Player Matchup

Da Ji
Da Ji
AkkisBlade
Da Ji
Level 148
God Stats
2W - 1L
1,706 SR
Queue Stats
98W - 64L
1,715 Elo+
Party 3
Janus
Janus
ArTuRoO369
Janus
Level 156
God Stats
5W - 3L
1,652 SR
Queue Stats
133W - 101L
1,623 Elo+
Party 3
Terra
Terra
Calosoul1
Terra
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,603 Elo+
Solo
Atlas
Atlas
Tehnightman
Atlas
Level 124
God Stats
2W - 1L
1,765 SR
Queue Stats
87W - 98L
1,476 Elo+
Party 1
Ymir
Ymir
msills
Ymir
Level 121
God Stats
11W - 4L
1,694 SR
Queue Stats
264W - 268L
1,526 Elo+
Party 1
Team Averages
Level 129
1,663 SR
1,589 Elo+

VS

Team Averages
Level 95
1,500 SR
1,601 Elo+
He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NapalmBalm
Cu Chulainn
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 126L
1,510 Elo+
Party 4
Izanami
Izanami
NinjaOfTruth21
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,753 Elo+
Party 2
Sol
Sol
UmbraDi
Sol
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 50L
1,704 Elo+
Party 4
Sylvanus
Sylvanus
假发SSS
Sylvanus
Level 46
God Stats
6W - 4L
1,498 SR
Queue Stats
440W - 444L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
8 / 3 / 4
9,393
723
10,809
12,450
5,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
16
4 / 6 / 10
10,174
783
15,991
12,810
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
Calosoul1
Terra
15
2 / 2 / 9
9,283
714
4,503
12,616
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 3 / 12
9,438
726
10,408
16,095
17,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
msills
Ymir
16
3 / 5 / 14
9,319
717
7,773
16,823
19,966
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 7 / 8
8,953
689
11,557
10,780
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
NapalmBalm
Cu Chulainn
16
1 / 2 / 13
9,308
716
9,100
16,225
13,481
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
8 / 4 / 6
10,894
838
11,566
9,768
4,072
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
20
7 / 2 / 9
11,948
919
20,929
10,512
4,694
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
假发SSS
Sylvanus
15
1 / 5 / 13
9,781
752
7,592
17,227
19,427
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
68
19
Kills
19
19
Deaths
20
49
Assists
49
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
7
8
0.86
L
Da Ji
8
3
4
3.33
L
Janus
4
6
10
1.5
L
Terra
Calosoul1
Terra
2
2
9
3.25
W
Cu Chulainn
NapalmBalm
Cu Chulainn
1
2
13
3.75
W
8
4
6
2.75
L
2
3
12
2.67
W
Sol
7
2
9
5.75
L
Ymir
msills
Ymir
3
5
14
2
W
Sylvanus
假发SSS
Sylvanus
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,484
Damage
60,744
70,794
Taken
64,512
59,565
Mitigated
45,529
28,674
Healing
25,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,557
680
770
1,077
10,780
3,855
0
6,298
4,241
17,120
0
L
Da Ji
10,809
2,417
2,314
2,170
12,450
5,159
553
6,817
5,437
0
13,948
L
Janus
15,991
678
992
1,352
12,810
5,433
974
7,020
5,645
34,977
0
L
Terra
Calosoul1
Terra
4,503
591
7,317
4,678
12,616
11,625
64
8,342
4,168
6,712
0
W
Cu Chulainn
NapalmBalm
Cu Chulainn
9,100
1,613
1,034
5,142
16,225
13,481
435
8,902
7,108
0
13,970
W
11,566
7,877
0
573
9,768
4,072
744
5,225
4,375
0
30,742
L
10,408
2,970
2,838
4,030
16,095
17,382
122
7,846
8,023
25,194
0
W
Sol
20,929
4,180
1,064
3,998
10,512
4,694
3,947
5,169
5,139
54,537
0
L
Ymir
msills
Ymir
7,773
1,314
1,297
1,686
16,823
19,966
72
9,106
7,443
14,951
0
W
Sylvanus
假发SSS
Sylvanus
7,592
982
5,648
6,291
17,227
19,427
189
11,991
4,974
9,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,607
Gold Earned
50,884
109
Minions Killed
140
0
Camps Cleared
0
1,131,501
Distance Traveled
1,138,133
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,953
689
16
1
0
226,316
2
L
Da Ji
9,393
723
11
1
0
239,671
2
L
Janus
10,174
783
49
4
0
221,657
0
L
Terra
9,283
714
6
0
0
241,052
0
W
Cu Chulainn
9,308
716
13
1
0
253,035
0
W
Izanami
10,894
838
40
3
0
220,412
0
L
Atlas
9,438
726
23
2
0
223,147
0
W
Sol
11,948
919
68
5
0
235,101
3
L
Ymir
9,319
717
20
2
0
205,974
0
W
Sylvanus
9,781
752
3
0
0
203,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role