Player Matchup

Skadi
Skadi
HexGirl69
Skadi
Level 30
God Stats
11W - 9L
1,364 SR
Queue Stats
107W - 115L
1,374 Elo+
Party 3
Nox
Nox
NMTBC_Void
Nox
Level 94
God Stats
7W - 7L
1,195 SR
Queue Stats
160W - 213L
1,367 Elo+
Party 2
Xing Tian
Xing Tian
Nickmeister61
Xing Tian
Level 81
God Stats
29W - 19L
1,542 SR
Queue Stats
140W - 152L
1,393 Elo+
Party 3
Bellona
Bellona
ONEFORU194ME
Bellona
Level 61
God Stats
8W - 11L
1,439 SR
Queue Stats
187W - 199L
1,448 Elo+
Party 3
Susano
Susano
XxBurnt-RadishxX
Susano
Level 124
God Stats
23W - 31L
1,460 SR
Queue Stats
261W - 323L
1,398 Elo+
Party 2
Team Averages
Level 78
1,400 SR
1,396 Elo+

VS

Team Averages
Level 91
1,488 SR
1,457 Elo+
Geb
Geb
Floyds0n-_-
Geb
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,440 Elo+
Party 4
Da Ji
Da Ji
LordPermafrost
Da Ji
Level 68
God Stats
5W - 4L
1,270 SR
Queue Stats
53W - 53L
1,414 Elo+
Party 4
Thoth
Thoth
PinKyAndDaBrain7
Thoth
Level 137
God Stats
72W - 78L
1,457 SR
Queue Stats
251W - 263L
1,436 Elo+
Party 1
Hou Yi
Hou Yi
iGershX
Hou Yi
Level 66
God Stats
1W - 1L
1,680 SR
Queue Stats
29W - 27L
1,588 Elo+
Solo
Chang'e
Chang'e
lemongrass615
Chang'e
Level 101
God Stats
106W - 90L
1,535 SR
Queue Stats
239W - 247L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HexGirl69
Skadi
16
5 / 2 / 4
10,096
561
10,694
9,486
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 4 / 4
8,984
499
3,107
8,954
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Nickmeister61
Xing Tian
13
0 / 0 / 10
8,736
485
7,327
11,598
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
ONEFORU194ME
Bellona
14
6 / 3 / 2
9,535
530
11,072
15,080
14,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
8 / 3 / 8
11,281
627
12,232
12,987
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,637
424
5,104
15,049
12,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 4 / 3
9,225
513
8,671
14,154
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
7 / 5 / 2
10,705
595
9,987
9,073
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
iGershX
Hou Yi
15
0 / 3 / 2
8,388
466
2,725
12,226
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
14
0 / 6 / 4
8,319
462
5,099
13,662
10,135
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
22
Kills
12
12
Deaths
22
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Skadi
HexGirl69
Skadi
5
2
4
3.5
L
5
4
3
1.63
W
3
4
4
1.25
W
Xing Tian
Nickmeister61
Xing Tian
0
0
10
5
W
Bellona
ONEFORU194ME
Bellona
6
3
2
2.33
L
7
5
2
1.6
W
8
3
8
4
L
Hou Yi
iGershX
Hou Yi
0
3
2
0.33
L
Chang'e
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,432
Damage
31,586
58,105
Taken
64,164
33,712
Mitigated
33,445
15,781
Healing
18,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,104
852
501
3,307
15,049
12,417
175
4,044
11,005
15,356
0
W
Skadi
HexGirl69
Skadi
10,694
4,732
0
3,395
9,486
1,961
2,669
4,149
5,337
0
77,453
L
8,671
1,219
0
4,142
14,154
5,056
0
1,821
12,333
0
56,496
W
3,107
531
194
1,390
8,954
2,897
427
2,417
6,537
47,901
2,489
W
Xing Tian
Nickmeister61
Xing Tian
7,327
1,148
0
2,220
11,598
9,370
54
3,494
8,104
22,245
0
W
Bellona
ONEFORU194ME
Bellona
11,072
3,852
0
4,620
15,080
14,571
499
6,216
8,864
0
55,580
L
9,987
216
0
500
9,073
2,650
338
1,648
7,425
55,532
0
W
12,232
2,371
0
3,962
12,987
4,913
0
3,914
9,073
0
79,821
L
Hou Yi
iGershX
Hou Yi
2,725
2,000
0
3,833
12,226
3,187
276
994
11,232
0
64,002
L
Chang'e
5,099
398
310
5,582
13,662
10,135
200
1,657
12,005
46,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,632
Gold Earned
44,274
447
Minions Killed
421
0
Camps Cleared
0
1,824,614
Distance Traveled
1,639,637
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,637
424
24
1
0
360,313
3
W
Skadi
10,096
561
130
7
0
339,629
9
L
Da Ji
9,225
513
80
4
0
360,047
0
W
Nox
8,984
499
79
4
0
326,713
2
W
Xing Tian
8,736
485
22
1
0
367,152
6
W
Bellona
9,535
530
91
5
0
372,923
6
L
Thoth
10,705
595
110
6
0
341,169
1
W
Susano
11,281
627
125
7
0
418,197
0
L
Hou Yi
8,388
466
112
6
0
297,953
1
L
Chang'e
8,319
462
95
5
0
280,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role