Player Matchup

Aphrodite
Aphrodite
HerulusMors
Aphrodite
Level 127
God Stats
1W - 2L
1,565 SR
Queue Stats
113W - 138L
1,464 Elo+
Party 2
Geb
Geb
MajorityFob3431
Geb
Level 109
God Stats
1W - 1L
1,727 SR
Queue Stats
54W - 65L
1,583 Elo+
Party 3
Erlang Shen
Erlang Shen
SPRAYINATOR865
Erlang Shen
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 110L
1,592 Elo+
Party 3
Baron Samedi
Baron Samedi
macho_andresCR
Baron Samedi
Level 136
God Stats
5W - 10L
1,459 SR
Queue Stats
99W - 98L
1,524 Elo+
Party 2
Charybdis
Charybdis
purple bear865
Charybdis
Level 149
God Stats
1W - 1L
1,437 SR
Queue Stats
62W - 73L
1,577 Elo+
Party 3
Team Averages
Level 135
1,537 SR
1,548 Elo+

VS

Team Averages
Level 131
1,515 SR
1,405 Elo+
Kuzenbo
Kuzenbo
CaptainLockdown
Kuzenbo
Level 130
God Stats
2W - 2L
1,762 SR
Queue Stats
19W - 15L
1,313 Elo+
Party 1
Izanami
Izanami
Hernanible
Izanami
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 31L
1,436 Elo+
Party 1
Bellona
Bellona
MEA unrealCHAOS
Bellona
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
36W - 33L
1,436 Elo+
Party 1
Agni
Agni
Sethy1944-
Agni
Level 118
God Stats
3W - 1L
1,314 SR
Queue Stats
127W - 118L
1,530 Elo+
Solo
Ratatoskr
Ratatoskr
timmyswake
Ratatoskr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HerulusMors
Aphrodite
12
0 / 3 / 2
7,554
420
5,886
12,877
5,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 1
7,452
414
5,985
15,034
10,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
SPRAYINATOR865
Erlang Shen
14
3 / 2 / 0
8,146
453
9,028
13,302
8,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
macho_andresCR
Baron Samedi
14
1 / 2 / 0
8,402
467
9,506
13,833
12,994
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
purple bear865
Charybdis
14
0 / 5 / 0
8,028
446
5,403
15,036
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
9,368
520
8,357
12,273
16,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Hernanible
Izanami
17
5 / 0 / 5
10,467
582
15,575
9,335
3,322
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 0 / 5
9,281
516
6,813
13,222
13,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 1 / 5
9,846
547
12,381
10,260
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
timmyswake
Ratatoskr
15
2 / 3 / 5
9,034
502
6,445
19,963
6,987
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
13
13
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Izanami
Hernanible
Izanami
5
0
5
7.5
L
Aphrodite
HerulusMors
Aphrodite
0
3
2
0.33
W
1
0
5
3.5
L
0
1
1
0.5
L
Erlang Shen
SPRAYINATOR865
Erlang Shen
3
2
0
1.5
W
3
1
5
5.5
L
Baron Samedi
macho_andresCR
Baron Samedi
1
2
0
0.5
L
Charybdis
purple bear865
Charybdis
0
5
0
0
W
Ratatoskr
timmyswake
Ratatoskr
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,808
Damage
49,571
70,082
Taken
65,053
43,414
Mitigated
44,551
26,691
Healing
18,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,357
3,116
0
1,808
12,273
16,857
293
5,415
6,858
22,466
2,267
W
Izanami
Hernanible
Izanami
15,575
12,471
0
5,461
9,335
3,322
3,499
2,710
6,625
0
88,780
L
Aphrodite
HerulusMors
Aphrodite
5,886
311
1,864
7,323
12,877
5,814
168
4,582
8,295
51,572
0
W
6,813
952
0
2,485
13,222
13,679
684
4,990
7,618
0
62,380
L
5,985
767
0
2,176
15,034
10,724
0
5,492
9,542
21,939
0
L
Erlang Shen
SPRAYINATOR865
Erlang Shen
9,028
4,706
0
1,910
13,302
8,666
0
3,992
9,310
0
64,080
W
12,381
357
0
2,956
10,260
3,706
0
5,171
5,089
66,080
0
L
Baron Samedi
macho_andresCR
Baron Samedi
9,506
475
834
5,362
13,833
12,994
156
3,416
10,417
58,728
0
L
Charybdis
purple bear865
Charybdis
5,403
3,398
0
7,222
15,036
5,216
444
2,649
12,387
0
62,373
W
Ratatoskr
timmyswake
Ratatoskr
6,445
1,982
0
6,010
19,963
6,987
108
3,091
16,556
0
65,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,582
Gold Earned
47,996
470
Minions Killed
497
0
Camps Cleared
0
1,643,535
Distance Traveled
1,758,701
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,368
520
23
1
0
340,245
8
W
Izanami
10,467
582
161
9
0
323,046
2
L
Aphrodite
7,554
420
101
6
0
314,537
6
W
Bellona
9,281
516
101
6
0
359,604
1
L
Geb
7,452
414
23
1
0
367,887
2
L
Erlang Shen
8,146
453
102
6
0
379,582
1
W
Agni
9,846
547
122
7
0
356,693
3
L
Baron Samedi
8,402
467
111
6
0
296,442
5
L
Charybdis
8,028
446
133
7
0
285,087
2
W
Ratatoskr
9,034
502
90
5
0
379,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role