Player Matchup

Neith
Neith
 
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
ArcticAlyssum
Aphrodite
Level 32
God Stats
22W - 5L
1,773 SR
Queue Stats
122W - 35L
1,862 Elo+
Party 2
Freya
Freya
Iychee
Freya
Level 107
God Stats
3W - 0L
1,311 SR
Queue Stats
567W - 59L
1,749 Elo+
Party 2
Chaac
Chaac
KO PoLooo
Chaac
Level 128
God Stats
6W - 5L
1,588 SR
Queue Stats
246W - 250L
1,528 Elo+
Solo
Guan Yu
Guan Yu
shenshenshenshen
Guan Yu
Level 46
God Stats
226W - 29L
1,928 SR
Queue Stats
599W - 58L
2,043 Elo+
Party 2
Team Averages
Level 79
1,620 SR
1,737 Elo+

VS

Team Averages
Level 77
1,550 SR
1,521 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CALLMEPAPATRUMP
Apollo
Level 136
God Stats
12W - 7L
1,635 SR
Queue Stats
80W - 59L
1,646 Elo+
Party 1
Anhur
Anhur
MyNameGotBannned
Anhur
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
28W - 39L
1,445 Elo+
Party 1
Artio
Artio
auapaon
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,468 Elo+
Party 1
Bellona
Bellona
gcole907
Bellona
Level 8
God Stats
13W - 8L
1,829 SR
Queue Stats
30W - 31L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 1 / 19
10,199
1,133
17,463
9,628
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
ArcticAlyssum
Aphrodite
17
7 / 1 / 25
11,511
1,279
10,902
10,108
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
Iychee
Freya
19
25 / 0 / 17
13,912
1,546
47,897
16,782
7,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
KO PoLooo
Chaac
17
1 / 1 / 28
10,797
1,200
6,939
14,857
15,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
9 / 1 / 22
11,409
1,268
11,724
16,406
18,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

350

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 7 / 1
8,647
961
17,165
11,948
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 11 / 0
9,640
1,071
10,746
17,906
6,666
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
0 / 11 / 4
8,672
964
9,855
19,988
6,908
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
auapaon
Artio
14
0 / 8 / 3
8,963
996
7,083
27,938
31,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
gcole907
Bellona
14
0 / 10 / 2
8,374
930
11,228
22,892
13,255
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
14
47
Kills
4
4
Deaths
47
111
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
19
14.5
L
Kukulkan
 
Kukulkan
0
7
1
0.07
W
Aphrodite
ArcticAlyssum
Aphrodite
7
1
25
19.5
L
4
11
0
0.36
W
Freya
Iychee
Freya
25
0
17
33.5
W
Chaac
KO PoLooo
Chaac
1
1
28
15
L
0
11
4
0.18
L
Artio
auapaon
Artio
0
8
3
0.19
L
Bellona
gcole907
Bellona
0
10
2
0.1
W
9
1
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,925
Damage
56,077
67,781
Taken
100,672
52,202
Mitigated
62,094
44,010
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,463
10,527
0
5,002
9,628
3,813
0
3,115
6,513
0
30,781
L
Kukulkan
 
Kukulkan
17,165
959
0
0
11,948
3,831
0
7,981
3,967
36,612
0
W
Aphrodite
ArcticAlyssum
Aphrodite
10,902
1,484
5,794
5,039
10,108
6,590
0
4,438
5,670
21,177
0
L
10,746
7,161
0
1,362
17,906
6,666
0
12,855
5,051
0
19,277
W
Freya
Iychee
Freya
47,897
19,415
0
8,068
16,782
7,352
0
6,615
10,167
64,595
0
W
Chaac
KO PoLooo
Chaac
6,939
1,123
0
6,882
14,857
15,708
0
4,964
8,965
210
16,866
L
9,855
2,716
0
134
19,988
6,908
0
10,221
9,767
0
19,558
L
Artio
auapaon
Artio
7,083
320
577
2,831
27,938
31,434
0
16,251
11,687
11,752
0
L
Bellona
gcole907
Bellona
11,228
3,747
281
604
22,892
13,255
0
11,604
11,288
0
21,080
W
11,724
1,492
6,805
6,420
16,406
18,739
0
5,116
11,290
0
21,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,828
Gold Earned
44,296
140
Minions Killed
115
7
Camps Cleared
4
986,941
Distance Traveled
809,879
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,199
1,133
38
4
1
153,992
1
L
Kukulkan
8,647
961
55
6
1
155,847
1
W
Aphrodite
11,511
1,279
29
3
0
222,351
0
L
Apollo
9,640
1,071
19
2
1
148,787
1
W
Freya
13,912
1,546
37
4
1
198,415
1
W
Chaac
10,797
1,200
13
1
4
187,733
0
L
Anhur
8,672
964
20
2
0
148,380
1
L
Artio
8,963
996
5
1
0
184,132
0
L
Bellona
8,374
930
16
2
2
172,733
1
W
Guan Yu
11,409
1,268
23
3
1
224,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role