
Khaøtic
Jing Wei
Level 47
God Stats
8W - 1L
1,812 SR
Queue Stats
240W - 117L
1,715 Elo+
Party 1
The Morrigan
The Morrigan
Siqro
The Morrigan
Level 108
God Stats
7W - 9L
1,292 SR
Queue Stats
231W - 193L
1,664 Elo+
Party 1
Nu Wa
Nu Wa
SumT1ngWong
Nu Wa
Level 139
God Stats
84W - 73L
1,570 SR
Queue Stats
525W - 526L
1,545 Elo+
Solo
Bellona
Bellona
WormV2
Bellona
Level 37
God Stats
5W - 5L
1,286 SR
Queue Stats
31W - 28L
1,558 Elo+
Party 1
Team Averages
Level 68
1,538 SR
1,647 Elo+

VS

Team Averages
Level 85
1,528 SR
1,548 Elo+
Medusa
Medusa
Clexor
Medusa
Level 111
God Stats
0W - 2L
1,266 SR
Queue Stats
76W - 68L
1,460 Elo+
Solo
Hades
Hades
DumplingBoyo
Hades
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
FrostyUnicornnn
Thanatos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,607 Elo+
Party 2
Scylla
Scylla
Sl1therman
Scylla
Level 117
God Stats
33W - 24L
1,741 SR
Queue Stats
535W - 384L
1,607 Elo+
Party 3
Kuzenbo
Kuzenbo
TheBlaKChap23
Kuzenbo
Level 65
God Stats
7W - 8L
1,631 SR
Queue Stats
330W - 236L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 7
7,194
654
4,205
5,437
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Khaøtic
Jing Wei
13
6 / 0 / 4
8,045
731
4,406
4,578
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
Siqro
The Morrigan
12
6 / 1 / 4
7,116
647
5,805
4,240
1,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 5
6,003
546
4,810
5,332
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
WormV2
Bellona
12
1 / 1 / 2
6,564
597
5,466
7,330
5,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Clexor
Medusa
10
0 / 6 / 0
5,410
492
1,918
7,114
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,278
480
2,556
7,915
2,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
9
2 / 6 / 1
5,635
512
3,063
9,037
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Sl1therman
Scylla
11
3 / 3 / 2
6,235
567
4,957
5,903
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
9
0 / 1 / 1
5,339
485
1,644
5,122
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
19
Kills
5
5
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Clexor
Medusa
0
6
0
0
W
6
0
7
9.5
L
0
3
0
0
L
Thanatos
2
6
1
0.42
W
Jing Wei
Khaøtic
Jing Wei
6
0
4
8
W
The Morrigan
Siqro
The Morrigan
6
1
4
8
L
Scylla
Sl1therman
Scylla
3
3
2
1.33
W
0
3
5
0.83
L
Kuzenbo
0
1
1
0.5
W
Bellona
WormV2
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,692
Damage
14,138
26,917
Taken
35,091
13,974
Mitigated
11,630
11,432
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Clexor
Medusa
1,918
654
0
1,028
7,114
1,336
0
956
6,078
0
31,697
W
4,205
1,957
623
1,731
5,437
3,548
0
1,813
3,624
0
11,832
L
2,556
707
27
2,746
7,915
2,993
178
527
7,322
22,369
0
L
Thanatos
3,063
683
0
4,577
9,037
2,602
0
2,510
6,429
0
22,328
W
Jing Wei
Khaøtic
Jing Wei
4,406
3,710
0
3,823
4,578
1,369
1,222
279
4,299
0
56,163
W
The Morrigan
Siqro
The Morrigan
5,805
1,255
0
1,270
4,240
1,637
0
1,275
2,965
32,476
8,900
L
Scylla
Sl1therman
Scylla
4,957
748
0
290
5,903
1,602
0
2,557
3,200
37,094
0
W
4,810
959
0
500
5,332
1,487
750
3,234
2,098
33,341
0
L
Kuzenbo
1,644
976
0
903
5,122
3,097
0
1,270
3,728
17,215
0
W
Bellona
WormV2
Bellona
5,466
2,321
0
3,485
7,330
5,933
264
2,556
4,774
0
34,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,922
Gold Earned
27,897
351
Minions Killed
276
0
Camps Cleared
0
1,091,581
Distance Traveled
1,038,571
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,410
492
69
6
0
189,733
3
W
Horus
7,194
654
10
1
0
236,864
1
L
Hades
5,278
480
57
5
0
184,062
1
L
Thanatos
5,635
512
51
5
0
219,470
1
W
Jing Wei
8,045
731
113
10
0
202,768
2
W
The Morrigan
7,116
647
91
8
0
215,566
4
L
Scylla
6,235
567
71
6
0
220,099
2
W
Nu Wa
6,003
546
57
5
0
208,923
1
L
Kuzenbo
5,339
485
28
3
0
225,207
4
W
Bellona
6,564
597
80
7
0
227,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role