Player Matchup

Fenrir
Fenrir
CONJO5I8
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
THE NEAT1
Zhong Kui
Level 156
God Stats
3W - 0L
1,718 SR
Queue Stats
54W - 33L
1,652 Elo+
Party 1
Gilgamesh
Gilgamesh
Ymir18
Gilgamesh
Level 157
God Stats
6W - 2L
1,327 SR
Queue Stats
56W - 36L
1,641 Elo+
Party 1
Team Averages
Level 107
1,515 SR
1,597 Elo+

VS

Team Averages
Level 100
1,551 SR
1,727 Elo+
Jormungandr
Jormungandr
Alias Beast
Jormungandr
Level 125
God Stats
15W - 10L
1,781 SR
Queue Stats
325W - 269L
1,529 Elo+
Solo
Janus
Janus
DrizzTZPG
Janus
Level 147
God Stats
4W - 9L
1,500 SR
Queue Stats
220W - 194L
1,773 Elo+
Party 2
Apollo
Apollo
originaltanksta
Apollo
Level 29
God Stats
2W - 2L
1,371 SR
Queue Stats
135W - 77L
1,879 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CONJO5I8
Fenrir
17
7 / 9 / 7
13,035
815
11,662
22,234
16,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
THE NEAT1
Zhong Kui
17
4 / 11 / 9
12,840
803
17,212
19,562
9,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Ymir18
Gilgamesh
16
5 / 8 / 8
12,351
772
16,943
19,637
16,231
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alias Beast
Jormungandr
18
10 / 1 / 16
12,839
802
20,766
18,821
29,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
DrizzTZPG
Janus
16
6 / 9 / 16
12,079
755
11,807
15,479
5,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
12 / 6 / 12
13,151
822
18,097
17,494
7,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
16
Kills
28
28
Deaths
16
24
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alias Beast
Jormungandr
10
1
16
18
W
Fenrir
CONJO5I8
Fenrir
7
9
7
1.17
L
Janus
DrizzTZPG
Janus
6
9
16
1.56
W
Zhong Kui
THE NEAT1
Zhong Kui
4
11
9
0.77
W
Gilgamesh
Ymir18
Gilgamesh
5
8
8
1.13
L
12
6
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,817
Damage
50,670
61,433
Taken
51,794
42,282
Mitigated
43,311
12,407
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alias Beast
Jormungandr
20,766
6,905
0
2,945
18,821
29,831
385
7,518
11,102
48,681
0
W
Fenrir
CONJO5I8
Fenrir
11,662
2,637
586
5,706
22,234
16,717
737
10,488
11,473
0
27,203
L
Janus
DrizzTZPG
Janus
11,807
884
0
2,192
15,479
5,748
489
4,765
10,426
44,175
0
W
Zhong Kui
THE NEAT1
Zhong Kui
17,212
2,418
0
4,908
19,562
9,334
1,083
10,316
8,965
50,419
0
W
Gilgamesh
Ymir18
Gilgamesh
16,943
6,843
0
1,207
19,637
16,231
1,230
11,500
7,871
0
46,458
L
18,097
13,076
0
4,749
17,494
7,732
600
5,196
12,098
0
44,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,226
Gold Earned
38,069
159
Minions Killed
187
7
Camps Cleared
7
708,694
Distance Traveled
800,149
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,839
802
48
3
3
282,819
0
W
Fenrir
13,035
815
27
2
2
254,100
2
L
Janus
12,079
755
73
5
2
258,963
2
W
Zhong Kui
12,840
803
75
5
3
211,787
6
W
Gilgamesh
12,351
772
57
4
2
242,807
1
L
Apollo
13,151
822
66
4
2
258,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role