Player Matchup

Hachiman
Hachiman
MoonKusari
Hachiman
Level 134
God Stats
0W - 1L
1,260 SR
Queue Stats
28W - 29L
1,366 Elo+
Party 1
Ra
Ra
PapaEmeritus373
Ra
Level 120
God Stats
1W - 3L
1,419 SR
Queue Stats
28W - 24L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
XD naptime
Cthulhu
Level 11
God Stats
4W - 7L
1,406 SR
Queue Stats
14W - 22L
1,349 Elo+
Party 1
Team Averages
Level 88
1,362 SR
1,362 Elo+

VS

Team Averages
Level 131
1,500 SR
1,562 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
G0DLIK3_CHUY
Sylvanus
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 89L
1,588 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Super_DuperMatt
Tsukuyomi
Level 111
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 29L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MoonKusari
Hachiman
12
2 / 7 / 2
8,105
675
8,242
13,702
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 4
8,316
693
7,711
8,554
5,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
XD naptime
Cthulhu
12
2 / 5 / 1
8,617
718
6,968
15,579
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 1 / 10
9,116
760
13,415
8,620
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
G0DLIK3_CHUY
Sylvanus
14
3 / 2 / 11
9,210
768
6,589
11,578
10,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Super_DuperMatt
Tsukuyomi
16
9 / 2 / 5
10,131
844
15,385
11,978
5,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
16
16
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
10
9
W
Sylvanus
G0DLIK3_CHUY
Sylvanus
3
2
11
4.25
L
Hachiman
MoonKusari
Hachiman
2
7
2
0.43
L
1
4
4
0.75
W
Tsukuyomi
Super_DuperMatt
Tsukuyomi
9
2
5
5.75
L
Cthulhu
XD naptime
Cthulhu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,921
Damage
35,389
37,835
Taken
32,176
22,922
Mitigated
19,163
4,080
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,415
4,633
0
2,187
8,620
2,895
1,068
4,160
4,232
39,150
0
W
Sylvanus
G0DLIK3_CHUY
Sylvanus
6,589
1,913
2,283
4,736
11,578
10,767
392
4,617
6,617
14,340
2,316
L
Hachiman
MoonKusari
Hachiman
8,242
4,555
0
2,068
13,702
3,650
0
4,552
9,150
0
26,483
L
7,711
575
789
410
8,554
5,987
0
4,213
4,341
26,631
0
W
Tsukuyomi
Super_DuperMatt
Tsukuyomi
15,385
3,138
0
2,137
11,978
5,501
1,101
5,762
6,024
0
42,746
L
Cthulhu
XD naptime
Cthulhu
6,968
336
261
552
15,579
13,285
0
10,772
4,807
13,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,038
Gold Earned
28,457
120
Minions Killed
143
5
Camps Cleared
7
601,926
Distance Traveled
666,005
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,116
760
64
5
1
198,746
1
W
Sylvanus
9,210
768
31
3
1
224,955
1
L
Hachiman
8,105
675
63
5
3
183,301
1
L
Ra
8,316
693
38
3
1
213,136
3
W
Tsukuyomi
10,131
844
48
4
5
242,304
3
L
Cthulhu
8,617
718
19
2
1
205,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role