Player Matchup

Chronos
Chronos
Attoned
Chronos
Level 48
God Stats
9W - 12L
1,499 SR
Queue Stats
35W - 50L
1,474 Elo+
Party 1
Ullr
Ullr
Sickaxx98
Ullr
Level 79
God Stats
152W - 214L
1,352 SR
Queue Stats
720W - 846L
1,370 Elo+
Solo
Ymir
Ymir
whiipaJr
Ymir
Level 4
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 4L
1,069 Elo+
Party 1
Team Averages
Level 44
1,377 SR
1,304 Elo+

VS

Team Averages
Level 84
1,422 SR
1,380 Elo+
Cthulhu
Cthulhu
BunBun Is Black
Cthulhu
Level 79
God Stats
3W - 2L
1,283 SR
Queue Stats
32W - 24L
1,354 Elo+
Party 2
Bacchus
Bacchus
Pack1995
Bacchus
Level 63
God Stats
28W - 48L
1,485 SR
Queue Stats
145W - 210L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
komperc
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Attoned
Chronos
16
2 / 4 / 4
10,884
680
16,414
12,261
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
14
2 / 5 / 3
9,974
623
11,059
13,170
4,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
13
2 / 10 / 3
10,364
648
5,995
21,644
21,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 11
12,543
784
10,359
15,478
18,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Pack1995
Bacchus
16
4 / 3 / 12
11,307
707
10,878
15,565
18,800
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
komperc
Gilgamesh
17
9 / 3 / 9
12,461
779
18,631
19,085
16,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
19
19
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chronos
Attoned
Chronos
2
4
4
1
W
6
0
11
11.5
W
Bacchus
Pack1995
Bacchus
4
3
12
3.33
L
Ullr
2
5
3
0.7
W
Gilgamesh
komperc
Gilgamesh
9
3
9
4.5
L
Ymir
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,468
Damage
39,868
47,075
Taken
50,128
29,836
Mitigated
53,656
4,197
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Attoned
Chronos
16,414
4,804
0
2,220
12,261
4,310
1,383
4,731
7,530
53,904
0
W
10,359
809
1,894
5,877
15,478
18,546
332
5,497
9,640
43,865
0
W
Bacchus
Pack1995
Bacchus
10,878
982
0
1,430
15,565
18,800
558
6,836
8,421
34,794
0
L
Ullr
11,059
4,139
0
579
13,170
4,472
0
6,853
6,317
0
35,891
W
Gilgamesh
komperc
Gilgamesh
18,631
6,940
0
3,899
19,085
16,310
861
9,512
9,165
0
42,412
L
Ymir
5,995
2,018
0
1,398
21,644
21,054
174
10,143
11,501
13,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
36,311
159
Minions Killed
169
6
Camps Cleared
7
776,613
Distance Traveled
895,293
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,884
680
101
6
5
279,027
1
W
Cthulhu
12,543
784
72
5
2
298,691
0
W
Bacchus
11,307
707
51
3
4
288,589
3
L
Ullr
9,974
623
42
3
1
283,934
2
W
Gilgamesh
12,461
779
46
3
1
308,013
0
L
Ymir
10,364
648
16
1
0
213,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role