Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Imkir12
Chang'e
Level 32
God Stats
5W - 5L
1,500 SR
Queue Stats
227W - 238L
1,408 Elo+
Party 1
Anhur
Anhur
Mematounmanco
Anhur
Level 63
God Stats
3W - 2L
1,242 SR
Queue Stats
253W - 258L
1,429 Elo+
Party 1
Thanatos
Thanatos
ShuggNastyy
Thanatos
Level 26
God Stats
3W - 8L
1,030 SR
Queue Stats
12W - 23L
1,242 Elo+
Party 2
Hades
Hades
javier7652
Hades
Level 27
God Stats
2W - 8L
1,520 SR
Queue Stats
104W - 136L
1,341 Elo+
Party 1
Team Averages
Level 33
1,358 SR
1,384 Elo+

VS

Team Averages
Level 66
1,450 SR
1,408 Elo+
Bacchus
Bacchus
Agent7465
Bacchus
Level 29
God Stats
5W - 7L
1,180 SR
Queue Stats
52W - 89L
1,255 Elo+
Party 4
Khepri
Khepri
DeHolyCheezit
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 77L
1,236 Elo+
Party 4
King Arthur
King Arthur
F OneFitty
King Arthur
Level 134
God Stats
9W - 12L
1,570 SR
Queue Stats
119W - 112L
1,555 Elo+
Party 3
Nu Wa
Nu Wa
Gavander2598
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,476 Elo+
Solo
Awilix
Awilix
dogfiter3
Awilix
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 108L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 7 / 5
7,142
649
1,170
14,327
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Imkir12
Chang'e
16
5 / 4 / 4
9,239
840
5,735
11,562
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
5 / 3 / 5
9,142
831
7,969
10,997
4,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
ShuggNastyy
Thanatos
13
1 / 7 / 7
7,568
688
4,562
9,729
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
14
1 / 4 / 5
7,533
685
6,849
13,369
5,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Agent7465
Bacchus
14
2 / 1 / 13
8,736
794
4,588
5,986
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 1 / 8
7,671
697
2,576
6,311
3,953
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
F OneFitty
King Arthur
15
3 / 4 / 13
8,778
798
10,041
13,156
9,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 13
9,184
835
14,868
6,385
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
dogfiter3
Awilix
18
12 / 4 / 5
10,622
966
15,648
9,481
3,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
12
Kills
23
25
Deaths
12
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
7
5
0.36
W
Bacchus
Agent7465
Bacchus
2
1
13
8.5
W
1
1
8
5
W
King Arthur
F OneFitty
King Arthur
3
4
13
2.38
W
5
2
13
5.75
L
Chang'e
Imkir12
Chang'e
5
4
4
1.75
L
5
3
5
2.5
L
Thanatos
ShuggNastyy
Thanatos
1
7
7
0.64
W
Awilix
dogfiter3
Awilix
12
4
5
3.63
L
Hades
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,285
Damage
47,721
59,984
Taken
41,319
24,882
Mitigated
27,381
11,623
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,170
0
0
692
14,327
8,304
255
4,095
10,002
5,526
0
W
Bacchus
Agent7465
Bacchus
4,588
214
0
773
5,986
7,967
625
2,981
2,890
10,467
0
W
2,576
47
0
123
6,311
3,953
0
1,329
4,946
11,555
0
W
King Arthur
F OneFitty
King Arthur
10,041
1,492
419
3,448
13,156
9,994
503
3,735
9,280
0
30,611
W
14,868
3,945
182
776
6,385
1,948
2,042
1,593
4,756
33,511
0
L
Chang'e
Imkir12
Chang'e
5,735
368
1,335
3,024
11,562
3,282
0
4,846
6,470
29,355
0
L
7,969
3,237
0
938
10,997
4,060
40
3,836
6,971
0
27,142
L
Thanatos
ShuggNastyy
Thanatos
4,562
468
0
2,948
9,729
3,668
677
3,087
6,414
0
9,463
W
Awilix
dogfiter3
Awilix
15,648
6,984
0
453
9,481
3,519
3,008
3,672
5,693
0
42,634
L
Hades
6,849
1,115
93
2,593
13,369
5,568
0
5,022
8,095
17,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,624
Gold Earned
44,991
152
Minions Killed
169
0
Camps Cleared
0
896,683
Distance Traveled
1,145,790
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,142
649
9
1
0
148,856
0
W
Bacchus
8,736
794
12
1
0
235,812
0
W
Khepri
7,671
697
12
1
0
233,028
0
W
King Arthur
8,778
798
37
3
0
239,705
0
W
Nu Wa
9,184
835
43
4
0
217,234
1
L
Chang'e
9,239
840
58
5
0
192,074
0
L
Anhur
9,142
831
53
5
0
202,805
0
L
Thanatos
7,568
688
12
1
0
182,886
1
W
Awilix
10,622
966
65
6
0
220,011
1
L
Hades
7,533
685
20
2
0
170,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role