Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
romans6 l4
Tsukuyomi
Gold II
Level 126
God Stats
13W - 25L
1,651 SR
Queue Stats
195W - 207L
1,572 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,651 SR
1,572 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,500 SR
1,533 MMR
Camazotz
Camazotz
Bronze III
SocialCues5310
Camazotz
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
romans6 l4
Tsukuyomi
12
3 / 0 / 0
6,521
1,087
5,069
4,763
1,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
BastetLokiHou YiArachneChaac

VS

Bans
CliodhnaSolBakasuraHadesZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
10
0 / 3 / 0
5,119
853
2,115
7,426
3,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Camazotz
0
3
0
0
W
Tsukuyomi
romans6 l4
Tsukuyomi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,069
Damage
2,115
4,763
Taken
7,426
1,602
Mitigated
3,105
1,281
Healing
2,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
2,115
273
0
2,548
7,426
3,105
0
612
6,814
0
17,029
W
Tsukuyomi
romans6 l4
Tsukuyomi
5,069
1,019
0
1,281
4,763
1,602
80
249
4,331
0
28,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,521
Gold Earned
5,119
49
Minions Killed
39
4
Camps Cleared
2
128,585
Distance Traveled
118,746
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,119
853
39
7
2
118,746
2
W
Tsukuyomi
6,521
1,087
49
8
4
128,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role