Player Matchup

Zhong Kui
Zhong Kui
ArcanukiWolf
Zhong Kui
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,669 Elo+
Solo
Cliodhna
Cliodhna
Mitnanu
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 101L
1,327 Elo+
Party 2
Artemis
Artemis
NNKBoodawg
Artemis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 59L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Quesar
Cthulhu
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 129L
1,439 Elo+
Party 2
Sun Wukong
Sun Wukong
lumberjackaaron
Sun Wukong
Level 69
God Stats
1W - 2L
1,485 SR
Queue Stats
122W - 102L
1,509 Elo+
Solo
Team Averages
Level 103
1,497 SR
1,479 Elo+

VS

Team Averages
Level 124
1,539 SR
1,468 Elo+
Jormungandr
Jormungandr
Budakishix
Jormungandr
Level 138
God Stats
9W - 12L
1,325 SR
Queue Stats
727W - 733L
1,450 Elo+
Solo
Discordia
Discordia
IDennyxMeoI
Discordia
Level 123
God Stats
1W - 1L
1,281 SR
Queue Stats
72W - 78L
1,459 Elo+
Party 1
Odin
Odin
SlappySqueezums
Odin
Level 145
God Stats
3W - 0L
1,707 SR
Queue Stats
120W - 118L
1,475 Elo+
Party 1
Neith
Neith
TheBlueVerse
Neith
Level 105
God Stats
2W - 1L
1,678 SR
Queue Stats
84W - 83L
1,478 Elo+
Party 1
Chaac
Chaac
xExaltedWarlockx
Chaac
Level 108
God Stats
14W - 4L
1,703 SR
Queue Stats
121W - 116L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArcanukiWolf
Zhong Kui
17
2 / 10 / 3
11,031
581
22,358
24,794
15,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Mitnanu
Cliodhna
16
1 / 6 / 4
10,816
569
2,634
8,943
2,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
NNKBoodawg
Artemis
20
6 / 7 / 5
12,381
652
23,903
18,763
7,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Quesar
Cthulhu
20
5 / 5 / 7
13,180
694
20,891
26,627
18,894
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
lumberjackaaron
Sun Wukong
18
2 / 8 / 6
10,909
574
15,244
20,799
28,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Budakishix
Jormungandr
20
7 / 5 / 20
13,101
690
19,833
33,256
23,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
IDennyxMeoI
Discordia
20
4 / 2 / 18
13,215
696
15,622
11,932
4,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 4 / 22
12,725
670
14,302
29,245
24,621
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
10 / 1 / 14
14,271
751
15,236
11,863
5,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 5 / 16
13,808
727
28,783
33,468
36,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
126
16
Kills
36
36
Deaths
17
25
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ArcanukiWolf
Zhong Kui
2
10
3
0.35
W
Jormungandr
Budakishix
Jormungandr
7
5
20
3.4
W
Discordia
IDennyxMeoI
Discordia
4
2
18
6.5
L
Cliodhna
Mitnanu
Cliodhna
1
6
4
0.5
L
Artemis
NNKBoodawg
Artemis
6
7
5
1.21
L
Cthulhu
Quesar
Cthulhu
5
5
7
1.7
W
3
4
22
3.5
W
10
1
14
17
L
Sun Wukong
lumberjackaaron
Sun Wukong
2
8
6
0.63
W
12
5
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,030
Damage
93,776
99,926
Taken
119,764
73,142
Mitigated
93,935
26,706
Healing
52,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ArcanukiWolf
Zhong Kui
22,358
524
1,880
6,048
24,794
15,533
0
8,644
15,527
39,536
0
W
Jormungandr
Budakishix
Jormungandr
19,833
2,974
1,017
9,678
33,256
23,686
266
14,511
18,673
44,395
0
W
Discordia
IDennyxMeoI
Discordia
15,622
1,353
1,903
1,390
11,932
4,335
1,692
3,517
8,285
43,464
0
L
Cliodhna
Mitnanu
Cliodhna
2,634
80
1,673
841
8,943
2,718
0
4,998
3,676
0
9,362
L
Artemis
NNKBoodawg
Artemis
23,903
9,008
323
4,260
18,763
7,697
0
6,691
11,420
0
41,824
L
Cthulhu
Quesar
Cthulhu
20,891
851
477
7,286
26,627
18,894
0
7,308
18,324
49,017
0
W
14,302
615
3,078
10,819
29,245
24,621
29
11,858
17,101
2,216
28,337
W
15,236
5,154
2,218
3,753
11,863
5,026
3,583
4,208
7,548
0
34,835
L
Sun Wukong
lumberjackaaron
Sun Wukong
15,244
2,379
783
3,135
20,799
28,300
0
6,886
13,136
0
25,858
W
28,783
3,344
954
17,739
33,468
36,267
124
9,155
23,659
0
50,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,317
Gold Earned
67,120
177
Minions Killed
232
0
Camps Cleared
0
1,404,591
Distance Traveled
1,685,499
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,031
581
48
3
0
287,894
1
W
Jormungandr
13,101
690
38
2
0
310,177
3
W
Discordia
13,215
696
67
4
0
336,093
0
L
Cliodhna
10,816
569
6
0
0
176,250
0
L
Artemis
12,381
652
34
2
0
280,510
3
L
Cthulhu
13,180
694
75
4
0
354,385
2
W
Odin
12,725
670
26
1
0
387,672
0
W
Neith
14,271
751
60
3
0
310,790
0
L
Sun Wukong
10,909
574
14
1
0
305,552
1
W
Chaac
13,808
727
41
2
0
340,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role