Player Matchup

Cthulhu
Cthulhu
DarkScorpionBR
Cthulhu
Level 43
God Stats
13W - 9L
1,493 SR
Queue Stats
66W - 80L
1,369 Elo+
Party 3
Hades
Hades
FuhierDoCaramba
Hades
Level 47
God Stats
12W - 10L
1,126 SR
Queue Stats
23W - 27L
1,301 Elo+
Party 3
Shiva
Shiva
MattFog100
Shiva
Level 10
God Stats
3W - 6L
1,194 SR
Queue Stats
18W - 19L
1,325 Elo+
Party 1
Apollo
Apollo
bruninjjja
Apollo
Level 86
God Stats
7W - 8L
1,445 SR
Queue Stats
97W - 122L
1,331 Elo+
Party 1
Thanatos
Thanatos
oliveirav
Thanatos
Level 120
God Stats
1W - 1L
1,642 SR
Queue Stats
17W - 20L
1,469 Elo+
Party 3
Team Averages
Level 61
1,380 SR
1,359 Elo+

VS

Team Averages
Level 72
1,586 SR
1,456 Elo+
Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nemesis
Nemesis
FLOURYDOORSILVA
Nemesis
Level 100
God Stats
5W - 3L
1,501 SR
Queue Stats
120W - 120L
1,433 Elo+
Solo
Ares
Ares
JMdBFOX
Ares
Level 25
God Stats
6W - 4L
1,568 SR
Queue Stats
26W - 43L
1,419 Elo+
Party 2
Odin
Odin
Nicoo2276YT
Odin
Level 67
God Stats
2W - 4L
1,541 SR
Queue Stats
60W - 64L
1,456 Elo+
Party 2
Poseidon
Poseidon
caballojuan
Poseidon
Level 29
God Stats
4W - 6L
1,822 SR
Queue Stats
161W - 177L
1,475 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,256
518
6,467
9,433
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 1 / 1
8,061
576
8,922
10,798
4,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
12
4 / 1 / 10
8,218
587
7,089
9,464
8,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
bruninjjja
Apollo
13
8 / 3 / 4
8,224
587
9,568
9,726
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
oliveirav
Thanatos
12
0 / 2 / 3
6,690
478
3,293
9,530
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 2 / 0
8,161
583
6,555
10,883
6,133
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 2
7,497
536
10,150
10,451
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
JMdBFOX
Ares
9
0 / 6 / 4
6,206
443
3,953
13,933
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 5 / 1
5,728
409
3,050
8,113
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
caballojuan
Poseidon
11
3 / 4 / 1
6,992
499
7,233
7,823
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
18
Kills
10
10
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
0
1
W
1
3
5
1.17
L
4
1
2
5
W
5
1
1
5.5
L
Ares
JMdBFOX
Ares
0
6
4
0.33
W
Shiva
4
1
10
9
L
1
5
1
0.3
W
Apollo
bruninjjja
Apollo
8
3
4
3.33
L
Poseidon
caballojuan
Poseidon
3
4
1
0.88
W
Thanatos
oliveirav
Thanatos
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,339
Damage
30,941
48,951
Taken
51,203
22,641
Mitigated
23,106
23,486
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,555
1,723
0
3,487
10,883
6,133
0
5,006
5,877
0
51,777
W
6,467
62
365
1,569
9,433
3,306
443
4,111
5,322
36,657
0
L
10,150
5,703
0
1,541
10,451
3,703
68
2,842
7,609
0
44,996
W
8,922
914
560
6,860
10,798
4,831
1,538
515
10,283
46,966
0
L
Ares
JMdBFOX
Ares
3,953
766
0
987
13,933
8,143
74
3,381
10,552
15,579
0
W
Shiva
7,089
1,254
743
2,904
9,464
8,723
262
2,220
7,244
0
20,176
L
3,050
454
0
597
8,113
2,893
0
2,015
6,098
0
19,450
W
Apollo
bruninjjja
Apollo
9,568
5,368
0
2,388
9,726
2,784
536
3,666
6,060
0
53,192
L
Poseidon
caballojuan
Poseidon
7,233
819
0
1,072
7,823
2,234
248
2,145
5,678
38,330
0
W
Thanatos
oliveirav
Thanatos
3,293
641
0
8,097
9,530
2,997
0
674
8,856
0
39,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,449
Gold Earned
34,584
372
Minions Killed
301
0
Camps Cleared
0
1,438,784
Distance Traveled
1,424,998
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,161
583
112
8
0
297,957
6
W
Cthulhu
7,256
518
74
5
0
298,154
0
L
Nemesis
7,497
536
62
4
0
296,180
0
W
Hades
8,061
576
117
8
0
263,109
2
L
Ares
6,206
443
27
2
0
263,539
4
W
Shiva
8,218
587
21
2
0
311,879
2
L
Odin
5,728
409
28
2
0
272,370
1
W
Apollo
8,224
587
85
6
0
284,537
6
L
Poseidon
6,992
499
72
5
0
294,952
2
W
Thanatos
6,690
478
75
5
0
281,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role