Player Matchup

Medusa
Medusa
Bronze IV
 
Medusa
Bronze IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Silver II
 
Hera
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver III
EleraunFederal
Ganesha
Silver III
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,576 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 137
1,500 SR
1,525 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,658 SR
1,602 MMR
Scylla
Scylla
Gold IV
BiggsTheMighty
Scylla
Gold IV
Level 158
God Stats
1W - 1L
1,905 SR
Queue Stats
23W - 21L
1,579 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
JAC4R
Kumbhakarna
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,493 MMR
Solo
Anhur
Anhur
Gold II
Zapsterz
Anhur
Gold II
Level 145
God Stats
3W - 5L
1,570 SR
Queue Stats
19W - 18L
1,733 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 1 / 4
11,812
738
17,436
11,685
5,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
 
Hera
15
4 / 2 / 3
11,109
694
11,095
9,108
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
0 / 2 / 9
10,384
649
6,177
15,713
18,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothAh Muzen CabShivaNoxDiscordia

VS

Bans
Baron SamediAresHe BoBacchusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
9,770
611
15,386
8,965
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
JAC4R
Kumbhakarna
13
1 / 4 / 4
9,575
598
4,525
18,947
21,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Zapsterz
Anhur
16
3 / 3 / 0
10,782
674
6,374
12,577
4,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
5
5
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
4
7
W
Hera
 
Hera
4
2
3
2.75
L
1
2
3
1.25
W
0
2
9
2.25
L
Kumbhakarna
JAC4R
Kumbhakarna
1
4
4
0.75
L
Anhur
Zapsterz
Anhur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,708
Damage
26,285
36,506
Taken
40,489
25,978
Mitigated
28,818
9,174
Healing
3,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,436
8,356
0
3,969
11,685
5,314
1,190
8,149
3,262
0
73,630
W
Hera
 
Hera
11,095
1,834
138
2,095
9,108
2,627
743
5,867
2,944
43,851
0
L
15,386
561
0
730
8,965
2,893
637
4,362
4,349
46,801
0
W
6,177
215
0
2,972
15,713
18,037
49
5,623
9,669
21,636
0
L
Kumbhakarna
JAC4R
Kumbhakarna
4,525
179
492
1,596
18,947
21,594
75
7,226
10,791
17,067
0
L
Anhur
Zapsterz
Anhur
6,374
3,949
0
945
12,577
4,331
1,018
5,321
6,867
0
36,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,305
Gold Earned
30,127
193
Minions Killed
168
8
Camps Cleared
7
880,121
Distance Traveled
913,447
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,812
738
120
8
7
289,906
2
W
Hera
11,109
694
72
5
1
303,180
2
L
Scylla
9,770
611
73
5
3
324,140
2
W
Ganesha
10,384
649
1
0
0
287,035
4
L
Kumbhakarna
9,575
598
17
1
0
293,617
6
L
Anhur
10,782
674
78
5
4
295,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role