Player Matchup

Sylvanus
Sylvanus
BE KOOL JENKINS
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,591 Elo+
Party 1
Jing Wei
Jing Wei
IKE_TURNIP901
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 178L
1,464 Elo+
Solo
Erlang Shen
Erlang Shen
Jwhite14157
Erlang Shen
Level 121
God Stats
12W - 12L
1,386 SR
Queue Stats
1,146W - 750L
1,620 Elo+
Party 1
Cabrakan
Cabrakan
dtall12
Cabrakan
Level 109
God Stats
7W - 2L
1,748 SR
Queue Stats
110W - 94L
1,499 Elo+
Party 1
Agni
Agni
pyromaniac00000
Agni
Level 149
God Stats
1W - 3L
1,807 SR
Queue Stats
167W - 155L
1,561 Elo+
Party 1
Team Averages
Level 99
1,588 SR
1,547 Elo+

VS

Team Averages
Level 83
1,587 SR
1,517 Elo+
Sylvanus
Sylvanus
IIXINII
Sylvanus
Level 16
God Stats
2W - 0L
1,706 SR
Queue Stats
6W - 8L
1,440 Elo+
Party 2
Ah Puch
Ah Puch
Josespk2
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,530 Elo+
Party 3
Sun Wukong
Sun Wukong
Merigaz
Sun Wukong
Level 146
God Stats
1W - 0L
1,673 SR
Queue Stats
18W - 16L
1,530 Elo+
Party 3
Artemis
Artemis
PancakeTurtle74
Artemis
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 73L
1,544 Elo+
Party 2
Tyr
Tyr
xXGunNomadXx
Tyr
Level 122
God Stats
2W - 1L
1,553 SR
Queue Stats
108W - 95L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 4 / 6
7,989
888
6,099
12,717
14,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
IKE_TURNIP901
Jing Wei
8
0 / 12 / 4
5,904
656
2,359
11,504
3,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Jwhite14157
Erlang Shen
13
4 / 4 / 6
7,555
839
8,175
10,473
6,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
dtall12
Cabrakan
11
0 / 5 / 9
6,719
747
5,423
13,728
15,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 4 / 5
8,187
910
13,010
10,022
4,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IIXINII
Sylvanus
13
1 / 2 / 23
8,356
928
4,261
13,177
14,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Josespk2
Ah Puch
15
6 / 2 / 20
9,603
1,067
13,735
11,003
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Merigaz
Sun Wukong
13
10 / 3 / 11
9,038
1,004
10,533
14,129
12,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 2 / 12
8,453
939
10,424
8,322
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 17
8,609
957
11,073
10,188
10,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
112
11
Kills
29
29
Deaths
11
30
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
4
6
1.25
W
Sylvanus
IIXINII
Sylvanus
1
2
23
6.25
L
Jing Wei
IKE_TURNIP901
Jing Wei
0
12
4
0.17
W
Ah Puch
Josespk2
Ah Puch
6
2
20
8
L
Erlang Shen
Jwhite14157
Erlang Shen
4
4
6
1.75
W
Sun Wukong
Merigaz
Sun Wukong
10
3
11
5.17
W
6
2
12
6
L
Cabrakan
dtall12
Cabrakan
0
5
9
0.9
L
5
4
5
1.88
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,066
Damage
50,026
58,444
Taken
56,819
45,094
Mitigated
45,594
14,278
Healing
23,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,099
1,650
2,065
2,374
12,717
14,805
0
3,392
9,164
14,124
0
W
Sylvanus
IIXINII
Sylvanus
4,261
1,102
5,649
5,045
13,177
14,141
696
7,100
6,042
6,674
0
L
Jing Wei
IKE_TURNIP901
Jing Wei
2,359
1,027
33
29
11,504
3,924
0
3,311
8,049
0
4,462
W
Ah Puch
Josespk2
Ah Puch
13,735
1,018
1,123
4,352
11,003
5,029
112
3,473
7,454
24,789
0
L
Erlang Shen
Jwhite14157
Erlang Shen
8,175
2,392
702
2,786
10,473
6,327
154
2,601
7,736
0
13,257
W
Sun Wukong
Merigaz
Sun Wukong
10,533
1,735
669
2,616
14,129
12,637
462
5,513
8,376
0
19,180
W
10,424
4,007
564
1,947
8,322
3,629
2,581
3,063
5,154
0
22,927
L
Cabrakan
dtall12
Cabrakan
5,423
519
678
794
13,728
15,615
0
5,514
8,094
8,490
0
L
13,010
536
1,636
3,181
10,022
4,423
34
3,178
6,618
28,713
0
W
11,073
479
776
719
10,188
10,158
626
5,383
4,085
0
14,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,354
Gold Earned
44,059
86
Minions Killed
67
0
Camps Cleared
0
729,995
Distance Traveled
876,351
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,989
888
19
2
0
111,310
3
W
Sylvanus
8,356
928
5
1
0
142,198
0
L
Jing Wei
5,904
656
14
2
0
125,004
0
W
Ah Puch
9,603
1,067
14
2
0
162,903
0
L
Erlang Shen
7,555
839
9
1
0
168,121
2
W
Sun Wukong
9,038
1,004
9
1
0
196,229
0
W
Artemis
8,453
939
33
4
0
160,196
0
L
Cabrakan
6,719
747
3
0
0
165,404
1
L
Agni
8,187
910
41
5
0
160,156
2
W
Tyr
8,609
957
6
1
0
214,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role