Player Matchup

Artemis
Artemis
Lazy Bones C
Artemis
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 92L
1,737 Elo+
Party 1
Kukulkan
Kukulkan
SquirtCinnabon
Kukulkan
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 17L
1,632 Elo+
Party 1
Atlas
Atlas
StrawHatChancho
Atlas
Level 145
God Stats
7W - 0L
1,500 SR
Queue Stats
91W - 34L
1,632 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,667 Elo+

VS

Team Averages
Level 69
1,528 SR
1,551 Elo+
Rama
Rama
Div3rg3ntOC
Rama
Level 125
God Stats
2W - 3L
1,620 SR
Queue Stats
62W - 68L
1,634 Elo+
Party 2
Ganesha
Ganesha
FishBoles
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,588 Elo+
Party 2
Chaac
Chaac
Producties
Chaac
Level 55
God Stats
11W - 15L
1,464 SR
Queue Stats
116W - 153L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lazy Bones C
Artemis
16
3 / 2 / 10
10,877
680
17,892
10,305
5,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
18
8 / 1 / 8
12,127
758
21,413
11,119
5,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 11
12,613
788
12,077
17,160
23,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
10,739
671
13,076
19,745
7,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
FishBoles
Ganesha
14
0 / 4 / 3
9,898
619
5,857
19,197
19,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
14
1 / 6 / 0
9,583
599
10,224
20,284
15,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
4
4
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Ganesha
FishBoles
Ganesha
0
4
3
0.38
W
Artemis
Lazy Bones C
Artemis
3
2
10
4
L
Chaac
1
6
0
0.17
W
Kukulkan
8
1
8
12
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,382
Damage
29,157
38,584
Taken
59,226
33,844
Mitigated
41,766
9,724
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,076
11,009
0
3,962
19,745
7,046
0
12,533
6,858
0
49,059
L
Ganesha
FishBoles
Ganesha
5,857
170
484
3,221
19,197
19,606
0
10,360
8,495
17,237
0
W
Artemis
Lazy Bones C
Artemis
17,892
10,233
0
2,874
10,305
5,475
1,361
2,590
7,715
0
38,815
L
Chaac
10,224
1,136
309
4,467
20,284
15,114
0
10,149
9,801
0
39,728
W
Kukulkan
21,413
4,445
0
3,145
11,119
5,348
648
1,438
9,681
64,387
0
W
12,077
3,237
561
3,144
17,160
23,021
191
2,504
14,656
35,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,617
Gold Earned
30,220
200
Minions Killed
148
8
Camps Cleared
5
790,112
Distance Traveled
759,088
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,739
671
86
5
5
246,573
2
L
Ganesha
9,898
619
7
0
0
244,740
2
W
Artemis
10,877
680
60
4
2
235,419
0
L
Chaac
9,583
599
55
3
0
267,775
2
W
Kukulkan
12,127
758
110
7
6
277,213
1
W
Atlas
12,613
788
30
2
0
277,480
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role