Player Matchup

Gilgamesh
Gilgamesh
Mellis610
Gilgamesh
Level 27
God Stats
3W - 2L
1,807 SR
Queue Stats
165W - 100L
1,664 Elo+
Party 2
Eset
Eset
clarkpd
Eset
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 147L
1,639 Elo+
Party 2
Loki
Loki
drone40
Loki
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 111L
1,595 Elo+
Party 2
Team Averages
Level 55
1,602 SR
1,633 Elo+

VS

Team Averages
Level 55
1,365 SR
1,524 Elo+
Nu Wa
Nu Wa
bootsandcats172
Nu Wa
Level 9
God Stats
0W - 2L
1,078 SR
Queue Stats
2W - 3L
1,495 Elo+
Party 1
Hercules
Hercules
t0nnt0nn
Hercules
Level 69
God Stats
20W - 7L
1,519 SR
Queue Stats
135W - 58L
1,584 Elo+
Party 1
Rama
Rama
t4jh6701
Rama
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mellis610
Gilgamesh
20
20 / 2 / 12
18,765
853
34,777
27,847
33,703
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Eset
clarkpd
Eset
20
7 / 7 / 20
16,439
747
22,312
14,500
5,006
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
drone40
Loki
19
9 / 9 / 17
15,224
692
14,719
24,078
9,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 20 / 12
13,267
603
2,697
23,902
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
t0nnt0nn
Hercules
20
12 / 4 / 5
17,640
802
28,969
30,754
49,990
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
19
6 / 12 / 8
15,088
686
20,214
25,032
6,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
43
36
Kills
18
18
Deaths
36
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Mellis610
Gilgamesh
20
2
12
13
L
0
20
12
0.3
W
Eset
clarkpd
Eset
7
7
20
2.43
W
Loki
drone40
Loki
9
9
17
1.94
L
Hercules
t0nnt0nn
Hercules
12
4
5
3.63
L
Rama
6
12
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,808
Damage
51,880
66,425
Taken
79,688
48,243
Mitigated
60,324
12,925
Healing
15,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Mellis610
Gilgamesh
34,777
14,176
113
6,100
27,847
33,703
1,838
4,481
21,635
0
90,506
L
2,697
1,129
0
145
23,902
4,154
0
8,665
14,891
5,089
0
W
Eset
clarkpd
Eset
22,312
1,284
1,019
1,612
14,500
5,006
824
1,725
12,493
75,106
0
W
Loki
drone40
Loki
14,719
2,662
114
3,967
24,078
9,534
0
1,381
21,878
0
38,152
L
Hercules
t0nnt0nn
Hercules
28,969
7,118
0
12,158
30,754
49,990
0
8,417
21,092
14,248
42,845
L
Rama
20,214
15,861
0
3,630
25,032
6,180
1,448
5,418
18,987
0
72,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,428
Gold Earned
45,995
229
Minions Killed
179
9
Camps Cleared
3
1,206,568
Distance Traveled
936,255
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
18,765
853
93
4
6
436,046
3
L
Nu Wa
13,267
603
2
0
0
268,232
0
W
Eset
16,439
747
95
4
2
386,766
2
W
Loki
15,224
692
41
2
1
383,756
1
L
Hercules
17,640
802
63
3
1
403,652
2
L
Rama
15,088
686
114
5
2
264,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role