Player Matchup

Osiris
Osiris
 
Osiris
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Aloye150
Baron Samedi
Level 27
God Stats
1W - 1L
1,722 SR
Queue Stats
35W - 43L
1,375 Elo+
Party 1
Thor
Thor
Colosus7
Thor
Level 24
God Stats
5W - 4L
1,500 SR
Queue Stats
91W - 92L
1,571 Elo+
Party 3
Janus
Janus
StompinBabies
Janus
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 110L
1,571 Elo+
Party 3
Izanami
Izanami
WhiskeySeal
Izanami
Level 87
God Stats
11W - 9L
1,510 SR
Queue Stats
170W - 134L
1,493 Elo+
Party 1
Team Averages
Level 51
1,546 SR
1,502 Elo+

VS

Team Averages
Level 63
1,577 SR
1,347 Elo+
Zeus
Zeus
Divinity1996
Zeus
Level 69
God Stats
14W - 11L
1,500 SR
Queue Stats
80W - 70L
1,500 Elo+
Party 2
King Arthur
King Arthur
Gfkilla306
King Arthur
Level 122
God Stats
6W - 7L
1,525 SR
Queue Stats
191W - 198L
1,513 Elo+
Solo
Bacchus
Bacchus
Tornari
Bacchus
Level 6
God Stats
1W - 1L
1,604 SR
Queue Stats
1W - 3L
1,201 Elo+
Party 2
Kali
Kali
Xarahx
Kali
Level 94
God Stats
3W - 5L
1,748 SR
Queue Stats
185W - 137L
1,201 Elo+
Party 2
Izanami
Izanami
ryarakubyakuya
Izanami
Level 23
God Stats
14W - 6L
1,508 SR
Queue Stats
52W - 54L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
4 / 5 / 2
9,378
586
12,021
15,414
14,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Aloye150
Baron Samedi
10
0 / 6 / 2
6,338
396
3,494
10,115
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
16
9 / 6 / 0
9,899
619
7,769
14,288
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 6 / 5
8,473
530
9,679
11,621
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
WhiskeySeal
Izanami
13
2 / 1 / 3
8,400
525
6,573
8,715
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 7
9,068
567
14,201
7,824
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Gfkilla306
King Arthur
13
4 / 7 / 5
8,687
543
10,783
21,643
15,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Tornari
Bacchus
10
0 / 1 / 5
6,658
416
1,168
5,504
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kali
Xarahx
Kali
16
12 / 1 / 6
10,081
630
10,524
12,053
6,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 3 / 8
7,534
471
3,997
8,199
2,308
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
15
Kills
24
24
Deaths
15
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
5
2
1
L
Baron Samedi
Aloye150
Baron Samedi
0
6
2
0.17
L
Thor
9
6
0
1.5
W
7
3
7
3.5
W
King Arthur
Gfkilla306
King Arthur
4
7
5
0.93
L
0
6
5
0.42
W
Bacchus
Tornari
Bacchus
0
1
5
2.5
L
Izanami
WhiskeySeal
Izanami
2
1
3
3.5
W
Kali
Xarahx
Kali
12
1
6
15
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,536
Damage
40,673
60,153
Taken
55,223
30,561
Mitigated
30,059
18,607
Healing
16,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
12,021
5,778
0
4,779
15,414
14,179
856
2,601
12,813
0
61,872
L
Baron Samedi
Aloye150
Baron Samedi
3,494
272
1,233
1,980
10,115
5,607
0
2,407
7,708
18,581
0
L
Thor
7,769
1,593
0
4,072
14,288
5,113
186
3,524
10,764
0
49,151
W
14,201
371
0
1,049
7,824
2,381
462
4,675
3,149
43,983
0
W
King Arthur
Gfkilla306
King Arthur
10,783
1,640
0
7,169
21,643
15,475
0
1,893
19,750
0
49,708
L
9,679
305
0
2,769
11,621
3,094
588
5,243
6,378
61,070
0
W
Bacchus
Tornari
Bacchus
1,168
0
0
936
5,504
3,532
0
1,199
4,305
10,524
0
L
Izanami
WhiskeySeal
Izanami
6,573
4,178
0
3,774
8,715
2,568
359
1,594
7,121
0
60,898
W
Kali
Xarahx
Kali
10,524
4,155
0
5,164
12,053
6,363
0
3,342
8,711
0
46,598
W
3,997
1,848
0
2,299
8,199
2,308
798
2,064
6,135
0
51,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
42,028
482
Minions Killed
336
0
Camps Cleared
0
1,506,646
Distance Traveled
1,559,100
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,378
586
110
7
0
303,222
5
L
Baron Samedi
6,338
396
24
2
0
283,704
4
L
Thor
9,899
619
90
6
0
290,710
2
W
Zeus
9,068
567
61
4
0
306,235
3
W
King Arthur
8,687
543
94
6
0
271,527
9
L
Janus
8,473
530
123
8
0
313,993
8
W
Bacchus
6,658
416
4
0
0
327,803
0
L
Izanami
8,400
525
135
8
0
315,017
3
W
Kali
10,081
630
67
4
0
369,271
2
W
Izanami
7,534
471
110
7
0
284,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role