Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
EXILVS
Atlas
Level 126
God Stats
6W - 6L
1,638 SR
Queue Stats
123W - 130L
1,533 Elo+
Party 2
Hades
Hades
Kinosaypient
Hades
Level 119
God Stats
232W - 201L
1,597 SR
Queue Stats
386W - 399L
1,584 Elo+
Solo
Ymir
Ymir
TechnicalOne55
Ymir
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 106L
1,567 Elo+
Party 3
Tsukuyomi
Tsukuyomi
rvbt s2k
Tsukuyomi
Level 123
God Stats
7W - 6L
1,620 SR
Queue Stats
65W - 62L
1,549 Elo+
Party 3
Team Averages
Level 133
1,571 SR
1,547 Elo+

VS

Team Averages
Level 109
1,596 SR
1,532 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Doughbuoy
Izanami
Level 68
God Stats
4W - 1L
1,806 SR
Queue Stats
59W - 73L
1,453 Elo+
Party 1
Kuzenbo
Kuzenbo
StaticFigures
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 107L
1,566 Elo+
Party 1
Arachne
Arachne
Toxicanthrax629
Arachne
Level 127
God Stats
5W - 7L
1,576 SR
Queue Stats
71W - 68L
1,584 Elo+
Party 1
Khepri
Khepri
yui1236
Khepri
Level 65
God Stats
7W - 6L
1,597 SR
Queue Stats
30W - 34L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 1 / 1
5,822
529
4,121
4,357
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
EXILVS
Atlas
10
1 / 2 / 0
5,941
540
3,316
4,861
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 0 / 0
6,367
579
3,873
7,133
2,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 4 / 1
5,124
466
1,790
9,159
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
rvbt s2k
Tsukuyomi
10
1 / 2 / 1
5,987
544
4,132
7,079
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
3 / 2 / 3
6,525
593
3,653
5,741
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Doughbuoy
Izanami
9
2 / 1 / 4
6,295
572
5,775
3,729
1,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
11
0 / 0 / 0
6,138
558
4,343
7,785
7,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 0 / 3
6,333
576
3,295
7,475
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
yui1236
Khepri
8
1 / 1 / 7
5,857
532
2,434
7,480
4,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
9
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
1
0.5
W
Aphrodite
 
Aphrodite
3
2
3
2.25
W
Izanami
Doughbuoy
Izanami
2
1
4
4
L
Atlas
EXILVS
Atlas
1
2
0
0.5
L
0
0
0
0
W
Kuzenbo
0
0
0
0
L
0
4
1
0.13
W
3
0
3
4.5
L
Tsukuyomi
rvbt s2k
Tsukuyomi
1
2
1
0.75
W
Khepri
yui1236
Khepri
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,232
Damage
19,500
32,589
Taken
32,210
11,436
Mitigated
17,604
13,774
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,121
2,069
0
2,339
4,357
995
0
926
3,431
0
36,225
W
Aphrodite
 
Aphrodite
3,653
0
1,255
3,647
5,741
1,821
229
2,230
3,277
38,304
0
W
Izanami
Doughbuoy
Izanami
5,775
4,574
0
341
3,729
1,124
677
452
3,249
0
41,973
L
Atlas
EXILVS
Atlas
3,316
622
0
1,050
4,861
1,887
0
1,907
2,954
28,798
0
L
3,873
1,037
0
5,778
7,133
2,780
160
3,774
2,948
39,458
0
W
Kuzenbo
4,343
1,968
0
3,100
7,785
7,690
0
3,873
3,912
36,888
0
L
1,790
397
0
1,544
9,159
3,767
0
1,683
7,476
14,128
0
W
3,295
1,955
0
2,709
7,475
2,843
0
1,594
5,799
0
36,859
L
Tsukuyomi
rvbt s2k
Tsukuyomi
4,132
1,094
0
3,063
7,079
2,007
0
1,729
5,204
0
31,099
W
Khepri
yui1236
Khepri
2,434
453
32
2,390
7,480
4,126
120
486
6,994
13,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,241
Gold Earned
31,148
321
Minions Killed
317
0
Camps Cleared
0
1,021,616
Distance Traveled
1,091,468
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,822
529
72
7
0
206,739
4
W
Aphrodite
6,525
593
71
6
0
217,190
4
W
Izanami
6,295
572
80
7
0
201,568
1
L
Atlas
5,941
540
58
5
0
191,439
0
L
Hades
6,367
579
93
8
0
182,306
3
W
Kuzenbo
6,138
558
74
7
0
210,676
5
L
Ymir
5,124
466
28
3
0
202,438
4
W
Arachne
6,333
576
77
7
0
252,274
1
L
Tsukuyomi
5,987
544
70
6
0
238,694
3
W
Khepri
5,857
532
15
1
0
209,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role