Player Matchup

Artio
Artio
DABM96
Artio
Level 120
God Stats
28W - 31L
1,492 SR
Queue Stats
288W - 273L
1,660 Elo+
Solo
Chiron
Chiron
Dimonrn
Chiron
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,855 Elo+
Party 2
Cthulhu
Cthulhu
Icon of Thin
Cthulhu
Level 143
God Stats
7W - 6L
1,572 SR
Queue Stats
340W - 299L
1,592 Elo+
Solo
Merlin
Merlin
Pman718
Merlin
Level 157
God Stats
0W - 1L
1,526 SR
Queue Stats
62W - 60L
1,497 Elo+
Solo
Mercury
Mercury
UNA8211
Mercury
Level 160
God Stats
0W - 4L
1,240 SR
Queue Stats
8W - 13L
1,521 Elo+
Party 2
Team Averages
Level 144
1,466 SR
1,625 Elo+

VS

Team Averages
Level 146
1,750 SR
1,629 Elo+
Baron Samedi
Baron Samedi
Braccauli
Baron Samedi
Level 149
God Stats
1W - 0L
1,797 SR
Queue Stats
21W - 20L
1,652 Elo+
Solo
Loki
Loki
Fairy RayZam
Loki
Level 160
God Stats
18W - 6L
1,730 SR
Queue Stats
142W - 125L
1,652 Elo+
Party 1
Cernunnos
Cernunnos
TheKingKous
Cernunnos
Level 109
God Stats
1W - 1L
1,709 SR
Queue Stats
17W - 14L
1,626 Elo+
Solo
Sylvanus
Sylvanus
XBD
Sylvanus
Level 154
God Stats
18W - 16L
1,700 SR
Queue Stats
442W - 430L
1,607 Elo+
Solo
Tyr
Tyr
leogali
Tyr
Level 160
God Stats
7W - 6L
1,811 SR
Queue Stats
85W - 81L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DABM96
Artio
7
0 / 3 / 2
5,062
506
2,959
7,975
5,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Dimonrn
Chiron
9
2 / 2 / 0
5,263
526
4,989
7,323
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Icon of Thin
Cthulhu
10
0 / 2 / 0
5,396
540
4,739
7,001
4,967
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Pman718
Merlin
10
0 / 0 / 0
5,410
541
4,046
2,058
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
UNA8211
Mercury
8
0 / 4 / 0
4,854
485
2,724
8,667
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Braccauli
Baron Samedi
11
2 / 0 / 2
6,441
644
2,673
4,609
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 0 / 3
6,782
678
6,810
5,849
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
TheKingKous
Cernunnos
11
1 / 1 / 4
5,706
571
5,303
4,483
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
XBD
Sylvanus
9
0 / 1 / 6
5,008
501
3,123
6,661
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tyr
13
1 / 0 / 2
7,144
714
3,977
8,182
4,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
11
11
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Braccauli
Baron Samedi
2
0
2
3
L
Artio
DABM96
Artio
0
3
2
0.33
L
Chiron
Dimonrn
Chiron
2
2
0
1
W
7
0
3
8.5
L
Cthulhu
Icon of Thin
Cthulhu
0
2
0
0
L
Merlin
Pman718
Merlin
0
0
0
0
W
Cernunnos
TheKingKous
Cernunnos
1
1
4
3
L
Mercury
UNA8211
Mercury
0
4
0
0
W
Sylvanus
XBD
Sylvanus
0
1
6
3
W
Tyr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,457
Damage
21,886
33,024
Taken
29,784
14,634
Mitigated
11,408
11,051
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Braccauli
Baron Samedi
2,673
78
233
1,412
4,609
1,748
0
2,962
1,647
42,143
0
L
Artio
DABM96
Artio
2,959
312
1,302
2,373
7,975
5,473
0
1,182
6,793
17,762
0
L
Chiron
Dimonrn
Chiron
4,989
2,422
75
2,911
7,323
1,455
0
852
6,376
0
27,786
W
6,810
2,265
0
3,265
5,849
1,482
0
1,594
4,255
0
34,665
L
Cthulhu
Icon of Thin
Cthulhu
4,739
952
123
2,850
7,001
4,967
0
812
6,189
35,690
0
L
Merlin
Pman718
Merlin
4,046
46
0
750
2,058
550
0
726
1,332
35,516
0
W
Cernunnos
TheKingKous
Cernunnos
5,303
2,576
0
1,484
4,483
1,083
0
452
4,031
0
34,247
L
Mercury
UNA8211
Mercury
2,724
958
0
667
8,667
2,189
0
1,156
7,511
0
28,855
W
Sylvanus
XBD
Sylvanus
3,123
917
440
1,631
6,661
2,460
0
2,659
4,002
14,929
11,276
W
Tyr
3,977
532
0
3,778
8,182
4,635
0
4,077
4,105
0
48,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,985
Gold Earned
31,081
292
Minions Killed
366
0
Camps Cleared
0
1,066,532
Distance Traveled
1,055,899
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,441
644
86
9
0
200,477
4
L
Artio
5,062
506
21
2
0
202,606
3
L
Chiron
5,263
526
71
7
0
203,766
2
W
Loki
6,782
678
67
7
0
243,624
3
L
Cthulhu
5,396
540
71
7
0
199,872
2
L
Merlin
5,410
541
77
8
0
228,471
3
W
Cernunnos
5,706
571
63
6
0
192,714
2
L
Mercury
4,854
485
52
5
0
231,817
2
W
Sylvanus
5,008
501
36
4
0
196,146
2
W
Tyr
7,144
714
114
11
0
222,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role