Player Matchup

Danzaburou
Danzaburou
Anthonyisok
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,285 Elo+
Party 1
Khepri
Khepri
Captain_Kranos
Khepri
Level 6
God Stats
1W - 2L
1,441 SR
Queue Stats
6W - 8L
1,474 Elo+
Party 1
Susano
Susano
LoFiAura
Susano
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
Meatorb
Cthulhu
Level 12
God Stats
0W - 3L
1,183 SR
Queue Stats
6W - 11L
1,350 Elo+
Party 1
Agni
Agni
Nixxan
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,470 Elo+
Party 1
Team Averages
Level 28
1,425 SR
1,407 Elo+

VS

Team Averages
Level 99
1,524 SR
1,501 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CoffeeConjurer
Bastet
Level 157
God Stats
1W - 2L
1,427 SR
Queue Stats
8W - 9L
1,388 Elo+
Party 2
Artemis
Artemis
HeartOfSouls
Artemis
Level 157
God Stats
2W - 1L
1,754 SR
Queue Stats
81W - 75L
1,634 Elo+
Party 2
Nu Wa
Nu Wa
Xerí
Nu Wa
Level 96
God Stats
20W - 7L
1,626 SR
Queue Stats
159W - 141L
1,484 Elo+
Solo
Chaac
Chaac
jiggaboo113
Chaac
Level 43
God Stats
1W - 0L
1,312 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anthonyisok
Danzaburou
17
2 / 6 / 2
11,423
952
12,969
18,892
6,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 7 / 4
12,536
1,045
2,446
22,183
29,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
LoFiAura
Susano
17
0 / 10 / 5
10,952
913
9,922
22,214
7,450
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Meatorb
Cthulhu
17
1 / 8 / 3
11,008
917
13,398
23,893
26,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Agni
Nixxan
Agni
17
1 / 8 / 4
11,456
955
16,010
14,502
4,438
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
1 / 1 / 26
12,508
1,042
9,787
13,811
11,137
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
10 / 0 / 18
13,560
1,130
14,292
10,492
3,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
HeartOfSouls
Artemis
20
20 / 1 / 13
16,643
1,387
39,607
17,356
6,167
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Xerí
Nu Wa
20
5 / 0 / 26
13,378
1,115
18,765
7,810
2,657
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 3 / 15
12,135
1,011
14,837
11,189
10,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
137
5
Kills
39
39
Deaths
5
18
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
26
14
L
Danzaburou
Anthonyisok
Danzaburou
2
6
2
0.5
L
1
7
4
0.43
W
10
0
18
19
W
Artemis
HeartOfSouls
Artemis
20
1
13
26.5
L
Susano
LoFiAura
Susano
0
10
5
0.25
L
Cthulhu
Meatorb
Cthulhu
1
8
3
0.31
L
Agni
Nixxan
Agni
1
8
4
0.38
W
Nu Wa
Xerí
Nu Wa
5
0
26
18
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,745
Damage
97,288
101,684
Taken
60,658
73,932
Mitigated
34,316
4,562
Healing
15,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,787
517
598
3,904
13,811
11,137
0
7,689
5,688
20,286
0
L
Danzaburou
Anthonyisok
Danzaburou
12,969
2,369
0
1,721
18,892
6,365
0
5,910
12,982
0
47,300
L
2,446
190
0
832
22,183
29,410
0
7,625
14,558
9,176
0
W
14,292
3,173
0
1,884
10,492
3,815
0
4,944
5,384
0
23,163
W
Artemis
HeartOfSouls
Artemis
39,607
23,259
0
4,229
17,356
6,167
0
8,640
8,518
0
82,905
L
Susano
LoFiAura
Susano
9,922
1,800
0
736
22,214
7,450
0
4,404
17,810
0
25,424
L
Cthulhu
Meatorb
Cthulhu
13,398
933
0
863
23,893
26,269
0
7,481
16,412
25,754
0
L
Agni
Nixxan
Agni
16,010
619
0
410
14,502
4,438
0
3,132
11,370
53,866
0
W
Nu Wa
Xerí
Nu Wa
18,765
2,393
0
2,433
7,810
2,657
0
3,992
3,786
39,645
0
W
14,837
1,887
0
2,403
11,189
10,540
0
5,480
4,812
0
28,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,375
Gold Earned
68,224
224
Minions Killed
257
5
Camps Cleared
12
1,106,488
Distance Traveled
1,184,449
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,508
1,042
47
4
0
271,545
0
L
Danzaburou
11,423
952
62
5
0
230,580
0
L
Khepri
12,536
1,045
16
1
0
221,987
0
W
Bastet
13,560
1,130
17
1
1
281,566
0
W
Artemis
16,643
1,387
117
10
7
213,022
2
L
Susano
10,952
913
14
1
2
215,428
1
L
Cthulhu
11,008
917
32
3
1
222,785
0
L
Agni
11,456
955
100
8
2
215,708
0
W
Nu Wa
13,378
1,115
37
3
3
217,003
0
W
Chaac
12,135
1,011
39
3
1
201,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role