Player Matchup

Neith
Neith
Flowerpwr444
Neith
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
MrOvenMaster
Zeus
Level 159
God Stats
1W - 0L
1,954 SR
Queue Stats
6W - 8L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
TheBakerboy13
Gilgamesh
Level 59
God Stats
2W - 1L
1,986 SR
Queue Stats
5W - 6L
1,576 Elo+
Party 1
Team Averages
Level 81
1,813 SR
1,520 Elo+

VS

Team Averages
Level 74
1,749 SR
1,552 Elo+
Bakasura
Bakasura
LordBoomius
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,307 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RastaMon117
Morgan Le Fay
Level 29
God Stats
47W - 18L
1,853 SR
Queue Stats
510W - 362L
1,670 Elo+
Party 2
Vamana
Vamana
XtremeLeeArti
Vamana
Level 148
God Stats
42W - 22L
1,893 SR
Queue Stats
1,243W - 697L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
13,132
657
9,540
8,637
3,320
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
12 / 2 / 7
15,706
785
31,084
15,017
12,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TheBakerboy13
Gilgamesh
19
3 / 5 / 14
13,897
695
15,964
18,769
23,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LordBoomius
Bakasura
15
0 / 10 / 5
11,067
553
4,343
25,799
17,151
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
RastaMon117
Morgan Le Fay
18
4 / 5 / 4
12,645
632
11,160
16,345
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 4 / 4
13,223
661
17,892
29,163
25,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
19
Kills
10
10
Deaths
19
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
Bakasura
LordBoomius
Bakasura
0
10
5
0.25
W
12
2
7
7.75
L
Morgan Le Fay
RastaMon117
Morgan Le Fay
4
5
4
1.2
W
Gilgamesh
TheBakerboy13
Gilgamesh
3
5
14
2
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,588
Damage
33,395
42,423
Taken
71,307
38,465
Mitigated
49,103
10,491
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,540
3,939
0
1,635
8,637
3,320
833
1,795
6,842
0
32,602
L
Bakasura
LordBoomius
Bakasura
4,343
2,867
0
4,918
25,799
17,151
0
11,891
13,908
0
17,854
W
31,084
5,622
0
4,700
15,017
12,000
1,166
6,083
8,714
111,066
0
L
Morgan Le Fay
RastaMon117
Morgan Le Fay
11,160
530
0
1,905
16,345
6,141
216
9,618
6,727
54,029
0
W
Gilgamesh
TheBakerboy13
Gilgamesh
15,964
5,150
0
4,156
18,769
23,145
837
4,240
13,623
0
40,945
L
17,892
9,726
0
7,045
29,163
25,811
185
10,390
18,773
0
52,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,735
Gold Earned
36,935
213
Minions Killed
188
9
Camps Cleared
7
1,096,650
Distance Traveled
1,048,125
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,132
657
40
2
1
327,491
0
L
Bakasura
11,067
553
60
3
2
344,057
3
W
Zeus
15,706
785
133
7
6
382,486
5
L
Morgan Le Fay
12,645
632
72
4
1
323,722
2
W
Gilgamesh
13,897
695
40
2
2
386,673
0
L
Vamana
13,223
661
56
3
4
380,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role