Player Matchup

Apollo
Apollo
CashierDon
Apollo
Level 102
God Stats
7W - 11L
1,574 SR
Queue Stats
114W - 135L
1,469 Elo+
Party 1
Hades
Hades
FedLoki
Hades
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 193L
1,518 Elo+
Party 1
Arachne
Arachne
I Epiphany l
Arachne
Level 121
God Stats
5W - 2L
1,298 SR
Queue Stats
308W - 292L
1,518 Elo+
Solo
Kukulkan
Kukulkan
joshuanextdoor_
Kukulkan
Level 123
God Stats
10W - 8L
1,605 SR
Queue Stats
214W - 224L
1,494 Elo+
Party 1
Bastet
Bastet
shizNit90
Bastet
Level 118
God Stats
30W - 32L
1,514 SR
Queue Stats
173W - 179L
1,522 Elo+
Party 1
Team Averages
Level 118
1,498 SR
1,504 Elo+

VS

Team Averages
Level 112
1,625 SR
1,495 Elo+
Eset
Eset
HAVOCxEDGE
Eset
Level 118
God Stats
3W - 0L
1,971 SR
Queue Stats
54W - 45L
1,625 Elo+
Party 2
King Arthur
King Arthur
HFH PhAnToM GuN
King Arthur
Level 122
God Stats
13W - 14L
1,520 SR
Queue Stats
201W - 194L
1,507 Elo+
Party 3
Erlang Shen
Erlang Shen
JutheGoat2233
Erlang Shen
Level 77
God Stats
12W - 8L
1,660 SR
Queue Stats
177W - 176L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Lil iCryx
Cthulhu
Level 142
God Stats
3W - 2L
1,575 SR
Queue Stats
151W - 144L
1,520 Elo+
Party 3
Chernobog
Chernobog
nosocks2guys
Chernobog
Level 101
God Stats
1W - 1L
1,400 SR
Queue Stats
58W - 62L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CashierDon
Apollo
15
0 / 3 / 2
8,761
461
3,051
9,922
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
FedLoki
Hades
12
0 / 6 / 2
6,738
355
4,364
17,467
10,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
I Epiphany l
Arachne
16
3 / 1 / 1
9,376
493
9,516
12,891
8,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
15
2 / 2 / 1
8,654
455
11,488
5,772
1,621
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
shizNit90
Bastet
15
5 / 3 / 2
9,226
486
9,132
16,796
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
10,089
531
12,596
8,557
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HFH PhAnToM GuN
King Arthur
17
2 / 3 / 2
10,587
557
7,021
17,643
21,204
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
JutheGoat2233
Erlang Shen
18
4 / 2 / 3
10,666
561
6,697
16,281
11,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Lil iCryx
Cthulhu
15
1 / 2 / 9
9,962
524
7,551
15,800
17,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
nosocks2guys
Chernobog
18
5 / 1 / 2
10,989
578
10,147
8,661
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
10
Kills
15
15
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
CashierDon
Apollo
0
3
2
0.33
L
Hades
FedLoki
Hades
0
6
2
0.17
W
3
2
5
2.75
W
King Arthur
HFH PhAnToM GuN
King Arthur
2
3
2
1
L
Arachne
I Epiphany l
Arachne
3
1
1
3.5
W
Erlang Shen
JutheGoat2233
Erlang Shen
4
2
3
2.75
W
Cthulhu
Lil iCryx
Cthulhu
1
2
9
2.75
L
Kukulkan
2
2
1
1.25
W
Chernobog
nosocks2guys
Chernobog
5
1
2
6
L
Bastet
shizNit90
Bastet
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,551
Damage
44,012
62,848
Taken
66,942
27,932
Mitigated
57,221
18,471
Healing
18,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CashierDon
Apollo
3,051
1,879
0
3,331
9,922
2,503
1,987
2,826
7,096
0
61,973
L
Hades
FedLoki
Hades
4,364
267
302
2,713
17,467
10,368
0
7,641
9,826
28,848
0
W
12,596
191
1,246
1,334
8,557
3,579
0
2,999
5,496
66,615
0
W
King Arthur
HFH PhAnToM GuN
King Arthur
7,021
152
0
1,656
17,643
21,204
33
3,071
14,572
0
82,715
L
Arachne
I Epiphany l
Arachne
9,516
7,357
0
5,559
12,891
8,420
0
2,506
10,385
0
55,398
W
Erlang Shen
JutheGoat2233
Erlang Shen
6,697
3,398
0
6,374
16,281
11,316
106
3,303
12,913
0
89,635
W
Cthulhu
Lil iCryx
Cthulhu
7,551
821
2,584
2,540
15,800
17,843
66
5,141
10,337
32,162
7,005
L
Kukulkan
11,488
482
0
320
5,772
1,621
0
2,740
3,032
58,502
0
W
Chernobog
nosocks2guys
Chernobog
10,147
4,111
0
3,068
8,661
3,279
350
749
7,772
0
84,587
L
Bastet
shizNit90
Bastet
9,132
2,681
0
6,246
16,796
5,020
0
3,928
12,868
0
67,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,755
Gold Earned
52,293
486
Minions Killed
648
0
Camps Cleared
0
1,908,957
Distance Traveled
1,919,021
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,761
461
130
7
0
378,750
3
L
Hades
6,738
355
44
2
0
336,196
6
W
Eset
10,089
531
120
6
0
378,020
4
W
King Arthur
10,587
557
170
9
0
338,071
1
L
Arachne
9,376
493
103
5
0
393,664
2
W
Erlang Shen
10,666
561
123
6
0
404,244
5
W
Cthulhu
9,962
524
69
4
0
399,365
2
L
Kukulkan
8,654
455
114
6
0
372,562
3
W
Chernobog
10,989
578
166
9
0
399,321
0
L
Bastet
9,226
486
95
5
0
427,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role