Player Matchup

Neith
Neith
C05M0
Neith
Level 92
God Stats
1W - 2L
1,522 SR
Queue Stats
137W - 155L
1,445 Elo+
Solo
Sylvanus
Sylvanus
Iokul
Sylvanus
Level 148
God Stats
0W - 2L
1,153 SR
Queue Stats
9W - 9L
1,493 Elo+
Party 2
Cliodhna
Cliodhna
SoulReplacer
Cliodhna
Level 46
God Stats
5W - 11L
1,319 SR
Queue Stats
62W - 68L
1,440 Elo+
Party 2
Horus
Horus
SpaceVisage
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
wrathofDread
Baron Samedi
Level 18
God Stats
2W - 4L
1,459 SR
Queue Stats
22W - 31L
1,356 Elo+
Party 2
Team Averages
Level 62
1,391 SR
1,447 Elo+

VS

Team Averages
Level 69
1,635 SR
1,562 Elo+
Horus
Horus
EasyE76
Horus
Level 15
God Stats
13W - 5L
1,849 SR
Queue Stats
17W - 10L
1,758 Elo+
Party 1
Sylvanus
Sylvanus
GooseBear
Sylvanus
Level 67
God Stats
3W - 4L
1,800 SR
Queue Stats
202W - 238L
1,378 Elo+
Party 3
Da Ji
Da Ji
KrazySkadoodle
Da Ji
Level 129
God Stats
5W - 5L
1,559 SR
Queue Stats
302W - 261L
1,652 Elo+
Party 1
Hou Yi
Hou Yi
Shantavious
Hou Yi
Level 105
God Stats
25W - 30L
1,481 SR
Queue Stats
211W - 177L
1,592 Elo+
Party 1
Ra
Ra
Sirtod15
Ra
Level 29
God Stats
9W - 9L
1,488 SR
Queue Stats
46W - 51L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C05M0
Neith
14
1 / 8 / 1
8,891
468
11,793
13,875
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Iokul
Sylvanus
11
0 / 7 / 5
7,863
414
9,382
20,240
17,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
SoulReplacer
Cliodhna
16
9 / 7 / 0
10,865
572
21,387
22,870
9,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 9 / 3
7,047
371
4,807
18,225
9,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
wrathofDread
Baron Samedi
14
0 / 11 / 0
8,191
431
2,854
13,355
5,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EasyE76
Horus
17
9 / 4 / 12
11,140
586
11,501
17,608
16,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
GooseBear
Sylvanus
15
2 / 2 / 16
10,060
529
7,712
19,889
17,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
15 / 1 / 12
11,962
630
19,792
14,263
6,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
16
8 / 1 / 9
10,595
558
15,341
15,564
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 2 / 10
11,812
622
12,983
11,028
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
101
10
Kills
42
42
Deaths
10
9
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Neith
C05M0
Neith
1
8
1
0.19
W
Horus
EasyE76
Horus
9
4
12
3.75
W
Sylvanus
GooseBear
Sylvanus
2
2
16
5
L
Sylvanus
Iokul
Sylvanus
0
7
5
0.36
W
15
1
12
21
W
Hou Yi
8
1
9
12.5
W
8
2
10
6.5
L
Cliodhna
SoulReplacer
Cliodhna
9
7
0
1.29
L
0
9
3
0.17
L
Baron Samedi
wrathofDread
Baron Samedi
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,223
Damage
67,329
88,565
Taken
78,352
47,374
Mitigated
52,128
21,260
Healing
33,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
C05M0
Neith
11,793
5,353
0
3,214
13,875
5,259
93
1,919
11,956
0
67,857
W
Horus
EasyE76
Horus
11,501
4,784
1,023
3,518
17,608
16,791
84
2,217
15,093
0
53,046
W
Sylvanus
GooseBear
Sylvanus
7,712
1,816
6,346
7,754
19,889
17,515
223
2,952
16,751
20,074
3,613
L
Sylvanus
Iokul
Sylvanus
9,382
3,448
2,793
4,739
20,240
17,709
88
6,246
13,994
20,293
0
W
19,792
8,271
0
1,021
14,263
6,549
0
2,592
11,377
0
94,482
W
Hou Yi
15,341
7,800
0
6,301
15,564
6,112
614
2,430
13,068
0
79,255
W
12,983
676
3,087
4,018
11,028
5,161
732
1,821
9,119
82,174
0
L
Cliodhna
SoulReplacer
Cliodhna
21,387
3,662
114
6,262
22,870
9,522
0
5,020
17,850
0
81,757
L
4,807
2,720
897
3,058
18,225
9,332
307
3,337
14,888
0
20,593
L
Baron Samedi
wrathofDread
Baron Samedi
2,854
325
55
128
13,355
5,552
708
3,894
9,461
46,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,857
Gold Earned
55,569
396
Minions Killed
462
0
Camps Cleared
0
1,768,734
Distance Traveled
1,907,650
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,891
468
128
7
0
356,626
4
W
Horus
11,140
586
74
4
0
324,731
1
W
Sylvanus
10,060
529
35
2
0
360,841
5
L
Sylvanus
7,863
414
23
1
0
331,523
3
W
Da Ji
11,962
630
112
6
0
443,530
6
W
Hou Yi
10,595
558
106
6
0
349,359
4
W
Ra
11,812
622
135
7
0
429,189
4
L
Cliodhna
10,865
572
103
5
0
390,044
0
L
Horus
7,047
371
41
2
0
383,271
1
L
Baron Samedi
8,191
431
101
5
0
307,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role