Player Matchup

Arachne
Arachne
 
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AizemSousuke
Cthulhu
Level 67
God Stats
15W - 6L
1,772 SR
Queue Stats
258W - 251L
1,560 Elo+
Party 3
Sylvanus
Sylvanus
Pucholactosis
Sylvanus
Level 93
God Stats
5W - 5L
1,500 SR
Queue Stats
134W - 140L
1,397 Elo+
Party 1
Chronos
Chronos
Pumped_byIvo
Chronos
Level 47
God Stats
15W - 8L
1,446 SR
Queue Stats
330W - 342L
1,436 Elo+
Solo
Team Averages
Level 68
1,544 SR
1,479 Elo+

VS

Team Averages
Level 61
1,443 SR
1,311 Elo+
Discordia
Discordia
AKTS_Marcal
Discordia
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 180L
1,327 Elo+
Party 4
Artemis
Artemis
Dfconti14
Artemis
Level 15
God Stats
0W - 3L
1,300 SR
Queue Stats
7W - 23L
1,277 Elo+
Party 2
Chaac
Chaac
ElShuben
Chaac
Level 47
God Stats
9W - 22L
1,377 SR
Queue Stats
66W - 118L
1,296 Elo+
Party 2
Cliodhna
Cliodhna
Minerva-Fighter
Cliodhna
Level 64
God Stats
1W - 4L
1,303 SR
Queue Stats
326W - 498L
1,322 Elo+
Party 2
Terra
Terra
gomesreis
Terra
Level 118
God Stats
0W - 2L
1,736 SR
Queue Stats
124W - 176L
1,333 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
14 / 2 / 4
9,459
676
16,136
12,975
9,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
 
Jing Wei
14
5 / 1 / 5
8,027
573
7,066
10,402
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
AizemSousuke
Cthulhu
14
3 / 0 / 5
8,448
603
7,670
9,405
6,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
Pucholactosis
Sylvanus
12
1 / 2 / 12
7,755
554
6,124
13,618
11,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Pumped_byIvo
Chronos
13
4 / 3 / 10
8,279
591
7,761
12,042
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AKTS_Marcal
Discordia
11
0 / 5 / 1
6,150
439
4,721
7,518
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Dfconti14
Artemis
11
3 / 6 / 2
7,000
500
9,733
10,884
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
ElShuben
Chaac
11
1 / 5 / 1
6,528
466
8,577
16,152
9,178
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
11
1 / 6 / 0
6,293
450
4,564
10,880
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Terra
gomesreis
Terra
11
3 / 5 / 2
7,766
555
7,853
10,361
10,318
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
27
Kills
8
8
Deaths
27
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
14
2
4
8
W
Jing Wei
 
Jing Wei
5
1
5
7.5
L
Discordia
AKTS_Marcal
Discordia
0
5
1
0.1
W
Cthulhu
AizemSousuke
Cthulhu
3
0
5
5.5
L
Artemis
Dfconti14
Artemis
3
6
2
0.67
L
Chaac
ElShuben
Chaac
1
5
1
0.3
L
Cliodhna
1
6
0
0.17
W
Sylvanus
Pucholactosis
Sylvanus
1
2
12
3.5
W
Chronos
Pumped_byIvo
Chronos
4
3
10
3
L
Terra
gomesreis
Terra
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,757
Damage
35,448
58,442
Taken
55,795
35,768
Mitigated
29,342
28,156
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
16,136
11,141
0
4,856
12,975
9,978
60
2,045
10,930
0
64,509
W
Jing Wei
 
Jing Wei
7,066
4,757
0
4,347
10,402
3,567
2,745
1,754
8,648
0
56,836
L
Discordia
AKTS_Marcal
Discordia
4,721
621
0
290
7,518
2,580
0
3,494
3,986
35,061
0
W
Cthulhu
AizemSousuke
Cthulhu
7,670
1,024
83
4,623
9,405
6,758
67
44
9,361
45,607
0
L
Artemis
Dfconti14
Artemis
9,733
5,940
0
2,990
10,884
3,694
0
4,240
6,604
0
28,116
L
Chaac
ElShuben
Chaac
8,577
1,989
0
3,424
16,152
9,178
0
6,943
8,610
0
32,377
L
Cliodhna
4,564
1,086
0
169
10,880
3,572
16
2,289
8,527
0
36,380
W
Sylvanus
Pucholactosis
Sylvanus
6,124
2,274
3,214
7,318
13,618
11,468
386
4,955
8,663
20,603
0
W
Chronos
Pumped_byIvo
Chronos
7,761
2,657
0
3,715
12,042
3,997
680
3,776
8,266
42,355
0
L
Terra
gomesreis
Terra
7,853
719
829
2,333
10,361
10,318
0
3,848
6,513
22,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
33,737
401
Minions Killed
266
0
Camps Cleared
0
1,321,162
Distance Traveled
1,247,903
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,459
676
92
7
0
318,738
0
W
Jing Wei
8,027
573
97
7
0
268,103
3
L
Discordia
6,150
439
61
4
0
245,828
5
W
Cthulhu
8,448
603
93
7
0
256,021
0
L
Artemis
7,000
500
50
4
0
230,332
3
L
Chaac
6,528
466
57
4
0
233,216
1
L
Cliodhna
6,293
450
73
5
0
285,715
0
W
Sylvanus
7,755
554
34
2
0
218,575
4
W
Chronos
8,279
591
85
6
0
259,725
0
L
Terra
7,766
555
25
2
0
252,812
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role